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  1. #1

    Default phu, confused

    Hello there
    I played SS 6.1 with RR/RC and BGR
    (this one http://www.twcenter.net/forums/showthread.php?t=197224 )
    but i decided to reinstall the game because BGR is a bit Hard >.> and I don't like the thing with the war council^^, where you can just recruit Tier 2 units with special generals.
    So at the moment I'm deinstalling the mod and now I found in the submod forum that there is already patch 6.2 ?( http://www.twcenter.net/forums/showthread.php?t=204562)
    I downloaded the patch rc4.rar already because I want to play SS 6.2 with the Real Combat Submod and maybe some other submods except BGR.
    My first question is: I have installed a clean SS 6.1 Version now. Where can I find the install exe for the patch 6.2?
    My second question is: I downloaded these submods:
    http://www.twcenter.net/forums/showthread.php?t=204562 (patch cr4.rar)
    http://www.twcenter.net/forums/showthread.php?t=197224 (FullInstallerApril8.exe and the CampaignPatchApril23.rar)
    and I just don't know which ones to install to get the "best" game with many nice submods but without BGR, because I dont like the grey recruiting slots or the thing that an enemy army heals about 70% of their casualties. In which order should I install which files?^^

    Hope you can help me because I'm really confused at the moment^^

  2. #2

    Default Re: phu, confused

    1. SS 6.0
    2. SS 6.1
    3. http://www.twcenter.net/forums/showthread.php?t=197224 (FullInstallerApril8.exe and the CampaignPatchApril23.rar)
    and then check the Stainless Steel folder for different data_versions with and without byg and the topic on how to play without it if you have any problems or are unsure about what folder to copy over what folder.

  3. #3

    Default Re: phu, confused

    thank you I installed now the patch 6.2 with the compilation of Submods which includes RR/RC,BFTB,CBUR and BGR Iv.

    I jzst have two questions, one about the custom battles, when I start a custom battle and select time period "all" it shows me some really strange unit rosters for each faction, nearly every christian faction has Gendarmes or can have lots of mercenaries.
    Is it normal for the factions that each one can recruit gendarmes also in the campaign?

    My ssecond question goes to the late era campaign. I started a new campaign and wanted to check the building browser to look if you can recruit Gendarmes for example as HRE but I didn't even find my own elite units in the building browser. Are there special events in the game which let me recruit Gothic Knights or other elite units later, just like in TATW? Or is it the AoR or some other submod which was in the compilation?

  4. #4

    Default Re: phu, confused

    Are there special events in the game which let me recruit Gothic Knights or other elite units later, just like in TATW? Or is it the AoR or some other submod which was in the compilation?
    Yes, like "half-plate-armor developed" and whatnot. Can't tell you more as I haven't played HRE longer than a few turns.

  5. #5

    Default Re: phu, confused

    ok thank you

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: phu, confused

    If you have downloaded and installed submods, please post questions/problems etc with those submods in that submod's thread in the submods forum.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

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