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Thread: appearance of buildings

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  1. #1

    Default appearance of buildings

    Im wondering how the biuldings in the battle map will look like will they be the same or more realistic. i find the normal biuldings in rome 1.5 are dull and similiar. what work is being done into this if any

  2. #2
    apple's Avatar Searching for 42
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    Default Re: appearance of buildings

    Much is improved and added to the game, more is done but not included as we have some problems to do that.
    Son of Legio
    Father of Paedric & Remlap
    Roma Surrectum II, Ages of Darkness II, Rome Total Realism & RTR: Imperium Surrectum Developer

    Mundus Bellicus - TWC - ModDB - Discord - Steam

  3. #3

    Default Re: appearance of buildings

    Care to share what kind of problems?

  4. #4
    pacco's Avatar -master-of-none-
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    Default Re: appearance of buildings

    Collision problems.

    Skinner and modeller for Roma Surrectum
    Under the patronage of Tone
    my shield collection




  5. #5

    Default Re: appearance of buildings

    Quote Originally Posted by pacco View Post
    Collision problems.
    Ah, that's annoying.

    Would it be nice to show us some of the building models you guys has made besides the temple?

  6. #6
    pacco's Avatar -master-of-none-
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    Default Re: appearance of buildings

    Ohh, I made a lot of them, but not sure can we show them in public (one of the reason is - we still havenīt them in game).

    Skinner and modeller for Roma Surrectum
    Under the patronage of Tone
    my shield collection




  7. #7

    Default Re: appearance of buildings

    Totally amazing stuff that Pacco has done. Why not show them some?

    We might find someone offering to help get them in as a result of seeing how amazing they are!

    Main thing really is to be able to import the new buildings in, but we'll be getting to work intensively on trying to solve that issue soon.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

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