Here is the deal:
Orcs don't build walls, they don't create beutiful towns, they pillage everything they find and live like parasites. Not in TA. They have nice towns, a working recruitment system, a working economy...
This is a flaw in the great atmosphere of this mod.
This is my suggestion, which I want you to discuss and think about (not this order

):
-
orcs cant build anything, not walls, not buildings
- towns owned or captured by orcs should only contain damaged and burning buildings, breaches in walls etc...
- orc factions army doesn't come from human population, so get rid of the recruitment system
- orcs get money per province, no extra buildings that increase this (maybe 500 per province)
- orcs have a basic income of about 1000 or 1500, so each province conquered makes them stronger
- Orcs dont recruit in barracks, they use the mercanary system which should be full of units for them. Orcs just gather up under a leader which attract them out of their caves
This would be far more realistic than the current system imo.
I'd like to hear your feedback. This is just what comes out after 5 minutes of hardest thinking, so don't consider this as gold status
