First of all, sorry for my bad english.
I have some problem to find the right solution in the battle_models.modeldb for the weaponry of a dismounted unit I made mounted.
I've added lances but as you can see part of the units have their axes instead of lances.
http://img14.imageshack.us/img14/3913/varamounted.jpg
This is the entry of the EDU wich I think is fine:
type ere mounted elite varangian axemen
dictionary ere_mounted_elite_varangian_axemen ; Mounted Native Varangoi Guard
category cavalry
class heavy
voice_type Heavy
accent East_European
banner faction main_cavalry
banner holy crusade_cavalry
soldier ere_mounted_elite_varangian_axemen, 48, 0, 1
mount mount full kat
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot
formation 1.15, 0, 2.3, 2.3, 4, square
stat_health 2, 0
stat_pri 7, 14, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
stat_pri_attr no
stat_sec 7, 14, no, 0, 0, melee, melee_blade, blunt, mace, 30, 1
stat_sec_attr ap
stat_pri_armour 7, 9, 2, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 1, -2, 3, 2
stat_mental 13, disciplined, highly_trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1030, 460, 100, 75, 1030, 4, 130
armour_ug_levels 4
armour_ug_models ere_mounted_elite_varangian_axemen
ownership byzantium, slave
recruit_priority_offset 0
And then the battle_models file wich causes "half lance - half axe" situation :
5 Horse
13 MTW2_HR_Lance
12 MTW2_HR_Mace 2
21 MTW2_HR_Lance_Primary
14 fs_test_shield 2
17 MTW2_Mace_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
The part wich confuses me is that the footed vara guard have this in their battle_models file:
4 None
9 MTW2_Mace
11 MTW2_2H_Axe 2
17 MTW2_Mace_Primary
14 fs_test_shield 2
19 MTW2_2H_Axe_primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
Tho in the BC mod they use their 2H axes as 1 handed weapon.
http://img199.imageshack.us/img199/697/vara.jpg
But I do not know what the right 'code' is to put in the models_battle.modeldb file to make it work properly.
I've tried some combinations but cannot get it to work.
Any help would be appreciated
NOTE: This is for personal use!! Since the BC team is very protective about their work.





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