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  1. #1
    Vitez's Avatar Miles
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    Default Black Numenorian

    Is there a mod or something that allows you recruit black numenorians in campaign???

  2. #2

    Default Re: Black Numenorian

    *Sigh*

    If you have to have you black Numenoreans open up your EDU and un-comment the "no custom" line for the Black Numenoreans and then change the ownership to whatever faction Mordor is internally coded as I think it's England.

  3. #3
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    What should I change here:

    type Dismounted Numenorians
    dictionary Dismounted_Numenorians ; Dismounted Numenorians
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_Gothic_Knights, 100, 0, 1.2
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, no_custom
    formation 1.2, 1.2, 2.4, 2.4, 1, square
    stat_health 5, 0
    stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 7, 8, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 1, -2, 3, 4
    stat_mental 17, disciplined, highly_trained, lock_morale
    stat_charge_dist 15
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1200, 350, 75, 75, 1200, 4, 100
    armour_ug_levels 4
    armour_ug_models dismounted_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5


    type Black Numenorians
    dictionary Black_Numenorians ; Black Numenorians
    category cavalry
    class heavy
    voice_type General
    banner faction main_cavalry
    banner holy crusade_cavalry
    soldier Huscarls, 100, 0, 1
    mount nazgul horse
    mount_effect elephant -4, camel -4
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, can_formed_charge
    formation 2, 4.4, 3, 6, 2, square
    stat_health 2, 0
    stat_pri 10, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 10, 6, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, -2, -2, 0
    stat_mental 17, disciplined, highly_trained
    stat_charge_dist 45
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1500, 500, 75, 75, 1500, 4, 100
    armour_ug_levels 4
    armour_ug_models black_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5

  4. #4

    Default Re: Black Numenorian

    Quote Originally Posted by Vitez View Post
    What should I change here:

    type Dismounted Numenorians
    dictionary Dismounted_Numenorians ; Dismounted Numenorians
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_Gothic_Knights, 100, 0, 1.2
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, no_custom
    formation 1.2, 1.2, 2.4, 2.4, 1, square
    stat_health 5, 0
    stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 7, 8, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 1, -2, 3, 4
    stat_mental 17, disciplined, highly_trained, lock_morale
    stat_charge_dist 15
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1200, 350, 75, 75, 1200, 4, 100
    armour_ug_levels 4
    armour_ug_models dismounted_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5


    type Black Numenorians
    dictionary Black_Numenorians ; Black Numenorians
    category cavalry
    class heavy
    voice_type General
    banner faction main_cavalry
    banner holy crusade_cavalry
    soldier Huscarls, 100, 0, 1
    mount nazgul horse
    mount_effect elephant -4, camel -4
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, can_formed_charge
    formation 2, 4.4, 3, 6, 2, square
    stat_health 2, 0
    stat_pri 10, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 10, 6, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, -2, -2, 0
    stat_mental 17, disciplined, highly_trained
    stat_charge_dist 45
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1500, 500, 75, 75, 1500, 4, 100
    armour_ug_levels 4
    armour_ug_models black_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5
    Nothing, you must open your export_desc_buildings file.

  5. #5
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    And can I add Black numenorian cavalry or just dismounted numenorians???
    And how do I put cavalry in? what should i write???

  6. #6

    Default Re: Black Numenorian

    Quote Originally Posted by Vitez View Post
    And can I add Black numenorian cavalry or just dismounted numenorians???
    And how do I put cavalry in? what should i write???
    You can make them both. But is difficult for me to explain it. I can do it in a few seconds if you send you export_desc_buildings file to:
    I suggest you use PMs when giving out your e-mail so as not to expose yourself to spammers, hackers etc. I've deleted the address to limit the exposure but if you really want, just add it again. This is just a suggestion.

    I will send it back before 20:00
    Last edited by Jean=A=Luc; June 10, 2009 at 01:47 PM.

  7. #7
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    Ok i will send ya my export_desc_buildings file on your mail.

  8. #8

    Default Re: Black Numenorian

    Man you have to remove this:

    type Dismounted Numenorians
    dictionary Dismounted_Numenorians ; Dismounted Numenorians
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_Gothic_Knights, 100, 0, 1.2
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, no_custom
    formation 1.2, 1.2, 2.4, 2.4, 1, square
    stat_health 5, 0
    stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 7, 8, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 1, -2, 3, 4
    stat_mental 17, disciplined, highly_trained, lock_morale
    stat_charge_dist 15
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1200, 350, 75, 75, 1200, 4, 100
    armour_ug_levels 4
    armour_ug_models dismounted_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5


    To make them available in custom games aswell

  9. #9

    Default Re: Black Numenorian

    Quote Originally Posted by Dea Paladin View Post
    Man you have to remove this:

    type Dismounted Numenorians
    dictionary Dismounted_Numenorians ; Dismounted Numenorians
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Dismounted_Gothic_Knights, 100, 0, 1.2
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, free_upkeep_unit, no_custom
    formation 1.2, 1.2, 2.4, 2.4, 1, square
    stat_health 5, 0
    stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
    stat_sec_attr no
    stat_pri_armour 7, 8, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 1, -2, 3, 4
    stat_mental 17, disciplined, highly_trained, lock_morale
    stat_charge_dist 15
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1200, 350, 75, 75, 1200, 4, 100
    armour_ug_levels 4
    armour_ug_models dismounted_numenorians
    ownership england
    era 0 england
    era 1 england
    era 2 england
    recruit_priority_offset 5


    To make them available in custom games aswell
    ONLY: To make them available in custom games aswell

  10. #10
    JuL14n's Avatar Centenarius
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    Default Re: Black Numenorian

    He wan't them on the campaign map, so he must open export_desc_buildings.txt and add them to stables/barracks.

    But Real Combat makes them recruitable too, I suggest you download this mod.
    It balances the game, adds new buildings and fixes a lot of things.

    http://www.twcenter.net/forums/showthread.php?t=259833

  11. #11

    Default Re: Black Numenorian

    done it

  12. #12
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    tnx

    wait i dont see the file. Have you sended it back?? xD

  13. #13

    Default Re: Black Numenorian

    Quote Originally Posted by Vitez View Post
    tnx

    wait i dont see the file. Have you sended it back?? xD
    yeah, I did but other ways:

  14. #14

    Default Re: Black Numenorian

    RC/RR includes Immortal Nazgul mod by kai, which gives the Nazgul Generals Black Numenoreans as bodyguards. Also, Dismounted Numenoreans are available at Dol Guldur, Minas Morgul and Barad Dur, plus further Black Numenoreans at Minas Morgul ('Morgul Knights').

  15. #15
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    Tnx

  16. #16
    Vitez's Avatar Miles
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    Default Re: Black Numenorian

    Ok one more thing when I recruit them its says unit pool at maximum and then I need to wait 10 turns to recruit them again.

    So how can I make them more recruitable like every 2 turns???

  17. #17

    Default Re: Black Numenorian

    Yikes!!!

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