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Thread: Recuiting 20 units at a time.

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  1. #1

    Default Recuiting 20 units at a time.

    Is it possible to make the recruiting que 20 so you could recruite an entire army in one region in one turn. Im just curious if its possible. Thanks in advance.

  2. #2
    pacco's Avatar -master-of-none-
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    Default Re: Recuiting 20 units at a time.

    No, its not possible.

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  3. #3
    chaney's Avatar Decanus
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    Default Re: Recuiting 20 units at a time.

    Its possible to recruit 10 and 10 in two close by regions giving you a full stack , (depends on units)
    RIP Calvin


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  4. #4

    Default Re: Recuiting 20 units at a time.

    Quote Originally Posted by chaney View Post
    Its possible to recruit 10 and 10 in two close by regions giving you a full stack , (depends on units)
    It's possible to recruit 9 units in one region in one turn, not 10.
    I'm sittin' here completely surrounded by no beer.

  5. #5
    chaney's Avatar Decanus
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    Default Re: Recuiting 20 units at a time.

    oh yea sorry , slipped up there
    RIP Calvin


    I found Rome a city of bricks and left it a city of marble
    . - Augustus Caeser

    “It is not sufficient that I suceed - all others must fail.” - Genghis Khan

  6. #6

    Default Re: Recuiting 20 units at a time.

    Even with a script it is impossible?
    Because I believe one mod, I don't know wich one, use a script which allow the player to recruit a full legion in one turn when recruiting a general.

  7. #7
    cnaeus's Avatar Centenarius
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    Default Re: Recuiting 20 units at a time.

    yes...i've heard of a mod that uses such a script too...but the AI doesnt use it properly so its no good.

    cnaeus,

    Challange Macedon, and die trying

  8. #8

    Default Re: Recuiting 20 units at a time.

    As I can remember the Res Gestae uses script that allow to recruit the entire legion in one turn. But yeah, it only works with human player. The AI simply sucks
    I'm sittin' here completely surrounded by no beer.

  9. #9
    Leeham991's Avatar Campidoctor
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    Default Re: Recuiting 20 units at a time.

    I could never get that script to work... And I talked to a few people who couldn't make it work either, and combined with this AI thing it's just not a good idea.
    I like pie.

  10. #10
    Arnspac's Avatar Miss You Calvin
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    Default Re: Recuiting 20 units at a time.

    Guys....your missing the fun part about the whole mod. Recruitment is one teensy little bit of building your empire. Your heads will spin when 2.0 is released because every move involving, recruitment, strategies, diplomacy, construction and so on will have to be carefully considered. I could post all the cheats you'd need to cut through the map like a hot knife thru butter....but would you enjoy it?
    Cu mândrie, under the Patronage of leif_erikson


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  11. #11

    Default Re: Recuiting 20 units at a time.

    Quote Originally Posted by Arnspac View Post
    Guys....your missing the fun part about the whole mod. Recruitment is one teensy little bit of building your empire. Your heads will spin when 2.0 is released because every move involving, recruitment, strategies, diplomacy, construction and so on will have to be carefully considered. I could post all the cheats you'd need to cut through the map like a hot knife thru butter....but would you enjoy it?
    Erm...yes? My available time playing a game is pretty much limited, so I might have to speed up the game by a little bit.

    I'm more of a defending my Empire from barbarian invasion kind of guy than trying to build one. After all, Rome exist as an empire for a pretty long time.

    It will be fun to roleplay good and bad Emperors, screwing the Empire over and proceeding to fix it or something like that.


    I've would have cheat less if the mod starts at a much later date, say the early first century after the death of Augustus or something like that.

    The unique idea of giving us named legions really makes playing as an Empire really interesting, where the Emperor can choose which legions to send out and etc.

    Or deciding to gather the pre-existing legions onto one region to mount a really massive invasion.
    Last edited by ray243; June 10, 2009 at 11:24 PM.

  12. #12

    Default Re: Recuiting 20 units at a time.

    and leave the rest of the Empire undefended?
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  13. #13

    Default Re: Recuiting 20 units at a time.

    Quote Originally Posted by rory o'kane View Post
    and leave the rest of the Empire undefended?
    Yup, which is why I really like to play as an major Empire, like the Roman Empire during the Principate era.

    Who won't want to be another Justinian where you decides to expand the Empire only to empty your treasury.

    Although I do stop cheating once I have the territory of the Roman Empire, to ensure I have more than enough turns left for me to do what I want with my Empire.

    Hence, having reasons to wait for Roma Surrectum 2 and Principate Total war to come out!

  14. #14

    Default Re: Recuiting 20 units at a time.

    Principate Total War? i've not heard of that...
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  15. #15

    Default Re: Recuiting 20 units at a time.

    Quote Originally Posted by rory o'kane View Post
    Principate Total War? i've not heard of that...
    http://www.twcenter.net/forums/showthread.php?t=225279

  16. #16

    Default Re: Recuiting 20 units at a time.

    Quote Originally Posted by SpartanRuler View Post
    Is it possible to make the recruiting que 20 so you could recruite an entire army in one region in one turn. Im just curious if its possible. Thanks in advance.
    If you play RS with 0-turn recruitment, it would take a minimum of three cities with all the necessary buildings to recruit 20 units within the span of one turn. Other than that, recruiting 20 units at a time from one city is impossible. Besides, if you could, you'd drain the city of its population so quickly that it'd take years for it to replenish those numbers.

  17. #17

    Default Re: Recuiting 20 units at a time.

    Yeah I always spend two turns preparing my field armies, and count on another few to mass them where they need to be. To take one Gallic province I count on needing 3 legions, which uses up pretty much the entire peninsula to accomplish. Of course I never duplicate a legion (though I did by mistake in my Roma Campaign a few turns ago) but I always recruit 9 cohorts in one city and 4 archers/4 auxiliaries/2-3 cav in another. My general will take command along with the first cohort the second turn. I have a few forts in Northern Italy that act as Depots/Towns for mustering a Legion, with a unit of Auxilia as a permanent garrison. This way each one houses a legion until the general can arrive to command it, and then it's off to Gaul. I generally have a reserve unit follow them to garrison forts, generally 6 Auxilia Cohorts and mercenary cavalry/skirmishers, and have several cohorts in the training queue for each one on active field duty. I role play a lot, so I micro manage those three legions and the depot and wait until that campaign is successful before focusing on another territory.

    Now, timeline at 6 months a turn means I spend a year to fully raise and train a legion and get it to the Depot. Another 6 months to get to the enemy city is realistic with Gallic armies all over the place, and with my carefully following reserve cohorts for each legion I am generally replinished by the time a legion lays siege to the city.

    Deeper into Gaul I am generally able to have a campaign take no more than 4 turns, or two years, which isn't bad at all imo.

    I do tend to mass my legions in one theater with maybe 2-3 left to defend frontiers for defense. I leave mostly placid frontiers to the care of Veteranii Cohorts And Auxilia, with spies sent out to ensure no encroachments take place and if they are, move up those reserve legions to take care of the problem.

    For those on time constraints however having 4-5 battles every end turn can mean you only get one turn a night, but with RS being what it is (an awesome peice of work) it's totally worth it in the end imo.
    Yes, I hate the fact RTW is out and I still have a Japanese title. Come on now admins- let's get with the program.

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