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June 08, 2009, 01:39 PM
#1
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June 09, 2009, 03:05 PM
#2
Re: Kingdom of Isles VI2
Very cool, DragonsWarrior! 
Here are my recent suggestions:
- hording ability for all factions
- large wodden walls for all royal residences from the beginning on
- light Anglo-Saxon axemen (based on the fyrd model)
- javelin ability for some Viking units
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June 09, 2009, 03:11 PM
#3
Re: Kingdom of Isles VI2
sounds good like the vikings with the javalins coul create some units for throwing axes or just spears. have large wooden walls for the capital where the king is good points thank you halvar
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June 09, 2009, 05:25 PM
#4
Re: Kingdom of Isles VI2
You could just take the Danish Leidangr model (javelins) for Norwegians...and berserkers for Danes...so that Viking factions would have access to both models...
EDIT: And huscarls for Anglo-Saxon factions would be great...everybody wants them...although they were not very common for Anglo-Saxons during this time frame...but it's all about writing history new, isn't it...?!
Last edited by Halvar von Flake; June 09, 2009 at 05:37 PM.
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June 09, 2009, 05:42 PM
#5
Re: Kingdom of Isles VI2
yes its definitly its as historical accurate as it can get ive heard about the huscarls and that they are high status in there factions
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