Vanilla game, have the expansion installed but haven't played it yet. This is the problem I am having:
http://www.twcenter.net/forums/showthread.php?t=174891
Summary: after a region gets flooded you can no longer build watch towers or forts, and movement points stay as if the flood is still going on. It never goes back to normal, no matter how many turns.
This issue also existed in Rome: Total War. The fix is to change the disasters file to get rid of floods. I didn't do that with M2TW because I figured they would have fixed it by now. The problem is that fix only works before you have the problem, after you have the problem it doesn't. So I am wondering if there is anything I can do. I deleted some map.rw or something like that file and let the game generate a new one in a new campaign, the loaded up my existing campaign and it didn't work. That was the only fix I could find anywhere.
Also another campaign map issue, for some reason I can't go to the far SW part of the map at all. It's like the game thinks the mountain range extends out into the desert where it is flat. Also out onto the ocean, can't get a ship down there.
EDIT: Here is another topic with the same problem. I know these are in mod forums but it is unrelated to any mods. Also apparently this one is for RTW, but that makes no difference. It happens in both games.
http://www.twcenter.net/forums/showthread.php?t=171820
EDIT: Apparently I made a topic about this with RTW back in October of last year. It is weird searching Google for a fix to a problem, reading a post that you think "exactly explains what your problem is" and then after finishing reading the rest of the replies suddenly remembering how familiar it all sounds, and then seeing that you made the post. Here it is:
http://www.gamespot.com/pc/strategy/...310&pid=589390
Never used GameSpot before that's why it didn't seem familiar to me. I posted it on GameFaqs which is owned by them. Oh and the replies in that thread were completely useless.




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