I searched for this already.
Every single time I siege a settlement this is what happens.
1. I make sure my force is superior (usually by 25-50%) AND there is no time limit (time limit is too unrealistic for me) AND setting is Very Hard/VH
2. I line up my infantry in loose formation right at the green deployment line
3. Archers go behind the infantry in loose formation
4. Ballista go behind archers in standard formation
5. Horse archers go on flanks in loose formation
6. SIEGE starts
7. AI usually has 2-3 archer units on the walls vs my 7-8 archer units (and foe has about twice as many infantry as me). My archers cut them down to about 50% numbers before...
8. AI sends out 2-4 infantry units in a stretched out trickle, these get cut down to 50% before they contact the front line
9. Problem starts here: Rather than swallow the losses and try and overwhelm and outflank me with superior number of infantry, the AI has their infantry go back inside the settlement (not routed just running). During this, they get arrows in their backs.
10. Now the entire AI force has suffered about 25% casualties.
11. Next, I finish wiping out the AI archers on the walls
12. Next, I slowly creep my entire force close to the wall while maintaining formation and now my archers start hammering the AI troops clustered in the center of the settlement (arrow range ~150). This kills off tons of them. Usually the AI sends one unit towards me and my archers concentrate on it and make it route.
So here is what I would like...very simple I hope.
I want a statement like:
IF AI casualties => 10% AND Player casualties <= 1% THEN admit current strategy is crap and rush every single AI unit straight at the player, stopping for nothing, waiting for nothing, out the front and side gates with everyone!
Please help, this game is too boring when I kill a thousand foes for every ten I lose.




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