Mundus Bellicus - TWC - ModDB - Discord - Steam
~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.
this new add-on campaign works well! sometimes it CTD but i reload and it don't CTD again! good job !!!! ^^!
Last edited by RobertDuy; October 11, 2009 at 10:35 PM.
It works with every other mod.
We Came, We Saw, We Ran Away!
I know, but BoA use models with a lot of vertices, more than any actual released mod. The only exception is RS II, though...
Mundus Bellicus - TWC - ModDB - Discord - Steam
~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.
I could play without the campaign add-on.
We Came, We Saw, We Ran Away!
Fix for campaign addon - http://depositfiles.com/files/fa7278czc
I applied that fix.
I found the problem
I just don't know how to solve it.
Attachment 58628
As you can see this is the Kihei to Naginata cavalry for Shingen Takeda. This model, Nobunaga Oda's model and one of the Shimazu leaders models have been the battles that I have entered. Now there is one thing in common about these. Funnily enough they all use horses. I just went into battle with a lone archer unit and there was no cavalry on my team and just Shingen on his. I was ecstatic till I looked closer at Shingen's model and the game crashed. I loaded it up again and it still crashed.
Your using MTW_Horses I know that much. Why does my system not like these horses is what I want to know. Now that I have identified a much more probable cause is there a chance for some quick fix for me which allows me to use normal mounts or something?
I have a feeling that we're so close to solving this issue.
We Came, We Saw, We Ran Away!
What is the total poly count of both them models? They would be the highest surely as theyre two units within one.
We Came, We Saw, We Ran Away!
That is weird....i only have a pentium 4 3 ghz with 3 gig ram
And my settings are on huge and except for buidings and grass everything is on high,and have almost no lag.
But i have also probs with horses,and i really hope someone could fix that....the imagawa bodyguard unit....there horses turn white when i zoom out.
Alexander the great reported in 326BC india,that his men where afraid to go into the caves...because of the dragons living there
Even Herodotus wrote...that he saw wingend serpents in arabia.
The word Dinosaur wasn't in the english dictonary untill 1860...WHY??
Because now we question the existence of god...Thats exactly what the elite(nwo,bohemian club,bilderberg group and all the other sunworhippers) want.
Hollywood,the music and game industry are now ruled by the illuminati.Just check how many times you see a pyramid(satanic symbol),or 1 eye(the all-seeing eye of horus=satanic symbol),a checkered black and white floor or walls(masonic floor) in games,movies and cd covers.They hide messages in there products.
And dont accept the FEMA chip....its the mark of the beast
The exact same problem?
We Came, We Saw, We Ran Away!
@Lord Dakier...No....my prob is a sprite thing...a very annoying prob though...its like i'm on lsd.
They just turn white when i zoom out.And some other cav...they have these banners on there back....zoomed out they(banners) dissapear....when i knew how to fix it,i did it myself.It can't be that much work.
What are your pc spec's L Dakier?And what kind of graphic card do you have....with Ati you know...there drivers are fukked.
I have HD 4650 1000mb virtual mem,every mod works fine...but with EB...it worked smoother with my old 1600 pro ati card
The prob with EB is driver related....especially with high polygon units.Maybe a driver change will help you.
Alexander the great reported in 326BC india,that his men where afraid to go into the caves...because of the dragons living there
Even Herodotus wrote...that he saw wingend serpents in arabia.
The word Dinosaur wasn't in the english dictonary untill 1860...WHY??
Because now we question the existence of god...Thats exactly what the elite(nwo,bohemian club,bilderberg group and all the other sunworhippers) want.
Hollywood,the music and game industry are now ruled by the illuminati.Just check how many times you see a pyramid(satanic symbol),or 1 eye(the all-seeing eye of horus=satanic symbol),a checkered black and white floor or walls(masonic floor) in games,movies and cd covers.They hide messages in there products.
And dont accept the FEMA chip....its the mark of the beast
Alexander the great reported in 326BC india,that his men where afraid to go into the caves...because of the dragons living there
Even Herodotus wrote...that he saw wingend serpents in arabia.
The word Dinosaur wasn't in the english dictonary untill 1860...WHY??
Because now we question the existence of god...Thats exactly what the elite(nwo,bohemian club,bilderberg group and all the other sunworhippers) want.
Hollywood,the music and game industry are now ruled by the illuminati.Just check how many times you see a pyramid(satanic symbol),or 1 eye(the all-seeing eye of horus=satanic symbol),a checkered black and white floor or walls(masonic floor) in games,movies and cd covers.They hide messages in there products.
And dont accept the FEMA chip....its the mark of the beast
I tryed the new campaign version.....now the advisor pops up every turn.
Alexander the great reported in 326BC india,that his men where afraid to go into the caves...because of the dragons living there
Even Herodotus wrote...that he saw wingend serpents in arabia.
The word Dinosaur wasn't in the english dictonary untill 1860...WHY??
Because now we question the existence of god...Thats exactly what the elite(nwo,bohemian club,bilderberg group and all the other sunworhippers) want.
Hollywood,the music and game industry are now ruled by the illuminati.Just check how many times you see a pyramid(satanic symbol),or 1 eye(the all-seeing eye of horus=satanic symbol),a checkered black and white floor or walls(masonic floor) in games,movies and cd covers.They hide messages in there products.
And dont accept the FEMA chip....its the mark of the beast
I've been playing for several days, and looking through the text files. I think I understand what the issue is. While the campaign sub-mod is really fun and beautiful to look at, the problem is game balance. Please understand that these are not criticisms. They're just some things that I found that make the game more playable. I know enough to be dangerous with code modification. I understand how to make some changes, and I've done some in my own version of the mod.
Here are the main two issues that I have found. You've eliminated the effects of religion to calm down a province. There aren't many temples to create other than the Buddhist one's. The Japanese of the period had both Buddhist and Shinto temples. Realize to that there were rival factions of Buddhists, so that could create disorder too, or that warrior monks could create terrible issues for daimyo in their area. The daimyo would rob from their treasuries or land, and formant dissension. The monks would retaliate as a result.
You should alter the code to add more happiness and law to the buildings too. What I did was sincerely look at the effects of squalor and distance from the capital. Much of that is hard-coded, so I merely significantly added the following lines in the export_desc_buildings.txt file. Note the highlights. You can easily do this with walls, large farms, etc. Putting the academy back in would help. Etc.
For example:
;This file is generated from a spreadsheet
;Please do not modify by hand
hidden_resources sparta rome italy
building core_building
{
levels governors_house governors_villa governors_palace proconsuls_palace imperial_palace
{
governors_house requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
law_bonus bonus 5
recruit "BoA_mori_ashigaru" 0 requires factions { romans_julii, slave, }
recruit "BoA_shimazu_ashigaru" 0 requires factions { romans_brutii, }
recruit "BoA_uesugi_ashigaru" 0 requires factions { romans_scipii, }
recruit "BoA_takeda_ashigaru" 0 requires factions { romans_senate, }
recruit "BoA_imagawa_ashigaru" 0 requires factions { macedon, }
recruit "BoA_oda_ashigaru" 0 requires factions { egypt, }
recruit "BoA_hojo_ashigaru" 0 requires factions { seleucid, }
}
construction 1
cost 400
settlement_min village
upgrades
{
governors_villa
}
}
governors_villa requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
law_bonus bonus 10
recruit "BoA_mori_ashigaru" 0 requires factions { romans_julii, slave, }
recruit "BoA_shimazu_ashigaru" 0 requires factions { romans_brutii, }
recruit "BoA_uesugi_ashigaru" 0 requires factions { romans_scipii, }
recruit "BoA_takeda_ashigaru" 0 requires factions { romans_senate, }
recruit "BoA_imagawa_ashigaru" 0 requires factions { macedon, }
recruit "BoA_oda_ashigaru" 0 requires factions { egypt, }
recruit "BoA_hojo_ashigaru" 0 requires factions { seleucid, }
agent diplomat 0 requires factions { greek, }
}
construction 2
cost 800
settlement_min town
upgrades
{
governors_palace
}
}
governors_palace requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
happiness_bonus bonus 5
law_bonus bonus 15
recruit "BoA_mori_ashigaru" 0 requires factions { romans_julii, slave, }
recruit "BoA_shimazu_ashigaru" 0 requires factions { romans_brutii, }
recruit "BoA_uesugi_ashigaru" 0 requires factions { romans_scipii, }
recruit "BoA_takeda_ashigaru" 0 requires factions { romans_senate, }
recruit "BoA_imagawa_ashigaru" 0 requires factions { macedon, }
recruit "BoA_oda_ashigaru" 0 requires factions { egypt, }
recruit "BoA_hojo_ashigaru" 0 requires factions { seleucid, }
agent diplomat 0 requires factions { greek, }
upgrade_bodyguard 1 requires factions { roman, }
}
construction 3
cost 1600
settlement_min large_town
upgrades
{
proconsuls_palace
}
}
proconsuls_palace requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
happiness_bonus bonus 10
law_bonus bonus 17
recruit "BoA_mori_ashigaru" 0 requires factions { romans_julii, slave, }
recruit "BoA_shimazu_ashigaru" 0 requires factions { romans_brutii, }
recruit "BoA_uesugi_ashigaru" 0 requires factions { romans_scipii, }
recruit "BoA_takeda_ashigaru" 0 requires factions { romans_senate, }
recruit "BoA_imagawa_ashigaru" 0 requires factions { macedon, }
recruit "BoA_oda_ashigaru" 0 requires factions { egypt, }
recruit "BoA_hojo_ashigaru" 0 requires factions { seleucid, }
recruit "BoA_mori_elite_footnaginata" 0 requires factions { romans_julii, }
recruit "BoA_imag_ninjas" 0 requires factions { macedon, }
agent diplomat 0 requires factions { greek, }
upgrade_bodyguard 1 requires factions { roman, }
}
construction 4
cost 3200
settlement_min city
upgrades
{
imperial_palace
}
}
imperial_palace requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, }
{
capability
{
happiness_bonus bonus 15
law_bonus bonus 20
recruit "BoA_mori_ashigaru" 0 requires factions { romans_julii, slave, }
recruit "BoA_shimazu_ashigaru" 0 requires factions { romans_brutii, }
recruit "BoA_uesugi_ashigaru" 0 requires factions { romans_scipii, }
recruit "BoA_takeda_ashigaru" 0 requires factions { romans_senate, }
recruit "BoA_imagawa_ashigaru" 0 requires factions { macedon, }
recruit "BoA_oda_ashigaru" 0 requires factions { egypt, }
recruit "BoA_hojo_ashigaru" 0 requires factions { seleucid, }
recruit "BoA_mori_elite_footnaginata" 0 requires factions { romans_julii, }
recruit "BoA_imag_ninjas" 0 requires factions { macedon, }
agent diplomat 0 requires factions { greek, }
upgrade_bodyguard 1 requires factions { roman, }
}
construction 6
cost 6400
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
I like to know.
When i downloaded the 3 things to download from the first post..
Did i get it all.
Or do i need to download more. to add all the work that have been done ?
I tryed the game. with the 3 downloads..
But had to edit the export_descr_buildings.txt the one in the boa map subfolder data
I just add`ed +5 happyness to roads the bigger roads.
And also +5 happyness for stone walls.
I also add`ed +5 +10 +15 law.. to the bigger barracks
Now its posible to have a huge city. with like 30.000 people in it..
without it rebel. when all the things that add law and hayyness is build.
If i have 2 units in the city..
Just have to take care witch general that go there
I saw in other post that one dit like +5 +15 +17.. let me just say this.. +5 = 1 +10 = 2 ect.. so forget about +17...
I add`ed the hapness to the stone wall. becourse people will be more happy , when they fell safe.
And to the road ,good trade make money , witch again make people happy.
hey I downloaded the mod, and then I applied the add on and the quick fix (copy pasted into the data folder and then nothing happened to change te game I can still only do custom battles and the campaign is still a dot and when I click on it it's still the roman families and if I try that it CTD's help? and also the addon doesnt come as a data folder it's just all the individual files, is it supposed to be like that?
edit***
The trick is to now use winzip and use winrar instead which solved my problem, thanks, excellent mod and peace out
Last edited by midterm360; December 21, 2009 at 04:13 PM.
My A-list of mods to play
Lord of the Rings total war
Thera Legacy of the Great Torment
End of Days and its sequel
Third Age total war, similar to Lord of the rings total war
Call of Warhammer
RIP
Bringing the light of God(Canadian) Emperor to the fringes of TWC
Patch 1.1 for Campaign release! New buildings and correction of some bugs!
Download campaign archive with patch 1.1 - http://ifolder.ru/17286832
And quick fix for this - http://ifolder.ru/17364564
www.samsarra.com
iTunes:
http://itunes.apple.com/us/album/id498281682?ign-mpt=uo%3D5
Proud Beta tester for 300 Warlords of Sparta
Proud Beta tester for Hic Est Lacedaemon
Proud Beta tester for British East India Company - The Indian Mutiny (BEIC)
Proud Beta tester for American Civil War - The Blue and the Grey 2.65-3.0![]()