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  1. #1

    Default How to Import BI Units to Vanilla RTW 1.5

    I have seen that there is a How to Tutorial for importing M2TW units into Vanilla RTW. However, I have not been able to find a How to Tutorial on how to import BI units into Vanilla RTW. Is it the same procedure that would be used for the M2TW units? If not it would be really great if one of you whom are proficient at such things would create a tutorial of this nature. Thanks in advance!

  2. #2
    makanyane's Avatar Praeses
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    Default Re: How to Import BI Units to Vanilla RTW 1.5

    You don't need to do anything as complicated as the conversions required for importing from M2TW - as the models and textures used in BI are already the right format

    Use the 'Adding new units for beginners' tutorial
    http://forums.totalwar.org/vb/showthread.php?t=51750

    but for your 'new unit' copy its entry from the BI file, and copy and paste its .cas, tga.dds, and tga files from the BI folder to the relevant RTW folder.

  3. #3

    Default Re: How to Import BI Units to Vanilla RTW 1.5


  4. #4

    Default Re: How to Import BI Units to Vanilla RTW 1.5

    Okay, my goal is to make the BI unit, Hounds of Culann, playable in my vanilla RTW 1.5 mod with the britons faction. I have followed all the steps in the above mentioned tutorial, but I still have an issue.

    I got the unit cards, descriptions and recruitability to all work fine. The only problem is that when I try to load the battle map with this unit in the army I get a CTD with the following error:

    File name doesn't exist: data/models_unit/BI_unit_hounds_of_culann_lod1.CAS

    Failed to load: BI_unit_hounds_of_culann_lod1.CAS

    Then it says the error is in desc_model_battle.txt line 1199

    I checked the DMB file and there appears to be nothing out of order. I also checked all the CAS files associated with this unit, and everything appears to be correct there as well. What could be the issue?

  5. #5
    Fireward77's Avatar Civis
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    Default Re: How to Import BI Units to Vanilla RTW 1.5

    Have you tried this?

    Code:
    type        hounds_of_culann
    ;-------------------------------------- 
    skeleton    fs_2handed_berserker
    scale        1.1
    indiv_range    40
    texture        britons,            bi/data/models_unit/textures/BI_unit_hounds_of_culann_celts.tga
    model_flexi                bi/data/models_unit/BI_unit_hounds_of_culann_lod1.cas, 15
    model_flexi                bi/data/models_unit/BI_unit_hounds_of_culann_lod2.cas, 30
    model_flexi                bi/data/models_unit/BI_unit_hounds_of_culann_lod3.cas, 40
    model_flexi                bi/data/models_unit/BI_unit_hounds_of_culann_lod4.cas, max
    ;model_sprite    60.0,             data/sprites/romans_julii_roman_peasant_sprite.spr
    model_sprite        britons, 60.0, bi/data/sprites/celts_hounds_of_culann_sprite.spr
    model_tri    400, 0.5f, 0.5f, 0.5f
    This is what I had to do to get it to work for me.
    Last edited by Fireward77; July 07, 2009 at 02:22 PM.




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