OK, I've read every thread I could find on the subject, a few clarifications please.
I am trying to edit in new skins with different names. Now as I understand it, if I should just be able to change the name of the texture in MDB to correspond to new skin, adding correct strings, etc.
Q: If I add a new skin that does not change into an UG, just renaming the skin to use, do I have to change the unit count?
Q: I am using MDB converted easy to read, it is Kingdoms 1.3, I have 1.5 installed, will that matter?
Q: when editing text, I read do not change with mouse, so cut and paste? Will notepad be OK?
Q Is there anything else I must change if I am only reassigning a skin? (ie; going from az_body_suit_jaguar.texture >> az_body_suit_aztec_jaguar.texture)
any tips on the matter would be appreciated




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