Page 1 of 2 12 LastLast
Results 1 to 20 of 39

Thread: The Map

  1. #1

    Default The Map

    Here is a gallery of pictures from the map of The Greek Wars, from v0.95.
    *Note: The map has been expanded and redesigned from scratch by Athkara for v1.0 - this thread is not indicative of the latter version.*

    Full map with faction borders:


    Attica and Boeoteia:


    Corinthia:


    Argolis:


    Laconia:


    Messenia:


    Eleia and Arcadia:



    The map is free for use by any other mod without need to ask for consent.
    Last edited by Seleucos of Olympia; October 12, 2011 at 05:20 PM.



  2. #2

    Default Re: The Map

    I think you definitely could have done as the mod team for Roma Surrectum did and used the opportunity of a small mod (ie: based solely in Greece) to really expand the map. Highly detailed, "zoomed in", with loads of settlements. Also, Ithaca should have been included.

    This is a great idea! I hope you get it rolling.

  3. #3

    Default Re: The Map

    Thanks DoogansQuest. It is "zoomed in", as you can see from this comparison with the vanilla map.



    The number of settlements has been kept relatively low so as not to saturate the map with towns (and lead to endless sieges), but also because the towns represented in the map are the most important ones in each respective region - in many cases, to break down regions into even smaller provinces would not make much historical sense.



  4. #4
    MathiasOfAthens's Avatar Comes Rei Militaris
    Join Date
    Nov 2006
    Location
    Stockholm, Sverige
    Posts
    22,877

    Default Re: The Map

    You could make smaller towns without walls and very little infrastructure near coastal areas in the larger provinces. That give the player the choice of raiding coastal towns, land and storm the town and leave within two turns since you cant leave the city after u raze it.

  5. #5
    ROFL Copter's Avatar Vicarius
    Join Date
    Oct 2008
    Location
    Edmonton, Alberta, Canada
    Posts
    2,616

    Default Re: The Map

    Or add parts of the sea and the north.

  6. #6

    Default Re: The Map

    I don't remember coastal raids being very prominent in the 350s-340s, and I fear that it would be unbalancing between factions with large coastlines and factions with small ones or none at all (like Arcadia). It's a nice idea, though. I'll try to extend the map to the north when I get the time, but it may take a few weeks (real life...). Ithaca was only really important in the times described by Homer, and by 360BCE it would only make sense as a 'rebel' province, which wouldn't add much to the map, I'm afraid.



  7. #7
    Lemming69's Avatar Semisalis
    Join Date
    Jan 2009
    Location
    Britain
    Posts
    400

    Default Re: The Map

    how about including crete and the greek islands

  8. #8
    Emperor of The Great Unknown's Avatar Primicerius
    Join Date
    Nov 2008
    Location
    far enough where verizon cant go
    Posts
    3,110

    Default Re: The Map

    why don't you inculude small villages within the regions that take up little of the region.
    Give a man a fish you feed him for a day, teach a man to fish you feed him for a lifetime.
    cant read?

  9. #9

    Default Re: The Map

    The reason I do not intend to include the islands is because RTW doesn't like a large water to land ratio. Things could get messed up. As for the small villages, I don't see much benefit. It wouldn't be possible to recruit units in them due to their low population, so they'd only clutter the map with economically insignificant little provinces, which the AI would have to defend. I see how it would be a nice way to represent shifting areas of influence in small scale wars, but it's too much work even to ponder at this stage, without much benefit in return.

    In other news, we have obtained permission to use the Prometheus city models for the campaign map, so expect to see them in the next version.



  10. #10
    MathiasOfAthens's Avatar Comes Rei Militaris
    Join Date
    Nov 2006
    Location
    Stockholm, Sverige
    Posts
    22,877

    Default Re: The Map

    Quote Originally Posted by Seleucos of Olympia View Post
    I don't remember coastal raids being very prominent in the 350s-340s, and I fear that it would be unbalancing between factions with large coastlines and factions with small ones or none at all (like Arcadia). It's a nice idea, though. I'll try to extend the map to the north when I get the time, but it may take a few weeks (real life...). Ithaca was only really important in the times described by Homer, and by 360BCE it would only make sense as a 'rebel' province, which wouldn't add much to the map, I'm afraid.
    Well I dont beleive raid occured that often either during this period, but they certainly did during the pellopenesian war

  11. #11

    Default Re: The Map

    hi just want to write here that itīs great that you allow everyone to use it...i dont use it tho because i dont mod


    Busy!!!

  12. #12
    SavageFeat's Avatar Senator
    Join Date
    Mar 2010
    Location
    Wellington, New Zealand
    Posts
    1,190

    Default Re: The Map

    i think that you should add nothern greece and the greek islands e.g crete rhodes and also a littlebit of asia minor ad citys like troy

  13. #13
    cpdwane's Avatar Domesticus
    Join Date
    Jan 2010
    Location
    Cornwall, England
    Posts
    2,177

    Default Re: The Map

    Check out our "Next version- developement coordination thread" and you'll see what we are doing about that.

    Plus, stay on the lookout for any other previews we do

    __________"Ancient History is my Achilles' Heel"___________

  14. #14
    Spartan198's Avatar Protector Domesticus
    Join Date
    Feb 2008
    Location
    California, USA
    Posts
    4,753

    Default Re: The Map

    Quote Originally Posted by savage feat View Post
    ad citys like troy
    Troy was long gone by the time this mod starts.

  15. #15

    Default Re: The Map

    I think there was a new city of Troy, but it wasn't of any importance.



  16. #16
    cpdwane's Avatar Domesticus
    Join Date
    Jan 2010
    Location
    Cornwall, England
    Posts
    2,177

    Default Re: The Map

    It was just a village by the time Alexander the Great visited it (only a few years after the mod is set), although it was full of temples and monuments. But then Alexander renamed it Alexandria-Troias... ego obsessive

    __________"Ancient History is my Achilles' Heel"___________

  17. #17

    Default Re: The Map

    Troy was long gone by the time this mod starts.
    But the cities of Ionia were quite important to Athens and formed the backbone of their empire. Even if "Troy" is gone, Ionia is most definitely still there.


    *except if the mod is set after the Pelop War in which case it wouldn't matter as much lol.
    Last edited by ♔Drewoid13♔; March 30, 2010 at 06:12 PM.
    Spoiler Alert, click show to read: 
    Quote Originally Posted by hammeredalways
    blimey Drewoid13 an (HB) for a couple of days and you already have our old world cynicism ... oh and as a (HB) you are exempt from the Proclamation

  18. #18

    Default Re: The Map

    [QUOTE=Drewoid13;7054545
    *except if the mod is set after the Pelop War in which case it wouldn't matter as much lol.[/QUOTE]
    Looks like you've answered your own question, to an extent.



  19. #19
    Spartan198's Avatar Protector Domesticus
    Join Date
    Feb 2008
    Location
    California, USA
    Posts
    4,753

    Default Re: The Map

    Quote Originally Posted by Drewoid13 View Post
    But the cities of Ionia were quite important to Athens and formed the backbone of their empire. Even if "Troy" is gone, Ionia is most definitely still there.
    I never said Ionia was gone, just Troy.

  20. #20
    mphet's Avatar Libertus
    Join Date
    May 2010
    Location
    Russia
    Posts
    89

    Default Re: The Map

    good mod.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •