Firstly, I don't know if a thread like this already exists, hopefully not. It is not a bashing thread, it is not a "fix this bug" thread, it's a thread to come up with ideas to improve gameplay.
More varied battles - Right now, most battles are straight forward, you start on one side and the enemy starts on the other. It would be more interesting if we had more types of battles. Examples would be:
- Ambushes. Similar to MTW2 but let the defender have some choice in which units are where in the column, and actually have them set up along the road. Also, have the road actually be a good ambush spot with ledges and the like.
- Retreats. Right now retreats are very basic and arcadey, how about once your army is out of movement points on the campaign map and are still being pursued, a kind of retreat scenario is set up.THe retreating army starts at exhausted, but can still get away if they reach the end of the map, which would encourage use of rearguards and the like.
- Cut off armies. If the enemy positions a larger army in between two smaller ones, it could turn into a battle where the two armies need to reunite to face the bigger foe. This could be represented IG already, but improve on it, with the smaller armies getting a large moral boost if they reunite.
Better location selection - Kinda like in R:TW, you should be able to look at the terrain your army is occupying and the nearby terrain, especially on the defence. Then you should be able to pick where yoru deployment zone is as well. A large part of 18th century warfare was picking a good place to fight, and the randomly generated maps you get now don't make sense (why would an army camping, on the defence, choose to deploy on the lower ground when there is a hill 2 minutes walk away?).
Camp system - HQ's were very important back then, the generals needed somewhere to command on. They're not in game at all. >.>
Improved reinforcement system - Right now, if 2 of your armies are standing right next to eachother, somehow one still needs to walk for a while to the other. Some kind of tab system should let you able to control more than one army at once, it would make it difficult, but moving large armies was. Also, perhaps reinforcements with time limits if they are a few spots away from your fighting army, to show it takes them a while to get there.




Reply With Quote












