Is there any tut for the animation tables in the moment at twc, or does anyone know how they work?!
Is there any tut for the animation tables in the moment at twc, or does anyone know how they work?!
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I mean something like that, is there a compendium of codes for that or a tut?animation_table rider_pistol_sabre
{
skeleton_type man
fragment man_common_fragment
fragment swordsman_death_fragment default_equipment_display = primary_weapon
fragment swordsman_stab_combat_fragment default_equipment_display = primary_weapon
fragment swordsman_movement_fragment default_equipment_display = primary_weapon
fragment climb_fragment
fragment horse_rider_base_fragment default_equipment_display = primary_weapon
fragment officer_pistol_horse_rider_fragment default_equipment_display = primary_weapon, secondary_weapon
fragment sabre_horse_rider_fragment default_equipment_display = primary_weapon
mount_table mount_horse
}
MODMEMBER SKINNING/RESEARCH
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No, this is the best there is atm: http://www.twcenter.net/forums//showthread.php?t=243644
What you want to look at are the fragments themselves, which are in anim.pack/battleconfigurations. They'll start to make some sense at that point.
got a 404 on that link
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Last edited by erasmus777; May 29, 2009 at 03:16 PM.
Great, thx alot, that was what I was searching for!
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