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  1. #1
    Civis
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    Icon13 Animation_tables

    Is there any tut for the animation tables in the moment at twc, or does anyone know how they work?!

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  2. #2

    Default Re: Animation_tables

    Quote Originally Posted by Tobler75 View Post
    Is there any tut for the animation tables in the moment at twc, or does anyone know how they work?!
    Have you read the tutorial on creating a custom unit? That covers them.

  3. #3
    Civis
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    Default Re: Animation_tables

    animation_table rider_pistol_sabre
    {
    skeleton_type man

    fragment man_common_fragment
    fragment swordsman_death_fragment default_equipment_display = primary_weapon
    fragment swordsman_stab_combat_fragment default_equipment_display = primary_weapon
    fragment swordsman_movement_fragment default_equipment_display = primary_weapon
    fragment climb_fragment

    fragment horse_rider_base_fragment default_equipment_display = primary_weapon
    fragment officer_pistol_horse_rider_fragment default_equipment_display = primary_weapon, secondary_weapon
    fragment sabre_horse_rider_fragment default_equipment_display = primary_weapon

    mount_table mount_horse
    }
    I mean something like that, is there a compendium of codes for that or a tut?

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  4. #4

    Default Re: Animation_tables

    Quote Originally Posted by Tobler75 View Post
    I mean something like that, is there a compendium of codes for that or a tut?
    No, this is the best there is atm: http://www.twcenter.net/forums//showthread.php?t=243644
    What you want to look at are the fragments themselves, which are in anim.pack/battleconfigurations. They'll start to make some sense at that point.

  5. #5
    Civis
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    Default Re: Animation_tables

    got a 404 on that link

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  6. #6

    Default Re: Animation_tables

    http://www.twcenter.net/forums/showthread.php?t=243644
    Quote Originally Posted by Tobler75 View Post
    got a 404 on that link
    Last edited by erasmus777; May 29, 2009 at 03:16 PM.

  7. #7
    Civis
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    Default Re: Animation_tables

    Great, thx alot, that was what I was searching for!

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