Page 6 of 19 FirstFirst 12345678910111213141516 ... LastLast
Results 101 to 120 of 409

Thread: How to add new building slots upgrading cities - NEW

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: How to convert a minor city to a major one-FINAL

    Hey there.. Great tutorial!
    I only have one problem.. I can't seem to do it.. No matter what I do! It crashes upon loading the campaign.. I followed it to the letter!!
    So.. Is it possible you can edit the files for me? I'm using Darthmod and I would like to see Genoa become a major city! You can downgrade Venice for it..
    Anyway, help would be great! Thanks!

    Shifty

  2. #2

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Shiftehh View Post
    Hey there.. Great tutorial!
    I only have one problem.. I can't seem to do it.. No matter what I do! It crashes upon loading the campaign.. I followed it to the letter!!
    So.. Is it possible you can edit the files for me? I'm using Darthmod and I would like to see Genoa become a major city! You can downgrade Venice for it..
    Anyway, help would be great! Thanks!

    Shifty
    This which I can do for you is to fix your files. Compress startpos and regions esf files (7z, zip or rar) that you tried to change. Upload the compressed file to a hosted server (e.g. mediafire.com) and post the link.

  3. #3
    Radious's Avatar I came, I saw, I modded
    Join Date
    Mar 2009
    Location
    Czech Republic
    Posts
    11,169

    Default Re: How to convert a minor city to a major one-FINAL

    Can somebody create a mod which will change all cities to major ones? Small cities where you can recruit only few troops are stupid.

  4. #4

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Radious View Post
    Can somebody create a mod which will change all cities to major ones? Small cities where you can recruit only few troops are stupid.
    This can not be done. A massive conversion of all emergent faction capitols can be found here.

  5. #5
    Gomer_Pyle's Avatar Ducenarius
    Join Date
    May 2007
    Location
    Norway
    Posts
    909

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by husserlTW View Post
    STEP 5

    To change the wrong way that fortifications of the converted cities are shown in the campaign map (major city with minor fortifications and vice versa) we have to mode main/campaign_map_settlements in ETW/data folder and change the original number of building slot with the converted new one. Download the attached file conversion_patch decompress and copy it to
    ETW/data. With Pack Manager open data/main.pack and find in campaign_map_settlements the 2 lines of your converted cities (you can export and open TSV with a spread sheet). Open with Pack Manager conversion_patch.pack. In conversion_campaign_map_settlements are the entries for Hannover and Venice that used in this tutorial. Replace them with the entries of your cities as you found them in data/main.pack.
    To activate new mod: a) If you use Mod Manager just mark the box by it's name b) If you don't, then edit the file user.empire_script in C:/Users/Eg/AppData/Roaming/The%20Creative%20Assembly/Empire/scripts/ and add in first available line: mod "conversion_patch.pack"; It wiil not conflict with any other mods.
    I have sucessfully converted Savoy's town Turin to a 4 slot city and making Jerusalem a minor city. The game runs great however the fortification thing is not working for me. I tried to copy those 2 lines for Turin and Jerusalem over the ones in the conversion_campaign_map_settlements of the conversion_patch.pack. But infront of Hannover that I want to replace there are some weird stuff written.

    üýþÿsettlementsettlement:savoy:turinsavoyTurin
    settlementsettlement:palestine:jerusalem
    settlement

    And this makes it not possible for me. I have tried to copy across directly with and without those weird letters. Can anyone understanding this help me please? Maybe making the file for me? Towns in question is mentioned above.

    Thanks,

    We make war that we may live in peace.

    -Aristotle-

  6. #6

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Gomer_Pyle View Post
    I have sucessfully converted Savoy's town Turin to a 4 slot city and making Jerusalem a minor city. The game runs great however the fortification thing is not working for me. I tried to copy those 2 lines for Turin and Jerusalem over the ones in the conversion_campaign_map_settlements of the conversion_patch.pack. But infront of Hannover that I want to replace there are some weird stuff written.

    üýþÿsettlementsettlement:savoy:turinsavoyTurin
    settlementsettlement:palestine:jerusalem
    settlement

    And this makes it not possible for me. I have tried to copy across directly with and without those weird letters. Can anyone understanding this help me please? Maybe making the file for me? Towns in question is mentioned above.

    Thanks,
    Sorry but my file looks like this:



    and your file should look like this:



    There are no weird stuff written..

  7. #7
    Gomer_Pyle's Avatar Ducenarius
    Join Date
    May 2007
    Location
    Norway
    Posts
    909

    Default Re: How to convert a minor city to a major one-FINAL

    I have openoffice spreadsheet and that may corrupt my file? I guess it is something wrong with the way openoffice read the format your file is in. Do you know what format to use?


    I even tried deleting the content and typing in manually like yours but no go. Get a CTD when loading ETW.
    Last edited by Gomer_Pyle; August 16, 2009 at 02:54 PM.

    We make war that we may live in peace.

    -Aristotle-

  8. #8

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Gomer_Pyle View Post
    I have openoffice spreadsheet and that may corrupt my file? I guess it is something wrong with the way openoffice read the format your file is in. Do you know what format to use?


    I even tried deleting the content and typing in manually like yours but no go. Get a CTD when loading ETW.
    I also use openoffice. But at least it should work when you did it manually... Which way you select to activate the conversion_patch.pack? Are you following the right steps for this?

  9. #9
    Gomer_Pyle's Avatar Ducenarius
    Join Date
    May 2007
    Location
    Norway
    Posts
    909

    Default Re: How to convert a minor city to a major one-FINAL

    I am using user.script-empire.txt. I have tried putting it in different places.

    mod "conversion_patch.pack";
    mod "Imperial Splendour DLC Enabled.pack";
    mod "Imperial Splendour.pack";

    What I did was use PFM to open conversion_patch.pack and extracting the file. Then used OpenOffice calc to open the file I extracted called conversion_campaign_map_settlements (but it did not have any fileextention, it was just called file. When I opened it I had this weird writing popping up like I mentioned in the post above. So I decided to clear the table and put in manually what you wrote. Then in PFM replace the table and save. But doesnt work still. Either I do something wrong when getting to the file inside conversion.pack or something is wrong with my OpenOffice...

    Edit: Also if I open OpenOffice calc and drag conversion_campaign_map_settlements file into it. It is openoffice writer that opens and show the content with even worse letters. :S

    We make war that we may live in peace.

    -Aristotle-

  10. #10

    Default Re: How to convert a minor city to a major one-FINAL

    GomerPpyle, try the attached file and feed back.

  11. #11
    Gomer_Pyle's Avatar Ducenarius
    Join Date
    May 2007
    Location
    Norway
    Posts
    909

    Default Re: How to convert a minor city to a major one-FINAL

    that worked. brilliant stuff. I do not understand what I did wrong though. Must have been the way I extracted the table from your file i guess.

    Thank you very much.

    We make war that we may live in peace.

    -Aristotle-

  12. #12

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Gomer_Pyle View Post
    that worked. brilliant stuff. I do not understand what I did wrong though. Must have been the way I extracted the table from your file i guess.

    Thank you very much.
    If I can guess right probably you were trying to change the exported conversion_campaign_map_settlements (right clik and export) and not the exported conversion_campaign_map_settlements.tsv (clik on the top of the table import/export TSV), thats why you had seen that strange writing. You have to a) export the tutorial conversion_campaign_map_settlements and main/db/conversion_campaign_map_settlements as .TSV files, b) make the changes (copy/paste from the one to the other) and save the final .TSV file. Then c) you open again the tutorial conversion_campaign_map_settlements and you import the moded .TSV file, which will replace the old conversion_campaign_map_settlements. Anyway enjoy your new converted city!
    Last edited by husserlTW; August 16, 2009 at 06:38 PM.

  13. #13

    Default Re: How to convert a minor city to a major one-FINAL

    hi did any one change courland into a 5 slot city?

  14. #14

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by major_payne View Post
    hi did any one change courland into a 5 slot city?
    Not me, you've got a problem?




  15. #15

    Default Re: How to convert a minor city to a major one-FINAL

    I was trying to convert a minor city into a 4 slots city, but I was unsuccessful . The tutorial also works in situations like this? Is there anything else that I need to know to make this conversion?

  16. #16

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Birdofilo View Post
    I was trying to convert a minor city into a 4 slots city, but I was unsuccessful . The tutorial also works in situations like this? Is there anything else that I need to know to make this conversion?
    It's the same procedure only you need this spreadsheet where I've added the calculations of the grids for a 4 slot major city.




  17. #17

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by husserlTW View Post
    It's the same procedure only you need this spreadsheet where I've added the calculations of the grids for a 4 slot major city.
    Thanks for sharing that file .
    I followed the tutorial, step-by-step, and I used the new coordinates given by the spreadsheet for a 4 slot city. But, I don't know why, I have a CTD when I try to start a new campaign .
    I want to convert "Goa" in a major city with 4 slots, and I'm trying to use the slots from the city of "Lahore". Anyone else tried to do something similar with success?

  18. #18

    Default Re: How to convert a minor city to a major one-FINAL

    This tutorial needs to be updated because the new patch introduced some changes in the "startpos.esf" (for example, CAI settlement ID is not the same).

    I'm having here a bad time trying to convert again Goa in a major city...

  19. #19

    Default Re: How to convert a minor city to a major one-FINAL

    Quote Originally Posted by Birdofilo View Post
    This tutorial needs to be updated because the new patch introduced some changes in the "startpos.esf" (for example, CAI settlement ID is not the same).

    I'm having here a bad time trying to convert again Goa in a major city...
    As I've noted in the post with the changes, CAI Id's are +1 from those of 1.3 patch, so is totally +2 from the table with the Id's. If you want to be sure you can find in CAI_WORLD_FACTION/CAI_FACTION the capital region CAI Id (6th line and the one before last), then with this Id go in CAI_WORLD_REGION/CAI_REGION and find the settlement CAI Id (3rd line).




  20. #20

    Default Re: How to convert a minor city to a major one-FINAL

    i got a questions: Is it still the 10th and 11th row in the siegable garrison for the coordinates? Or 11th and 12th? (they look more alike).

    Ok, stupid question, they still are.
    the 12th is UInt, not Int....
    Last edited by Lazy Knight; September 25, 2009 at 06:16 AM.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •