
Originally Posted by
Bucefalo
It is a good idea mate, but for it to really increase inmersion, you would need more traits and them to be more lore influenced. You can take a look at EB for a good example, you could have some racial traits, that are prone to give x traits (for example, orc trait avoid getting chivalry).
An example of what i mean, with gondor:
Dúnadan (+2 hitpoints, +3 loyalty, +3 authority)
This man can trace it´s ancestry directly back to the old kings of Númenor, giving him a powerful influence at home and abroad.
Lesser Dúnadan (+1 hitpoints, +2 loyalty, +2 authority)
This man have some dúnadan ancestry, but their ancestors mixed with other races of lesser men. As a result this man have some reminiscences of the look of the old numenoreans.
With other factions it could be similar, for example with Rhun you could make a trait for each one of the tribes: Balchoth, Wainrider, Variag...