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Thread: No blood...and other bugs.

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  1. #1

    Default No blood...and other bugs.

    In the battlemap, no one gets dirty from blood. Can this be affected by changing options?

    Also my Rhunnic Horse Guards are having some parts of their model totally black without texture.

    Furthermore, generals still age too fast.
    Last edited by Smaug; May 28, 2009 at 01:20 PM.

  2. #2
    Ragnarök's Avatar Decanus
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    Default Re: No blood...and other bugs.

    Quote Originally Posted by Kikka View Post
    In the battlemap, no one gets dirty from blood. Can this be affected by changing options?

    Also my Rhunnic Horse Guards are having some parts of their model totally black without texture.

    Furthermore, generals still age too fast.
    [io]
    file_first = true

    Has your TATW.cfg this entry?

    About aging, the script was not included in the 1.1 patch. Here is the updated aging script for 1.1, make sure to not have submods that affect those files.

    cheers

  3. #3

    Default Re: No blood...and other bugs.

    Quote Originally Posted by Ragnarök View Post
    [io]
    file_first = true

    Has your TATW.cfg this entry?

    About aging, the script was not included in the 1.1 patch. Here is the updated aging script for 1.1, make sure to not have submods that affect those files.

    cheers
    Yes, it has the entry. I have just the vanilla TATW 1.1. without any submods. My graphics settings are set so that I have the shader version where there are no shadows at all. Might that have something to do with it?

  4. #4

    Default Re: No blood...and other bugs.

    Quote Originally Posted by Kikka View Post
    Yes, it has the entry. I have just the vanilla TATW 1.1. without any submods. My graphics settings are set so that I have the shader version where there are no shadows at all. Might that have something to do with it?
    Yes... you need shader version 2 and bloom on for blood and dirt to appear.


  5. #5
    Mithrandir's Avatar Flame of Anor
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    Default Re: No blood...and other bugs.

    Shader=/= Shadows. You can enable the shader and disable shadows.


    Under the patronage of
    Code_Knight

  6. #6

    Default Re: No blood...and other bugs.

    What's the option to be tweaked if you want to reduce lag considerably but not compromise the graphics too much. It's the shadows, right?

    Anyone has a clue about those horse guards? Just a bug?

  7. #7
    Mithrandir's Avatar Flame of Anor
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    Default Re: No blood...and other bugs.

    Quote Originally Posted by Kikka View Post
    What's the option to be tweaked if you want to reduce lag considerably but not compromise the graphics too much. It's the shadows, right?

    Anyone has a clue about those horse guards? Just a bug?
    Turn off shadows, Anti-aliasing and Anistrophic texture filtering, set unit detail to high, use version 2 shader, no grass, low vegetation/building quality, high texture quality, high effects quality. Try that.


    Under the patronage of
    Code_Knight

  8. #8

    Default Re: No blood...and other bugs.

    I dont have that problem... take a screenie and post it in the main bugs thread.


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