In the battlemap, no one gets dirty from blood. Can this be affected by changing options?
Also my Rhunnic Horse Guards are having some parts of their model totally black without texture.
Furthermore, generals still age too fast.
In the battlemap, no one gets dirty from blood. Can this be affected by changing options?
Also my Rhunnic Horse Guards are having some parts of their model totally black without texture.
Furthermore, generals still age too fast.
Last edited by Smaug; May 28, 2009 at 01:20 PM.
[io]
file_first = true
Has your TATW.cfg this entry?
About aging, the script was not included in the 1.1 patch. Here is the updated aging script for 1.1, make sure to not have submods that affect those files.
cheers
Shader=/= Shadows. You can enable the shader and disable shadows.
What's the option to be tweaked if you want to reduce lag considerably but not compromise the graphics too much. It's the shadows, right?
Anyone has a clue about those horse guards? Just a bug?
I dont have that problem... take a screenie and post it in the main bugs thread.