i have a question about the desc_campaign_db.xml file regarding executions
does the lines in bold refer to a change in your global reputation (diplomacy)
not sure which one is what i am after but if i changed that value to 0 (or -1 just to keep some negative effect), would that just remove the global reputation hit (say going from reliable to dubious etc) or also remove the general getting fear based traits and what not. or is this event he right area for that, or is it just some hard code thingCode:<ransom> <captor_release_chance_base float="50.0"></captor_release_chance_base> <captor_release_chance_chiv_mod float="12.0"></captor_release_chance_chiv_mod> <captor_ransom_chance_base float="60.0"></captor_ransom_chance_base> <captor_ransom_chance_chiv_mod float="-5.0"></captor_ransom_chance_chiv_mod> <captor_ransom_chance_tm_mod float="10.0"></captor_ransom_chance_tm_mod> <captive_ransom_chance_base float="40.0"></captive_ransom_chance_base> <captive_ransom_chance_chiv_mod float="6.67"></captive_ransom_chance_chiv_mod> <captive_ransom_chance_tm_mod float="-10.0"></captive_ransom_chance_tm_mod> <captive_ransom_chance_msm_mod float="10.0"></captive_ransom_chance_msm_mod> <captive_ransom_for_slave bool="false"></captive_ransom_for_slave> </ransom>
or is all that just a chance on how the AI will deal with prisoners and likely hood of the choice they would make depending on their traits (more chiv or fear) and how likely they will pay for the ransom of there own troops




Reply With Quote











