I sensed a recognizeable performance drop in comparisson to the vanilla version of the game. I replaced the blood overlay textures with those of broken crescent, which helped a little.
Any other speculations/ tipps on why the performance suffers and the best counter meassures to this? I could play large unit size before, 2 huge armies and everything went fine, but in this mod I get problems already with normal unit sizes... Whats the reason for this? Are the texture sizes of the modells too huge maybe?




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