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  1. #1

    Default Questions on Rome.

    Hi loaded the update. playing as Rome.
    I sent 8 units from a city and i lost them to become rebels.
    Is it because they had no General unit?

    also i watch my $$ flow but i need troops.
    And also build mines, and crops to increase cash flow.
    Do i need more of a balance and if so those rebels take my city's near Rome.

    I'm playing this at med/ med to just test it.
    What should it be played at?
    for a good balance.

    Thank you

    Roma Surrectum Greek/Spartan Researcher/Tester.

  2. #2

    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    Hi loaded the update. playing as Rome.
    I sent 8 units from a city and i lost them to become rebels.
    Is it because they had no General unit?

    also i watch my $$ flow but i need troops.
    And also build mines, and crops to increase cash flow.
    Do i need more of a balance and if so those rebels take my city's near Rome.

    I'm playing this at med/ med to just test it.
    What should it be played at?
    for a good balance.

    Thank you
    Your welcome swhunter,

    -The rebels seem to bribe armies of all factions pretty well. Much more than RTW-BI. I would think it be harder to bribe a general over a captain and especially a loyal one.

    -With the Patch II, you will see the economy is better than the original but you will need to further build your econ to supply large number of troops to fight the restless barbarian factions. Keep those cities happy with happiness buildings and the structures that create a loyal population. You may have to micromanage your cities the first few years.

    -med/ med to just test it is a good idea. I think the mod is best played at hard /med. the barbarian expand in a more historical way
    Last edited by Riothamus; May 24, 2009 at 02:16 PM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  3. #3

    Default Re: Questions on Rome.

    Remember to build law buildings to decrease corruption. In my Roman campaign I have about 15k worth of it. Carthage alone has about 1k. So even with the Vandals kicked out of North Africa (I started this campaign with version 0.2) I'm losing about 160 a turn. It doesn't help that you'r Legio Comitatenses have 700 upkeep and rebels seem to spawn a lot, so I have to keep small armies ready.

    For this relly mainly on Milites and other cheap troops. Also try and bring a unit of cavalry to catch the AI units with skirmmish on. There are quite a few of them. Remember to use the army in Ravenna and Boniface's army to stop the Vandals.

  4. #4

    Default Re: Questions on Rome.

    Quote Originally Posted by matt will View Post
    Remember to build law buildings to decrease corruption. In my Roman campaign I have about 15k worth of it. Carthage alone has about 1k. So even with the Vandals kicked out of North Africa (I started this campaign with version 0.2) I'm losing about 160 a turn. It doesn't help that you'r Legio Comitatenses have 700 upkeep and rebels seem to spawn a lot, so I have to keep small armies ready.

    For this relly mainly on Milites and other cheap troops. Also try and bring a unit of cavalry to catch the AI units with skirmmish on. There are quite a few of them. Remember to use the army in Ravenna and Boniface's army to stop the Vandals.
    Thank you guys!
    On Ravenna and Boniface's army, are they located in the west, northern part?
    The edge of the Roman empire?
    I will look later.
    So most of the time we will use the cheaper troops.
    To keep costs low, and the heavy more expensive later when the Empire expands. If it does.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  5. #5

    Default Re: Questions on Rome.

    Ravenna is just North-East of Rome. Its just South of the Alps and on the East coast of Italy and Bonface's army is in Carthage.

    Use cheap troops for garrisons and more expensive ones for expanding. Milites and Auxilia are good enough for rebel hunting.

  6. #6

    Default Re: Questions on Rome.

    Only problem is i need to expand to have econ to grow!
    And I'm down to $ 830. Using the money very wisely!
    Those rebels are taking its toll. My concern is when the Huns come and other factions. I will be over run!

    I wonder could Rome have more money to keep afloat for a few years?
    Yes i understand they were declining, and very weak. But should i build in the game? Or wait?
    So i could gain income? I tried this both ways, and found if i didn't build the enemy would overpower very important cities like Rome and near her. And if i did i would be in the red.
    And couldn't enlist troops because there was no $$$.
    Last edited by swhunter; May 25, 2009 at 12:02 PM.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  7. #7

    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    Only problem is i need to expand to have econ to grow!
    And I'm down to $ 830. Using the money very wisely!
    Those rebels are taking its toll. My concern is when the Huns come and other factions. I will be over run!
    Valentinian III exact words

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  8. #8

    Default Re: Questions on Rome.

    Quote Originally Posted by Riothamus View Post
    Valentinian III exact words
    Valentinian 3 ?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  9. #9

    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    Valentinian 3 ?
    The boy emperor of this time who really never became a man lol

    Watch out for those adoptions early on.. The Candidati(generals unit)) is a very expensive unit to upkeep.

    gl swhunter..keep us posted on ur progress ok

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  10. #10

    Default Re: Questions on Rome.

    Hmmmm..
    So General units that come by the a1 add cost?
    NP will do.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  11. #11

    Default Re: Questions on Rome.

    Refuse most adoption candidates and man of the hours because as said above the generals have high upkeep. Around 1k a turn.

  12. #12

    Default Re: Questions on Rome.

    Quote Originally Posted by matt will View Post
    Refuse most adoption candidates and man of the hours because as said above the generals have high upkeep. Around 1k a turn.

    So don't worry about filling governors in cities?
    I might have to stat over.
    Q. How many Generals should accept?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  13. #13

    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    So don't worry about filling governors in cities?
    I might have to stat over.
    Q. How many Generals should accept?
    -I would not adopt have more than two govenors the first 2 years..just be aware of they are the divas of the dark ages

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  14. #14

    Default Re: Questions on Rome.

    Quote Originally Posted by Riothamus View Post
    -I would not adopt have more than two govenors the first 2 years..just be aware of they are the divas of the dark ages
    Another question, Can we take out the Generals cost?
    Or lower it?
    I think i will start over, playing at med/med like you said.
    Then later on hard/med.
    Watch my cost like hawk and give you reports and screens.

    Nuts, working on two mods now!

    Roma Surrectum Greek/Spartan Researcher/Tester.

  15. #15

    Default Re: Questions on Rome.

    Well if you're using patch 2 just accept one addoption to insure a continuation of your family tree. Also part of the army in Ravenna has been move to Florence so remember to move them out as well.

  16. #16
    Libertus
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    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    Hi loaded the update. playing as Rome.
    I sent 8 units from a city and i lost them to become rebels.
    Same happened to me, even with a general (in the first turn!). First i was really annoyed because it was my complete field army in the east (3 units of clibinarii, legiones palatinae, auxiliae palatinae, legiones comitatenses and sagittarii graves)

    But then it turned out to be a lucky coincidence because through that, i reduced my army upkeep about some thousand $, so i could more easily consolidate in the beginning

    Now the huns have sacked aquilea and ill have to fight some hard battles to drive them back where they came from



    Cogito, ergo sum

  17. #17

    Default Re: Questions on Rome.

    What turn do the Huns arrive? I'm just currious since I've not reached them yet in my new campaign (now patch 2).

  18. #18
    Libertus
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    Default Re: Questions on Rome.

    Quote Originally Posted by matt will View Post
    What turn do the Huns arrive? I'm just currious since I've not reached them yet in my new campaign (now patch 2).
    Well im now in turn 21 and they appeared... i think 3 turns ago, but before, you get a message about the soon arrival of the horde



    Cogito, ergo sum

  19. #19

    Default Re: Questions on Rome.

    Q. how many turns in a year?
    I forgot.
    I have the Huns threat also.
    Cash flow is a little better. Holding at 12,000.
    So i better watch those upgrades, and try not to enlist anymore troops.
    I still think Rome could have used an extra 20,000 at the start of a game.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  20. #20
    Libertus
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    Default Re: Questions on Rome.

    Quote Originally Posted by swhunter View Post
    Q. how many turns in a year?
    I forgot.
    I have the Huns threat also.
    Cash flow is a little better. Holding at 12,000.
    So i better watch those upgrades, and try not to enlist anymore troops.
    I still think Rome could have used an extra 20,000 at the start of a game.
    I think its 6 turns, 4 summer, 2 winter.
    For me cash flow is ok, too. Building mines and improving the infrastructure + reducing the army helps a lot.
    I like the new value granted to professional troops. I fought 3 battles against the huns, loosing two of them (ratio 1:2 against me, one clear, one close) and loosing 3 family members (including my useless emperor^^), now the huns are no threat anymore. Nevertheless, i have lost almost all of my professional troops, but my cash raised steeply (30k). Rebuilding an army of professionals will last endlessly. I like that



    Cogito, ergo sum

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