sorry but I'm really curiosityis there anything did i miss?
![]()
sorry but I'm really curiosityis there anything did i miss?
![]()
Greek opluent mod 1.0 for rtw
http://www.twcenter.net/forums/downl...do=file&id=298
darth unit mod.
http://www.twcenter.net/forums/showthread.php?t=113194
I have no idea.
He evidently did something wrong, though.
Looks like you have an issue with muddy ground. Your mumakils would seem to be sinking. ;o
I mean.......
just increasing mesh size always ends like second pic...
what is the problem?
Last edited by deathblow; May 21, 2009 at 08:36 AM.
Greek opluent mod 1.0 for rtw
http://www.twcenter.net/forums/downl...do=file&id=298
darth unit mod.
http://www.twcenter.net/forums/showthread.php?t=113194
2D artist for Call of Warhammer TW; 2D artist for Westeros TW; 2D artist and researcher for The Ruins of Arnor TATW sub-mod; 2D artist for Warcraft TW.
taken over middle earth now for real earth![]()
sorry
taken over middle earth now for slightly more modern earth.
happy?
screw nazgûls, put me in!![]()
| "I don't suffer from insanity, I enjoy every minute of it." |
My Workshop |The Graphics Workshop| Critic's Quill |Imperium Graecorum
Don't the mumakil use unique animations... that wouldn't be in SS? Therefore isn't it using the elephant animation? So isn't that why this happens? Isn't it? I'm just asking.