I don't necessarily need more factions. Just a better experience overall like more events, lore and stuff.
DAC is still better for that than MOS?
I don't necessarily need more factions. Just a better experience overall like more events, lore and stuff.
DAC is still better for that than MOS?
Try Frogs, it has new units and buildings. Besides DaC makes you find the ring as Gondor if you want to win the campaign. (to win you must kill Mordor which requires taking the ring to Mt. Doom which is a pain no matter who you play.)
DaC adds a better overall experience, tweaked AI, new lore accurate map, more custom settlements, new factions, new units of which alot of them are unique to this mod, some cool scripts and events.
MOS is heavily focused on scripts (most of them optional), and adds like one or two factions, and a bunch of new units, aswell as the map from DaC with the new settlements.
Alternative patch is the closest to vanilla, since it just adds and changes a few units, sticks with the vanilla map but edited it a little to add the Orocarni on the eastern edge with a new dwarven faction.
These are the ones i played, between they're all really good tho my pick would be DaC, it just adds so much more variety to the game, and actual difficulty.
Would anyone recommend MOS over DAC and if so, why?
Honestly, I know it has been repeated a lot in this thread, but you cannot really recommend one over the other, they are both excellent sub-mods. They offer different playing experiences and have unique features that makes comparison unfair to the people who work on the mods.
Download them both and get the best of both worlds.
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What Shank' says: install both and test them out to see which fit your taste best.
Since you keep us in the dark, not bothering to ever tell what you want more/less of, or what kind of experience you are looking for, it's no point for us in trying to recommend one over the other.
http://www.twcenter.net/forums/showt...erent-submods)
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Fair enough, missed that, though both contains all so don't take us far. MOS ought to have more events due to submods included, DaC perhaps more content of lore but is stronger in it's additional factions adding new experiences, and both have tons of stuff
My recommendation stands.
Last edited by Ngugi; February 07, 2016 at 02:18 PM.
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DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
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Hello everybody,
which submod do you recommend, considering that I prefer:
- Stability above all other factors
- Lore-friendly units (if possible according to hobbit last movies, but it's not essential). The amount is not important (for example, I really like Shogun 2 even if it has a very small roster)
- Big battles with allied factions
- Lore-friendly events, settlements, characters
Seems like the Alternative Patch is what I'm looking for (it's pretty stable, right?).
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Thanks! In that case, it'll be my first choice.
Last question: the other one stable seems Frogs (still with minor issues that could make the game crash, right?). Considering just the included mods for better immersion (campaign AI, traits etc.), do you think it adds less stuff than the Alternative Patch?
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Last edited by Araval; February 14, 2016 at 05:02 AM.
For some people Frogs has never crashed so diegomelch you may be just fine.
Hey ya'll, taken me a while to download TATW - played Stainless Steel a lot - need a change
Wondering if anyone has some general feedback on the submods and which one(s) is(are) worth having with the base game/should I try vanilla out first etc.
Appreciate the Halp!
Cheers.
Try vanilla first.
After that my recommendation is on MOS - heavily scripted and a clear variation, while basically sticking to the vanilla setup somewhat.
And then Divide and Conquer - much less scripted than MOS but quite some more factions and a whoile bunch of reworked or new units. Feels and plays more "chaotic" than MOS and vanilla.
Both very polished and fleshed out.
Regards,
Thorsten
Hi,
I installed TATW>MOS>EMOS and I'm looking for further submods compatible with MOS and aren't inclueden in MOS.
Also, I installed Dagor, DAC.
How i can know which small mods compatible with big mods? So, is graphic tweaks submod compatible with MOS?
BTW are really all submods for TATW listed in here? I want a total gameplay for starting my precious campagin
Which big submob has more submod?
I'm not looking for units, factions or fancy things. I'm looking for lore, scripts etc.
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