That's fine, quality over speed I say. (If only the other CA held to the same...)
Well, XGM is focused on hellenistic warfare, and so am i, they are more than 50 hellenistic units units and alternative ones in reserve. Here is the latest one, the "hellenistic" late thureophoroi, a so-called Ascepiodotal, romanized light-medium infantry which fight with xyston and xiphos (in catw but in reality, they would have thrown javelins also). This is not a "versatile" 3d model, so it's light.
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Under the Noble Patronage of Agisilaos
CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
http://www.ancient-battles.com
So just wait for my new celts. You'll be at the edge...![]()
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Under the Noble Patronage of Agisilaos
CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
http://www.ancient-battles.com
Hi guys, lot of time without news. Some new are good, other bad.
The good : The new celts are now achieved. You'll find them here : http://www.ancient-battles.com/catw/aedui.htm.
They are as accurate as possible for 300 bc, and this is naturally good for 330 bc too, with evolutions up to the gallic wars and cesarean conquest.
Now units in catw are over, i am about to merge some of your scripts in it.
Also, i am lodding some models - that's a long process, so that will be better you choose the models you want for XGM while trying them in the next release.
The DL link for catw official beta3 will be announced in TWC this month i hope.
The bad new is that the very good coder which was to to the point of joining the team resign for another personal project, and is not fond of such game architecture.
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Under the Noble Patronage of Agisilaos
CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
http://www.ancient-battles.com
Ok, you will have it (just time to lod it).
If you are script-gifted and i'm sure you are, catw is still plagued by descr_strat. This is the more important but also the more sensible file by far. And of course show_err is unable to say anything about these bugs. i already saw every tutorials about it, but that's still like searching a black cat in a foggy night without moonlight. So if you have, for example a tool to see typo's errors that would be great (by now, i have the "common" back-to-menu bug)...
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Under the Noble Patronage of Agisilaos
CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
http://www.ancient-battles.com
Great ! I will test it. The best way to deal with DS is to go step by step, but that's time consuming, making campaign tests each time you change a name or add a sign.
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Under the Noble Patronage of Agisilaos
CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
http://www.ancient-battles.com