I was thinking about what I found was missing in the game and here I have a thought:
The game starts pretty early (in comparison with the movies that is) and those factions have been around quite some time. I generally must say that I don't have a superbly hard time of holding my ground playing a good faction. But there are problems. At a certain point in the game you'll reach a point at which income will start to flood to you and your empire can easily sustain a prolonged growth.
What disturbed me here was that I accomplished all this with few high-level units. WHAT THE HELL I THOUGHT!!! I'm beating Harad and holding of Mordor with at best Gondor Spearmen!!! Darn... That's... kinda boring. I mean you'd suppose your empire at its best is built upon rather professional troops, but I'm doing it with mostly militia.
So my idea was: why don't the factions (lets use for example my favourite, Gondor) don't start out with a somewhat higher military complex in certain settlements, for Gondor that would be for example Minas Tirith and Dol Amroth (like having Gondor Spearmen and Archers available from the start). Cause I have a hard time believing that under Denethor's father Gondor was holding her ground with just militias
The problem would be that of course this would make you stronger, but I think this would be compensated by the higher cost of such armies.
I have a problem with having to beat my foes continuously with militia-filled armies. Dunnoh if any thought has been given to this? To spice up the variety in the various factions a bit when the game takes of.





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