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  1. #1
    Cheshire Cat's Avatar Civis
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    Default Surrender

    Has anybody had an enemy army surrender yet when you have asked them to?

  2. #2

    Default Re: Surrender

    several times, generally has to be overwhelming force though, and though you only get one chance I've noticed more success after waiting 1/2 turns (depending on how long the town says its going to hold)

    Thought I suspect that if it's going to take any longer than 2 turns to fall, the AI thinks it's got a big enough army or enough time to build one
    then it will refuse.

  3. #3

    Default Re: Surrender

    Only happened one time in my RTI campaign.I had only one unit more than AI (6 units of millitia total), but they were evidently cowards?

  4. #4

    Default Re: Surrender

    Never. I once had 2 full stacks besieging a settlement with 2 units of militia and they still wouldn't surrender.






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  5. #5
    Primicerius
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    Default Re: Surrender

    Quote Originally Posted by PGeo36 View Post
    Never. I once had 2 full stacks besieging a settlement with 2 units of militia and they still wouldn't surrender.
    Post patch 1.02 it does happen. In a long campaign I played with Russians, it happened about 5 times in total. Note though that it seems, the AI needs 'somewhere to run to' to be able to surrender. If it's the last territory: they won't surrender no matter what.

    Also: city armed populace does not seem to surrender (if they are the only ones defending) ever.

  6. #6

    Default Re: Surrender

    Quote Originally Posted by Slaists View Post
    Also: city armed populace does not seem to surrender (if they are the only ones defending) ever.
    An interesting observation, and one that makes sense, in a way. If the decision is weighted toward preservation of force that is relocatable, then the spawned defenders would not lend any value to the garrison to be saved.

  7. #7

    Default Re: Surrender

    I've had an enemy surrender at a fort (on their territory) to me as I marched in. I usually hit the button because it adds almost no time and you never know. The army went running off and it allowed me to then advance on their city without interference (and the army that surrendered went somewhere else, so I never actually had to fight it.)

  8. #8

    Default Re: Surrender

    It never happens. Even with a full stack of experienced infantry, two units of town guard will not surrender.

  9. #9

    Default Re: Surrender

    Quote Originally Posted by Turanien View Post
    It never happens. Even with a full stack of experienced infantry, two units of town guard will not surrender.
    Just because it never happened for you, does not mean it never happens. Since patch 1.2, the AI has surrendered in a siege to my forces. I only had about a 2:1 power ratio, but they did, and their army was displaced, giving me the city.

    It's happened for many others, as well.

  10. #10

    Default Re: Surrender

    It makes sense for just armed pop to never surrender. The AI would gain nothing, where by fighting he could hurt you at least a little. normally they would save a few units, but not here.
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