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  1. #1

    Default No Server Available For Beta 0.53

    I'm not sure if this is a temporary problem or what...but since I've downloaded hundreds of files from filefront with no problems I thought I'd bring it to your attention (perhaps I was just lucky)

    On a side note on my quest to download this mod which I've been following for a few years now...I found version 0.54 and tried downloading it Appearently you need to be part of some group though

    Oh well I guess I will try downloadind 0.53 again tomorrow

    Edit: SWEEET I was looking for GrnEyedDvl's website...I forgot I had put it in my sig...its been soooo long since i posted here...lol
    Last edited by McCoy!; May 19, 2009 at 02:38 AM.

  2. #2
    Darkstar's Avatar Senator
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    Default Re: No Server Available For Beta 0.53

    Still having this problem? It's downloading fine for me. v0.54 and any other files are for the development team only. It is very unlikely that we'll be releasing another version until v1.0 is completed.

  3. #3

    Default Re: No Server Available For Beta 0.53

    Quote Originally Posted by Darkstar View Post
    Still having this problem? It's downloading fine for me. v0.54 and any other files are for the development team only. It is very unlikely that we'll be releasing another version until v1.0 is completed.
    Its good now...downloading as we speak...but I tried for about 4hrs last night without success and finally gave up for the night...weird.

    I kinda figured that 0.54 was development team only...but you can't blame me for trying to download it

    Just for curiosity sakes is there a specific edtior you guys use to mod the coding? Or just notepad? And what type is it considered? C++? The past couple years I've been doing a LOT of scripting with lua...Which I find is made very simple depending on the editor used. Is there a program that can run the script and find errors...or do you just have to test ingame and if something doesn't work go back and manually try to find the error? Syntax highlighting? (Perhaps its not necessary...but its a noob question by a lua scripter who is used to it...lol)

    Thanks in advance for your help

  4. #4
    Darkstar's Avatar Senator
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    Default Re: No Server Available For Beta 0.53

    Quote Originally Posted by McCoy! View Post
    Its good now...downloading as we speak...but I tried for about 4hrs last night without success and finally gave up for the night...weird.

    I kinda figured that 0.54 was development team only...but you can't blame me for trying to download it

    Just for curiosity sakes is there a specific edtior you guys use to mod the coding? Or just notepad? And what type is it considered? C++? The past couple years I've been doing a LOT of scripting with lua...Which I find is made very simple depending on the editor used. Is there a program that can run the script and find errors...or do you just have to test ingame and if something doesn't work go back and manually try to find the error? Syntax highlighting? (Perhaps its not necessary...but its a noob question by a lua scripter who is used to it...lol)

    Thanks in advance for your help
    I use notepad ++ and a text file comparison program called WinMerge. It's not considered any code type really. The text files and scripting language are unique to the Total War series. Because of this almost all the testing takes place in game. I open and close the game literally hundreds of times a week to test changes and make sure they didn't introduce any new crashes. The error logs are helpful sometimes and not helpful other times which is why I keep a detailed changelog. I also increment my versions pretty frequently and keep backups of each version. That way if a major change causes issues I can always roll back to a version I know is working.

  5. #5

    Default Re: No Server Available For Beta 0.53

    Quote Originally Posted by Darkstar View Post
    I use notepad ++ and a text file comparison program called WinMerge. It's not considered any code type really. The text files and scripting language are unique to the Total War series. Because of this almost all the testing takes place in game. I open and close the game literally hundreds of times a week to test changes and make sure they didn't introduce any new crashes. The error logs are helpful sometimes and not helpful other times which is why I keep a detailed changelog. I also increment my versions pretty frequently and keep backups of each version. That way if a major change causes issues I can always roll back to a version I know is working.
    Thanks again for your help...I have and used notepad++ but I will definitely check out this WinMerge program...I've never heard of it...my assumption is that it is program that allows you to easily compare files. Which would be very handy considering the lack of an official editor that would make modding much simpler

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