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~Divide And Conquer~
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> Expanded Faction Modification for MII-TW <
>>>>>>>>>> Third Age Total War <<<<<<<<<<
>>>>>>>> hereafter refered to as 'DaC' <<<<<<<
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directory:
>> (1) News
>> (2) Changes
>> (3) the 'Read Me'
>> (4) F.A.Q.
>> (5) Developer Forum
>> (6) Troubleshooting & Bugs
>> (7) What is in that Mod?
>> (8) 'DaC' Banners
>> (9) Future Possibel Factions
>> (10) Member Recruitment!
>> (11) Recruiting & Team Info
>> (12) Long Term View
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Thanks to Tokus's beautiful Artistic touch.
Thanks to our Teams Research and ideas.
Thanks to yours truely coding.
Thanks to TATW Team.
Divide And Conquer - present to you, our Final set of Playable Factions, or more specifically, the Faction Selection Screen Showing off the relative Factions Symbols.
Spoiler Alert, click show to read:
From left to Right
Green, TATW Vanilla, hardly changed
Maroon, DaC Factions
Purple, VoA made faction
Blue, Special
Top Left:1. Shadow of MordorTop Right;
2. Shadow of Angmar
3. Haradrim Tribes
4. Easterlings of Rhun5. Haven's Of UmbarBottom Row;
6. Orcs Of The Misty Mountains
7. Shadow Of Mirkwood
8. Enedwaith & Minhiriath9. Kingdom Of GondorNon-Playable; (For 4.0 release).
10. Principality Of Dol Amroth
11. Northern Dunedain Rangers
12. Kingdom Of Rohan
13. Green Valleys of Folyavuld
14. Wild Men of Dunland
15. Vale of Anduin
16. Orthanc
17. Lake-men Kingdoms, Dale & Esgaroth
18. Men & Hobbits of Bree-land
19. Dwarves of the Iron Hills
20. Dwarves of the Blue Mountains
21. Longbeards of Khazad Dum
22. Haven of Rivendell
23. Silvan Elves of Eryn Lasgalen
24. Havens of Lindon
25. Silvan Elves of Lórien26. Ents of Fangorn (AI Defensive)
27. Variags of Khand (Emergent Aggressive)
28. Shadow of Orthanc (Emergent AI Faction)
29. Unused (White Council)
30. Unused (Kalmar Union Script, Banner Hosting Faction)
31. Bandits
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Change for 3.99* BETA series:
- Evil Men of Minhiriath, changed to Enedwaith & Minhiriath.
- Enedwaith & Minhiriath gain provinces in Enedwaith.
- Faction banners for All factions.
- Royal banners for All factions.
- NEW Strat map banners for All factions.
- More vibrant colors for factions.
- 1.2 faction win movies.
- Loading screens, bars, building cards, portraits, unit cards, event pics from Louis Lux (1.2).
- NEW DaC style Splash Screen.
- Completed Faction Symbol set for All factions.
- NEW Strat Textures, Mordor, Swamp, Temperate mountain, 3 new hill textures.
- New settlement 'Gobel Mírlond' in 'Emyn Imlandrim' (South Gondor).
- New garrison for rebel controlled Dunland.
- Sauron commissioned Invasions are using Jihad instead of crusade.
- New Elf sentinel for Lorien Elves.
- Corsairs can recruit Ballista, and raider cavalry.
- Corsair starting armies adjusted to include a few Carsair archers.
- Enedwaith & Minhiriath units changed to be of a varied Composition at start.
- Enedwaith & Minhiriath Units added to new settlements and 1 fort.
- Names added for Carsairs, thanks lordyu.
- Names changed for turns, to Seasons.
- Taxes removed, now names represent the workers of a society.
- Axnsan's new unique buildings added (1.2).
- Captain Card for All factions.
- Captain portrait for All factions.
- Custom Portraits for all new spawned characters.
- Event pics from Tokus*Maximus
- New Diplomacy settings, in faction standings. few examples;
- If you attack evil, good like you more (vice versa).
- Ex-Allies & current allies start hating you because you broke the alliance, trust.
- If a good faction falls, other good factions start hating whoever it was who destroyed them. Evil factions start loving you.
- Disasters added back in, plague, dustbowl, storm, flood, earthquake.
- Added Lake Mirrormere to the strat map.
- Faction choice screen now has maps to show area of control at game start.
- Gameplay styles added in, Choose which Scripts are running in each game.
- New Scripts include;\
There may be some more changes, like Renown stated, up to this point we were not very good record keepers mainly because we just worked as hard as we could and posted the completed work on our server..
- Special re-enforcements Script.
- Corsair Invasions.
- End of Sauron Script, Carn-Dum survival.
- Tokus*Events.
- WIP Faction assimilation script, for Gondor to claim Umbar.
- One Ring Script.
- Total War style Diplomacy.
So i hope you enjoy 3.99 - It is the last release for TATW 1.1.
The next release will be based of TATW1.2 and we have plans to make DaC transferable a lot easier next time TATW is updated so there is no more delays.
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News:
- DAC is in the process of adding interesting new scripts, including more alliance unit exchanges/reinforcements.
- DAC is seeking another experienced modeller to compliment our talented team.
- DAC is accepting applications for researchers and coders.
- DAC is currently in the process of modifying the strat map, to bring back the unique cities.
- DAC has reached 31 faction limit!
- DAC is completing the largest events packagae ever seen. Why turn of FoW when events tell you everything that goes on in the world. It seems strange you dont get reports in explaining the current situation out there..
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Hotfix Changes:
Only team members are receiving hotfix files at the present time.
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To be updated;
Spoiler Alert, click show to read:
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F.A.QClick to view content:
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New Development Forum:
This is primarily for development reasons. I still encourage people to post here more than there- but this thread is more of a general one and an eye catcher - most of the 'work in progress' and ideas etc will end up on the other forum where the team & other contributors can discuss and work with more ease than via PM's and emails.
We now enjoy an alliance with The Vale of Anduin Faction sub-mod team, and The Unfinished Tales Sub-mod.
Our development forums are harmonious with all the members of each team working together.
The link is here.
Click me!
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Troubleshooting & Bugs:
If you are having issues - please go here and post instead of in this thread
>>> Bug & Troubleshooting forum <<<
If you absolutely can't register on a new forum then do post
within the thread.. but I will eventually get a FAQ.. or buglist
etc up there and will get annoyed by people posting the same
damn question in this thread.
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What is this Mod?:
An expanded faction mod + new units + new recruitment system + new vnvs + new ancills + new scripts = a new TATW! =)
Here are some of the factions currently in the submod.
These are:
Kingdom of Gondor, Including Dol Amroth*, and Council of Ecthelion. *
Northern Dunedain Rangers.
Kingdom of Rohan.
Dwarves of Blue Mountains.
Dwarves of the Iron Hills.
Dwarves of Khazad Dum.
Orcs of the Misty Mountains.
Orcs Of Mordor, including Shadow of Angmar, and Shadow of Mirkwood.
Haradrim Tribes, Variags of Khand.*
Tribes of Rhun.
Corsairs of Umbar.
Vale of Anduin. *
Hobbits & Men of Bree-land.
Lakemen Kingdoms Dale & Esgaroth.
Orthanc*, including Tower of Orthanc (White Council)*, and Shadow of Orthanc.
Wild Men Of Dunland.*
Enedwaith & Minhiriath.
Silvan Elves of Lorien,
Ents of Fangorn. *
Silvan Elves of Eryn Lasgalen.
Elves of Imlandris, including White Council of Elrond.*
Elves of Lindon.
Dorwinion.*
These factions will CURRENTLY be using the same unit list as in Vanilla
TATW, with minor adjustments currently.
*These factions are new and unreleased.
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'DaC' Banners you can wear:Click to view content:
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Future Possibel Rebel Factions:
- Men of Eotheod. - (precursors of Rohan south of Ered Mithrin)
- The Shire. (or some dedicated Hobbit faction)
- Snowmen of Forodwraith or Forochel.
- The Druadan.
- Tribes of Rhovanion.
>>> Also, if there were enough units/models created, i'd consider making
a faction of the Dead. so to speak. Barrow-wights, and other dark evils
that were spread across the land in certain places of ill-fortune. <<<
I'm open minded, and possibly willing to take DAC into some more mythical
aspects of the combat in the future.
These factions will CURRENTLY be using the same unit list as in Vanilla
TATW, with minor adjustments currently.
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'DaC' is recruiting new Team Members:
More scripters, texturers, modellers, and basic text junkers with experience in VnVs.
I'm accepting 99% of applicants pending they show me something you've done, send it to me, and if its a good example and fits well with our overall line of thought. Then you may have just made the team.
On the Eve of our forth Major release...
Renown, Tokus*Maximus, and myself are looking to make this mod, basically the TATW equivalent of DLV. With a couple differences. We are still in a BETA phase right now.. going through and trying to balance all the factions within reason, and also make it fun to play.
Renown’s Vision; I also deeply desire immersion which will make people go wow. I want Ancillaries that mean something and look cool, and also aren't given out in every campaign.
I want VnV's to track your lineage, and Ancills for lordship of certain settlements. I want to bring scripters here that will enable us to create interesting events ingame, and make it so that each time you play you receive a different game, Even if you play the same faction.
I want variation in the battles (something that germanicu5 was assisting us with).
I want you to rest your character in the Barrowdown's, and have him be withered by the wights who lived there.
I want you to watch as the free people's of middle earth suffer under a 7 pronged attack each in different directions.
I want you to meet an army of Mordor with your Gondorian milita, because it was all you had left to throw at it. While your elves in Rivendell finally pick up the fight, with enemies to the North and East...
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Recruiting & Team Info:
Needs to be updated;
- Bannerman - Filled - [user]Tokus*Maximus[/user] (Banners, Faction Symbols, Misc. Other Graphics)
- Diplomat in Chief - Filled - [user]Archaon[/user] (Diplomacy A.I., Facton Standings, Alliances, Misc. Scripts)
- Script-Lord - Part-time - [user]Archaon[/user] and i ([user]Renown[/user]) need assistance with scripts, and the ones we'd like to build.
- Victoria's Secret Modeller - I'm ([user]Renown[/user]) going to need many models for the new factions and rework some of the ones there.
If you want to help otherwise - I'm always accepting suggestions, and any
lore or useful bits of information are welcome too. (I might argue, but I'll
read as well i'm a historian by education so... i try to keep an open mind)
If you think you can add something valuable here, let me know either in the
thread or a PM and we will see...
I personally hate how people release mods in this day and age. All bluster,
and hype, and when they are released I'm usually underwhelmed. So I'm
taking the beta by beta approach, I'll release on major (and sometimes
minor steps). I'm also currently seeking approval from certain people to use
their units in the mod, and will be approaching more folks for their work to
use to save me time from editing certain things.
Special Thanks go out to;
Agent Smith - Master scribe, he is our very energetic text file editor for the 3.99 release.
bilwit - for his new elven unit, he came to us to help develop his skill.
Arvedui - For his Lore Sub mod - And presence at our Dev forum.
THE LOTR TATW Mod Team. Without them this wouldn't exist. Every single
one of them helped created such an amazing mod that it pulled me back to
M2TW after I threw away my cd's in frustration two years ago.
Erutaron- testing
All those who visit the thread and make valuable suggestions - You know who you are.
axnsan- for his constant presence at our Dev forum. His unique buildings in TATW1.2 were in our 3.75 release
Louis Lux- For his Visual Enhancement mod.
3.99 Would be very small if it were not for him enjoy the building images TATW 1.2 left out
Azim- For his future scripting assistance. I can tell you are all very excited! Bringing some DotS help into the DaC mix!
Tokus*Maximus- cannot thank this man enough! His very talented work is, well, everywhere in DaC - battle banners, symbols, events, royal banners, even a couple unit cards
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Renown's Long Term View:
Below in the spoiler is the LONG ass version of what I will be doing. Read
this if you want to know where I'm going with this. If you've followed my
posts throughout, you wont need to. If you just want to play with new
factions, you're going to want to know what direction I have in stored or
you will be surprised what you are getting.Click to view content:
[user]Renown[/user]
(SPECIAL THANKS GOES OUT TO CAS! Without her, I'd uh.. have gotten
this done a lot faster, but the amazing thing is she doesn't mind when
I work on this when she's around. Yay!!)
[user]Archaon[/user]
I need to thank Jess and Scarlett also, without Jess's approval to go ahead and get into serious modding again (being a big nerd ) We would still be playing 3.75 for another month at least.
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