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  1. #1

    Default Civil War

    Will the Civil War be simulated somehow in RS II like having certain cities become like Roman Rebels or something?

  2. #2
    apple's Avatar Searching for 42
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    Default Re: Civil War

    It's being talked aboute yes.
    Can't say anything more for the moment.
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  3. #3
    Leeham991's Avatar Campidoctor
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    Default Re: Civil War

    It could use the system as with the Roman Rebel Faction idea. It's quite a bit more realistic if you're up against your own legion under a rebel banner.
    Or simply make all legions usable by rebels rather than they disbanding and the like... Or maybe I talking nonsense... *wanders about things*
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  4. #4
    Flyboy's Avatar Libertus
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    Default Re: Civil War

    Can't they just mod in the loyalty feature? That does work right?

  5. #5
    Calvin's Avatar Countdown: 7 months
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    Default Re: Civil War

    The amount of time it would take to try and do that would mean you'd most likely be waiting into next year for this to be released.
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  6. #6
    Foederatus
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    Default Re: Civil War

    According to the above, we may have a date. Given 365 days more or less.

  7. #7

    Default Re: Civil War

    The loyalty factor also requires an available faction for the rebellious generals to rebel to. We do have a load of ideas though and the civil war thing is something we're determined to model into the mod.


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  8. #8
    Taelok's Avatar Senator
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    Default Re: Civil War

    Quote Originally Posted by tone View Post
    The loyalty factor also requires an available faction for the rebellious generals to rebel to. We do have a load of ideas though and the civil war thing is something we're determined to model into the mod.
    Months of work I'm sure, but a potential swap faction? (+ files which add loyalty in).

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  9. #9
    dvk901's Avatar Consummatum est
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    Default Re: Civil War

    We've resolved a ton of issues and done a lot of things that were never done before....a 'civil war' might be easy compared to them!

    Question: Does anyone remember if, when the 'Gladiator Revolt' would happen, any message popped up? Or did a bunch of gladitors just show up in a rebel army?
    I'm thinking of ways to use this more 'creatively'.

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  10. #10
    simplemind07's Avatar Tiro
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    Default Re: Civil War

    Quote Originally Posted by dvk901 View Post
    We've resolved a ton of issues and done a lot of things that were never done before....a 'civil war' might be easy compared to them!

    Question: Does anyone remember if, when the 'Gladiator Revolt' would happen, any message popped up? Or did a bunch of gladitors just show up in a rebel army?
    I'm thinking of ways to use this more 'creatively'.
    I think it would just say the city rebeled, I think, but will there be a script on the gladitor uprising by Spartacus? That would be so awsome like around 100 BC was it?
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  11. #11

    Default Re: Civil War

    i thought the existing BI system of loyalty and a emerging rebel faction was good if not a little erratic.

  12. #12
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: Civil War

    ...but not everyone owns BI, which would make the mod unplayable for peeps like me....which is NOT GOOD

  13. #13

    Default Re: Civil War

    Quote Originally Posted by Bull3pr00f View Post
    ...but not everyone owns BI, which would make the mod unplayable for peeps like me....which is NOT GOOD
    It's only a few quid and to be honest, the improved AI performance alone makes it worth it.


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  14. #14
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: Civil War

    Quote Originally Posted by tone View Post
    It's only a few quid and to be honest, the improved AI performance alone makes it worth it.


    wait...you ARE going to make it playable with the RTW exe right? (not that I'm not thinking of buying BI, I'm just "careful" with money )

  15. #15
    Leeham991's Avatar Campidoctor
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    Default Re: Civil War

    BI files can simply be transfered right?

    When I played SPQR that had a loyalty feature and I don't have BI installed onto my PC.
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  16. #16
    dvk901's Avatar Consummatum est
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    Default Re: Civil War

    Quote Originally Posted by Leeham991 View Post
    BI files can simply be transfered right?

    When I played SPQR that had a loyalty feature and I don't have BI installed onto my PC.
    Ummmmm....the word 'simply'....in that statement is quite out of place.

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  17. #17

    Default Re: Civil War

    well they can be transferred right i know xgm and spqr did it

  18. #18
    Calvin's Avatar Countdown: 7 months
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    Default Re: Civil War

    We've gutted the files so much and placed our own stuff in...I mean we're talking months of extra work.
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  19. #19
    Calvin's Avatar Countdown: 7 months
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    Default Re: Civil War

    I believe the same for the Alexander expansion over BI...
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  20. #20

    Default Re: Civil War

    Please don't use the BI loyalty feature: it has some pretty irritating unintended consequences.
    If you take a city and are having trouble holding it, then it rebels to Roman rebels, who share the same culture as you. Becasue they will only have maybe a couple of provinces in completely random locations on the map, they are never a threat to you, and can never build up a significant force (they spend all their money romanizing the province). Also, because the Roman rebels are your enemies, all your other enemies ally with them - and so never take back their former provinces, which now contain only a weak force of rebels.

    This means that the Roman rebels are effectively a free garrison that will hold a city for you during the difficult few years of greatest cultural unrest, and then not be strong enough to stop you taking it back. Even if you don't wish to exploit this feature, it can be hard to avoid at times.
    You could increase the size of the rebel armies that spawn, but I'm not sure it would be enough.

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