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Thread: Has DLV maxed out the number of usable units?

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  1. #1

    Default Has DLV maxed out the number of usable units?

    I want to add about 5 units to the mod. I know that M2TW has a hardcoded max of 500 units, has DLV used the maximum, or can I add my units without deleting any.

  2. #2
    Kjertesvein's Avatar Remember to smile
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    Default Re: Has DLV maxed out the number of usable units?

    No need to start a new thread for every question.

    Spoiler Alert, click show to read: 
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













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  3. #3

    Default Re: Has DLV maxed out the number of usable units?

    Sorry, didn't mean to clog the board with my incessant questioning. However, my question remains.

  4. #4
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    Default Re: Has DLV maxed out the number of usable units?

    We have 498 units, so there is space for 1 unit. But that shouldn't hold you back as long as you're happy to replace units, it's easier anyway.

    ... I'll try to find a thread... one sec...

    Here's me admitting to being lazy...

    The gist of it is that replacing units is way easier than adding new ones
    Last edited by Taiji; May 13, 2009 at 07:26 AM.

  5. #5

    Default Re: Has DLV maxed out the number of usable units?

    Thanks Taiji, that helps a lot. I figured that it would be a simple matter of transferring the texture and mesh files and then making sure they were referenced.

  6. #6

    Default Re: Has DLV maxed out the number of usable units?

    If there's only room for one more unit, has anyone got any suggestion for what that should be?

    I vote for a 'Greek fire' lobbing mini-trebuchet or Longbow horsearchers! :o)

  7. #7
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    Default Re: Has DLV maxed out the number of usable units?

    Mongols with early handgrenades ... OK I have no idea really...

    ... Elephants with handgrenades ... OK maybe not.

    ...I give up..

  8. #8
    Tiro
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    Default Re: Has DLV maxed out the number of usable units?

    The best would be unit with "The Funniest Joke in the World" by Monthy Python.

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