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Thread: captains.

  1. #1
    Inhuman One's Avatar Comes Limitis
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    Default captains.

    I really like it that pretty much all units have captains.

    But sometimes, the captain doesnt make sense for a unit. Would it be possible to have two captain models for each faction, so theres always an appropriate captain with a unit?

    For Rhun I think the elite forces in gold armor should have a captain in gold armor as well. Right now the captain looks more like the servant of the others.

    The Corsair units for the Harad shouldnt have a harad captain I think. A corsair captain would be more suitable.

    And for Isengard an orc captain might be better for the warg riders, and if possible a dunland captain for dunland troops.

  2. #2
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    The most funniest thing is the ork captain for a group of nazguls

  3. #3

    Default Re: captains.

    I`m sure you wanted to say Black Numenorans, Masterbigab.

  4. #4

    Default Re: captains.

    There is only one possible captain for all battalions.
    Spoiler Alert, click show to read: 
    Last edited by Jean=A=Luc; May 10, 2009 at 04:57 AM.

  5. #5
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    No i dindn't...
    For Black Numenorans it's not soo bad, but if you choose 10 Nazguls in custom battle as general unit, you get a ork captain

  6. #6

    Default Re: captains.

    But.. There are no nazgul units.

  7. #7
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    Quote Originally Posted by Lordinquisitor View Post
    But.. There are no nazgul units.
    - There are, you have to activate them for custom battle
    (watch the second picture: http://www.twcenter.net/forums/showthread.php?t=258156 )

  8. #8

    Default Re: captains.

    Or the Orc captain in a unit of Olog-Hai, lol.

    Not much that can be done about that though. With only one unit model, there isn't much diversity in what you can have.

  9. #9

    Default Re: captains.

    Oh i see. But if those nazgul are deactivated by default anyway, we shoulnd`t care about them.^^

  10. #10
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    Quote Originally Posted by Lordinquisitor View Post
    Oh i see. But if those nazgul are deactivated by default anyway, we shoulnd`t care about them.^^
    There are lots of people who want to play with them and unlock them - and it looks very strange when they are lead by a ork

  11. #11
    Inhuman One's Avatar Comes Limitis
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    Default Re: captains.

    I wasnt refering to the commanding captain but to the captains of each unit.

  12. #12
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    Quote Originally Posted by Inhuman One View Post
    I wasnt refering to the commanding captain but to the captains of each unit.
    Actually it's the same with "your and my" captains ( you mean the guys carring the flags ?!?)
    So it doesn't matter of what one we're talking...

  13. #13

    Default Re: captains.

    Quote Originally Posted by Inhuman One View Post
    For Rhun I think the elite forces in gold armor should have a captain in gold armor as well. Right now the captain looks more like the servant of the others.
    He's not a captain. He's a standard bearer. He's not leading anyone and he is the servant of the others. He's to die protecting the standard. You don't put a high-ranking guy in a position of being killed right away.

  14. #14
    ISA Gunner's Avatar Campidoctor
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    Default Re: captains.

    Quote Originally Posted by DisgruntledGoat View Post
    He's not a captain. He's a standard bearer. He's not leading anyone and he is the servant of the others. He's to die protecting the standard. You don't put a high-ranking guy in a position of being killed right away.
    Standard bearers are officers DG. They lead the flag of their nation into battle and it inspires the troops within the unit. Losing it is a blow to morale. Not nearly as much so as losing your general but still a hit on the unit.

    I fully agree with this. You can make a lot more standard bearers so that units will have the appropriate ones. Should definitely be done.
    [SIGPIC][/SIGPIC]

  15. #15
    Inhuman One's Avatar Comes Limitis
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    Default Re: captains.

    I figured these guys where leading the group as well. Usually they seem to have better equipment than the rest of the unit after all.

    To me they are captains.

  16. #16
    ISA Gunner's Avatar Campidoctor
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    Default Re: captains.

    Quote Originally Posted by Inhuman One View Post
    I figured these guys where leading the group as well. Usually they seem to have better equipment than the rest of the unit after all.

    To me they are captains.
    No...a captain is the commander of the troops when there is no General present

    These guys are OFFICERS - commanders of their unit.
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  17. #17

    Default Re: captains.

    Military ranks mess me up.
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  18. #18

    Default Re: captains.

    Quote Originally Posted by MasterBigAb View Post
    - There are, you have to activate them for custom battle
    Noob question, how do you activate them?

  19. #19
    ISA Gunner's Avatar Campidoctor
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    Default Re: captains.

    Quote Originally Posted by Downey View Post
    Noob question, how do you activate them?
    You have to go the EDU and change some things there. Im not thinking straight right now so hopefully someone else can elaborate for you.
    [SIGPIC][/SIGPIC]

  20. #20
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: captains.

    Quote Originally Posted by Downey View Post
    Noob question, how do you activate them?
    -Search "export_descr_unit.txt" in your Third_Age data folder and press "strg+f" to search for "Dismounted Nazgul"
    There delete "no_custom" (it is with the attributes) and save the file (don't forget to make you a copy)
    Now they should be available in custom battles

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