Generally a long post beats its purpose. It`s the case of my above one.
I had noted there that the region had germans in ds and dr and that the garrison was sub_faction germans. Now, I have checked the descr_strat both before and after the test. There were no barracks there(the auxilia phase is part of the barracks trees in rtr 6). In the campaign I moved a spy and investigated the settlement. They were not recruiting anything and there was no barracks. And after a few turns when I was close to give up I`ve noticed the appearence of an auxilia phase1 which rose interest. I`ve waited a few more turns and promtply I saw the building had been upgraded to auxilia phase2. From the next turn the new units started coming. Again, there is no slave ownership in EDB for that building:
Code:
building barracks_germans
{
levels auxilia_phase1 auxilia_phase2 auxilia_phase3 muster_field
{
auxilia_phase1 requires factions { germans, }
{
capability
{
trade_base_income_bonus bonus 4 requires factions { germans, }
}
construction 4
cost 500
settlement_min village
upgrades
{
auxilia_phase2
}
}
auxilia_phase2 requires factions { germans, }
{
capability
{
And this is the settlement in ds:
Code:
settlement
{
level town
region Aestii
year_founded 0
population 1900
plan_set default_set
faction_creator germans
building
{
type core_building governors_house
}
building
{
type defenses wooden_pallisade
}
}
and this is the picture of the barracks constructed by the rebels:

Game starts in 280 BC, the two barracks take 10 turns to be constructed and the last three clubmen were recruited there. I think they`ve wasted a couple turns, but none the less they`ve systematically realized their goal.
EDIT: looking at the picture I now realize they`ve also built a temple building. That probably explains the missing turns.