Ah. Good point
Well then just replace the mordor level 2 model with a regular orc one, and move the wk to levl 1 (which is not assigned to any trait ), then give effect level 1 to said special WK trait
Ah. Good point
Well then just replace the mordor level 2 model with a regular orc one, and move the wk to levl 1 (which is not assigned to any trait ), then give effect level 1 to said special WK trait
Ah. Why must I fail everytime on something so simple
But then again I don't understand the point of level 1 seeing that no trait uses it...
when is it going to be compatible with 1.2?
Probably when I've updated it, haven't seen kai here around for very long.
I'm currently working on it. So probably in about 40-50 minutes. (I need to test it)
Done!
I've fixed a couple of things since the earlier versions,
read the read me for details.
It should be the most bug free version now, but if you find anything strange regarding
the nazguls, send a pm to me or write here.
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I forgot to include "descr_character.txt"
Reuploaded
hotfix2, forgot the readme and fixed the missing hero abilities in Descr_strat
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Last edited by JuL14n; August 08, 2009 at 12:08 AM.
Awesome JuL14n! Thanks for updating the mod.
is the update a patch for the original download or can i just install the update into my third age folder?
ok. it pissed me off when i didnt have this mod and gondor assassinated one of my nazgul in the beggining of the game
Why would you want to make those disgusting zombies immortal?
Son of PW
You waited for him to make it compatible? I followed the "compatibility with other mods" steps
@ Abbews: Because they're Zombies?
Well yeah, but like they get pwnd like in Shaun of the dead.