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Thread: Immortal Nazgul Version 1.2 Released

  1. #241
    axnsan's Avatar Protector Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Ah. Good point




    Well then just replace the mordor level 2 model with a regular orc one, and move the wk to levl 1 (which is not assigned to any trait ), then give effect level 1 to said special WK trait

  2. #242
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by axnsan View Post
    Ah. Good point




    Well then just replace the mordor level 2 model with a regular orc one, and move the wk to levl 1 (which is not assigned to any trait ), then give effect level 1 to said special WK trait
    Then factionleaders level 2 rapes level 1 trait, and he uses an orc model.
    it must be a higher level.

  3. #243
    axnsan's Avatar Protector Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Ah. Why must I fail everytime on something so simple

    But then again I don't understand the point of level 1 seeing that no trait uses it...

  4. #244
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by axnsan View Post
    Ah. Why must I fail everytime on something so simple

    But then again I don't understand the point of level 1 seeing that no trait uses it...
    Hmm.. By changing the factionleader trait to level 1, it could be a possible solution.

    But only if the level 1 stratmodel is the same as level 2 on all factions.

    Thanks

  5. #245
    axnsan's Avatar Protector Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by JuL14n View Post
    Hmm.. By changing the factionleader trait to level 1, it could be a possible solution.

    But only if the level 1 stratmodel is the same as level 2 on all factions.

    Thanks
    Well if it's not you can always make it be so

    But on most the level 1 is the same as the regular one

  6. #246

    Default Re: Immortal Nazgul Version 1.0 Released

    need updata....

  7. #247

    Default Re: Immortal Nazgul Version 1.0 Released

    when is it going to be compatible with 1.2?

  8. #248
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Probably when I've updated it, haven't seen kai here around for very long.

    I'm currently working on it. So probably in about 40-50 minutes. (I need to test it)

  9. #249
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Done!

    I've fixed a couple of things since the earlier versions,
    read the read me for details.

    It should be the most bug free version now, but if you find anything strange regarding
    the nazguls, send a pm to me or write here.
    --------------------------------------------

    I forgot to include "descr_character.txt"

    Reuploaded

    hotfix2, forgot the readme and fixed the missing hero abilities in Descr_strat


    --------------------------------------------
    Last edited by JuL14n; August 08, 2009 at 12:08 AM.

  10. #250

    Default Re: Immortal Nazgul Version 1.0 Released

    thank u

  11. #251

    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by JuL14n View Post
    Done!

    I've fixed a couple of things since the earlier versions,
    read the read me for details.

    It should be the most bug free version now, but if you find anything strange regarding
    the nazguls, send a pm to me or write here.
    --------------------------------------------
    Thank you very much.

  12. #252

    Default Re: Immortal Nazgul Version 1.0 Released

    Awesome JuL14n! Thanks for updating the mod.

  13. #253
    Maximus_96's Avatar Senator
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    Default Re: Immortal Nazgul Version 1.0 Released

    is the update a patch for the original download or can i just install the update into my third age folder?

  14. #254
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by Maximus_96 View Post
    is the update a patch for the original download or can i just install the update into my third age folder?
    Nah, it contains all files

  15. #255
    Maximus_96's Avatar Senator
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    Default Re: Immortal Nazgul Version 1.0 Released

    ok. it pissed me off when i didnt have this mod and gondor assassinated one of my nazgul in the beggining of the game

  16. #256
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by Maximus_96 View Post
    ok. it pissed me off when i didnt have this mod and gondor assassinated one of my nazgul in the beggining of the game
    Yes, very annoying.

    ---

    Updated..
    I'm sorry, you will have to re-download it, there was a file I forgot to include.

  17. #257
    abbews's Avatar The Screen Door Slams
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    Default Re: Immortal Nazgul Version 1.0 Released

    Why would you want to make those disgusting zombies immortal?

  18. #258

    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by abbews View Post
    Why would you want to make those disgusting zombies immortal?
    Could it possibly have something to do with lore?
    Son of PW

  19. #259
    OfficerJohn's Avatar Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    You waited for him to make it compatible? I followed the "compatibility with other mods" steps

    @ Abbews: Because they're Zombies?

  20. #260
    abbews's Avatar The Screen Door Slams
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    Default Re: Immortal Nazgul Version 1.0 Released

    Well yeah, but like they get pwnd like in Shaun of the dead.

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