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Thread: Immortal Nazgul Version 1.2 Released

  1. #221
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by Anfauglir View Post
    Hi all,

    Second post ever, so again please accept my sincere apologies for any lack of forum ettiquette! Still have yet to find an official praise-for-main-mod thread, but thought I'd pop in her to say 'Yay!!!' for this genius sub-mod and all those who created and developed it! Haven't read the whole thread I admit, but this beast made my game complete when I found it and I look forward to a fully de-bugged update.

    Just one query though... my first Ulairi outing saw me swapping Rings of Barahir about and only three would respawn thereafter. After reading an earlier bit of the thread I re-started my campaign and left all alone, and all went much better - except with the Witch-King himself. Now, if I slam my 9 into a battle (prefer to send them out as a solo bunch of loons!) the battle crashes if the W-K leads (& only if he leads). Also he is the only Nazgul that won't respawn - he dies and a generic, trait-less W-K appears in my roster, with an un-moveable Camp.map model on the sea in the bottom, far-left corner of the map!

    Have I made a boo-boo in setting this sub-mod up?!

    Sorry if this has all been asked and I am missing a post!
    Your apologios are accepted. Ehrm.. Be yourself and everything should work out fine on a forum.

    This sounds a bit strange, will try it out as soon as I got time.
    Btw, Ring of barahir were Aragorns ring in the third age.

    Well, here you got my latest tweaks for vanilla 1.1
    All rings are renamed, just to meantion it.
    Included some small fixes I didn't include in my last upload, and some small tweaks on the rings.
    I hope it fix any of your problems, also make sure that you got Third Age 1.1

    And thanks for the bug-report, have never happened to me in my four last 100+ turn campaigns.
    But I haven't tried sending all the nine in one group, have just tried witchking and 4 others.

    Extract the .zip-file and move data folder to " ->Medieval 2 Total war\mods\Third_age"

    Should not be save game compatible.
    Last edited by JuL14n; June 20, 2009 at 01:27 AM.

  2. #222
    STELLover's Avatar Senator
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    Default Re: Immortal Nazgul Version 1.0 Released

    Good mod- I feel better playing as Mordor now!!

    ROME 2 Mod: More Cities and Settlements on Campaign Map:
    http://steamcommunity.com/sharedfiles/filedetails/?id=194761024

  3. #223

    Default Re: Immortal Nazgul Version 1.0 Released

    @JuL14n - thanks! I'll download now. Looking forward to it, as 9 Rings of Barahir was a bit odd, and I liked the one screenshot I saw of your 'unique ring' idea very much!

    I dunno how it all works, but it may be worth mentioning that I have 1.1 with the Additional Units mod & the 12 turns per year mod, as well as Immortal Nazgul. I am also a complete newcomer to all this file altering, so it is entirely possible that this is due to me lousing something up!

    Cheers again!

  4. #224
    el Cid's Avatar Campidoctor
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    Default Re: Immortal Nazgul Version 1.0 Released

    Could you update the first page with a download with all the tweaks, versions etc. in it. This would make it much clearer.

  5. #225

    Default Re: Immortal Nazgul Version 1.0 Released

    hmm.. i see terminate_monitor there after each spawn, and after testing, i can tell you that your script works as intended, ONCE, then that Nazgul doesn't respawn a second time.. because terminate_monitor means exactly that! lol..

    well, i hope you can fix this or your mod is named wrong, should be called 'two of each nine Nazgul per game'..

  6. #226

    Default Re: Immortal Nazgul Version 1.0 Released

    Playing as Gondor I keep killing Nazguls Then all of a sudden i get a message saying Mordor Faction destroyed, I am not killing all the Nazguls on the same turn so if they are respawning the faction should not be destroyed. However when i play as mordor the Nazgul are definately respawning so i know that the script is working, does it only work if you are the playing mordor or should it also work if you are another faction
    I am playing TATW 1.1 with RC\RR Mod Lore and the destroy the ring mod as well as this mod

    Thanks
    Goth
    Last edited by Goth; June 28, 2009 at 05:29 AM.

  7. #227
    2-D Ron's Avatar Campidoctor
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by JuL14n View Post
    Yes I know that, that's the conflict.

    Also one thing I've noticed, and done nothing about is that the rings are transferable.
    If you give all to an orc general and he dies. You will get 18 Nazguls.
    Cause I think if the Orc has it the code detects the amount of Orc Generals or Orc Generals needed for the number of Settlements you own. I'm most likely wrong, but the code could be mistaking the Nazgul Models for the Orc general you switch the Ring Ancillary to and the number of Generals that die/respawn in which you've coded it to have?

  8. #228
    OfficerJohn's Avatar Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Does the respawning Nazgul keep all the traits etc he had?

  9. #229

    Default ERROR problem with Nazgul script????

    Could someone help me pease!!!

    I was playing and suddenly CTD so I set config to register the errors in system.log file but it doesn't CTD after 30 minutes of playing... Nevertheless I check it out system.log and I found some errors showed below:

    23:23:43.562 [data.invalid] [error] Target building level not allowed: Mordor, citadel -> city, equestrian[3](earls_stables) -> c_equestrian[3](c_earls_stables)
    23:23:43.562 [data.invalid] [error] Target building level not allowed: Orcs of the Misty Mountains, citadel -> city, equestrian[3](earls_stables) -> c_equestrian[3](c_earls_stables)

    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10199, column 11
    Could'n find level name description string for trait(RingOne) level(Ring_One).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10200, column 21
    Could'n find description string for trait(RingOne) level(Ring_One_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10201, column 28
    Could'n find effect description string for trait(RingOne) level(Ring_One_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10208, column 11
    Could'n find level name description string for trait(RingTwo) level(Ring_Two).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10209, column 21
    Could'n find description string for trait(RingTwo) level(Ring_Two_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10210, column 28
    Could'n find effect description string for trait(RingTwo) level(Ring_Two_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10217, column 11
    Could'n find level name description string for trait(RingThree) level(Ring_Three).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10218, column 21
    Could'n find description string for trait(RingThree) level(Ring_Three_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10219, column 28
    Could'n find effect description string for trait(RingThree) level(Ring_Three_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10226, column 11
    Could'n find level name description string for trait(RingFour) level(Ring_Four).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10227, column 21
    Could'n find description string for trait(RingFour) level(Ring_Four_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10228, column 28
    Could'n find effect description string for trait(RingFour) level(Ring_Four_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10235, column 11
    Could'n find level name description string for trait(RingFive) level(Ring_Five).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10236, column 21
    Could'n find description string for trait(RingFive) level(Ring_Five_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10237, column 28
    Could'n find effect description string for trait(RingFive) level(Ring_Five_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10244, column 11
    Could'n find level name description string for trait(RingSix) level(Ring_Six).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10245, column 21
    Could'n find description string for trait(RingSix) level(Ring_Six_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10246, column 28
    Could'n find effect description string for trait(RingSix) level(Ring_Six_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10253, column 11
    Could'n find level name description string for trait(RingSeven) level(Ring_Seven).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10254, column 21
    Could'n find description string for trait(RingSeven) level(Ring_Seven_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10255, column 28
    Could'n find effect description string for trait(RingSeven) level(Ring_Seven_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10262, column 11
    Could'n find level name description string for trait(RingEight) level(Ring_Eight).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10263, column 21
    Could'n find description string for trait(RingEight) level(Ring_Eight_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10264, column 28
    Could'n find effect description string for trait(RingEight) level(Ring_Eight_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10271, column 11
    Could'n find level name description string for trait(RingNine) level(Ring_Nine).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10272, column 21
    Could'n find description string for trait(RingNine) level(Ring_Nine_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10273, column 28
    Could'n find effect description string for trait(RingNine) level(Ring_Nine_effects_desc).
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10691, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10691, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10809, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10809, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10810, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10810, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10820, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10820, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10821, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10821, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10833, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10833, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10834, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10834, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10875, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10875, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16763, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16763, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16771, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16771, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16779, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16779, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16787, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16787, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17720, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17720, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17721, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17721, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17730, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17730, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17773, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17773, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17774, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17774, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17783, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17783, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:23:45.296 [system.io] [info] exists: missing mods/Third_Age/data/export_descr_ancillary_enums.txt

    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3256, column 11
    Could'n find ancillary name string <ring_nazgula>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3262, column 17
    Could'n find ancillary description string <ring_nazgula_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3263, column 24
    Could'n find ancillary effect description string <ring_nazgula_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3270, column 11
    Could'n find ancillary name string <ring_nazgulb>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3276, column 17
    Could'n find ancillary description string <ring_nazgulb_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3277, column 24
    Could'n find ancillary effect description string <ring_nazgulb_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3284, column 11
    Could'n find ancillary name string <ring_nazgulc>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3290, column 17
    Could'n find ancillary description string <ring_nazgulc_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3291, column 24
    Could'n find ancillary effect description string <ring_nazgulc_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3298, column 11
    Could'n find ancillary name string <ring_nazguld>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3304, column 17
    Could'n find ancillary description string <ring_nazguld_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3305, column 24
    Could'n find ancillary effect description string <ring_nazguld_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3312, column 11
    Could'n find ancillary name string <ring_nazgule>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3318, column 17
    Could'n find ancillary description string <ring_nazgule_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3319, column 24
    Could'n find ancillary effect description string <ring_nazgule_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3326, column 11
    Could'n find ancillary name string <ring_nazgulf>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3332, column 17
    Could'n find ancillary description string <ring_nazgulf_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3333, column 24
    Could'n find ancillary effect description string <ring_nazgulf_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3340, column 11
    Could'n find ancillary name string <ring_nazgulg>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3346, column 17
    Could'n find ancillary description string <ring_nazgulg_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3347, column 24
    Could'n find ancillary effect description string <ring_nazgulg_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3354, column 11
    Could'n find ancillary name string <ring_nazgulh>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3360, column 17
    Could'n find ancillary description string <ring_nazgulh_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3361, column 24
    Could'n find ancillary effect description string <ring_nazgulh_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3368, column 11
    Could'n find ancillary name string <ring_nazguli>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3374, column 17
    Could'n find ancillary description string <ring_nazguli_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3375, column 24
    Could'n find ancillary effect description string <ring_nazguli_effects_desc>.
    23:23:45.406 [system.io] [info] exists: missing mods/Third_Age/data/export_descr_advice_timing.txt

    I'll let the files available for download that I'm using of the Immortal Nazgul without bugs mod. If anyone could take a look I'll appreciate a lot.

    PS1.: I used winmerge to play with other mods but I didn't change Immortal Nazgul script.
    PS2.: There are others warning scripts like this => [game.script] [warning]

    Thanks.

  10. #230
    JuL14n's Avatar Centenarius
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    Apr 2009
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    Finland
    Posts
    830

    Default Re: ERROR problem with Nazgul script????

    Quote Originally Posted by pnbjunior View Post
    Could someone help me pease!!!

    I was playing and suddenly CTD so I set config to register the errors in system.log file but it doesn't CTD after 30 minutes of playing... Nevertheless I check it out system.log and I found some errors showed below:

    2
    Spoiler Alert, click show to read: 
    3:23:43.562 [data.invalid] [error] Target building level not allowed: Mordor, citadel -> city, equestrian[3](earls_stables) -> c_equestrian[3](c_earls_stables)
    23:23:43.562 [data.invalid] [error] Target building level not allowed: Orcs of the Misty Mountains, citadel -> city, equestrian[3](earls_stables) -> c_equestrian[3](c_earls_stables)

    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10199, column 11
    Could'n find level name description string for trait(RingOne) level(Ring_One).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10200, column 21
    Could'n find description string for trait(RingOne) level(Ring_One_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10201, column 28
    Could'n find effect description string for trait(RingOne) level(Ring_One_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10208, column 11
    Could'n find level name description string for trait(RingTwo) level(Ring_Two).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10209, column 21
    Could'n find description string for trait(RingTwo) level(Ring_Two_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10210, column 28
    Could'n find effect description string for trait(RingTwo) level(Ring_Two_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10217, column 11
    Could'n find level name description string for trait(RingThree) level(Ring_Three).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10218, column 21
    Could'n find description string for trait(RingThree) level(Ring_Three_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10219, column 28
    Could'n find effect description string for trait(RingThree) level(Ring_Three_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10226, column 11
    Could'n find level name description string for trait(RingFour) level(Ring_Four).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10227, column 21
    Could'n find description string for trait(RingFour) level(Ring_Four_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10228, column 28
    Could'n find effect description string for trait(RingFour) level(Ring_Four_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10235, column 11
    Could'n find level name description string for trait(RingFive) level(Ring_Five).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10236, column 21
    Could'n find description string for trait(RingFive) level(Ring_Five_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10237, column 28
    Could'n find effect description string for trait(RingFive) level(Ring_Five_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10244, column 11
    Could'n find level name description string for trait(RingSix) level(Ring_Six).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10245, column 21
    Could'n find description string for trait(RingSix) level(Ring_Six_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10246, column 28
    Could'n find effect description string for trait(RingSix) level(Ring_Six_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10253, column 11
    Could'n find level name description string for trait(RingSeven) level(Ring_Seven).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10254, column 21
    Could'n find description string for trait(RingSeven) level(Ring_Seven_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10255, column 28
    Could'n find effect description string for trait(RingSeven) level(Ring_Seven_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10262, column 11
    Could'n find level name description string for trait(RingEight) level(Ring_Eight).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10263, column 21
    Could'n find description string for trait(RingEight) level(Ring_Eight_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10264, column 28
    Could'n find effect description string for trait(RingEight) level(Ring_Eight_effects_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10271, column 11
    Could'n find level name description string for trait(RingNine) level(Ring_Nine).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10272, column 21
    Could'n find description string for trait(RingNine) level(Ring_Nine_desc).
    23:23:45.281 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_character_traits.txt, at line 10273, column 28
    Could'n find effect description string for trait(RingNine) level(Ring_Nine_effects_desc).
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10691, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10691, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10809, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10809, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10810, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10810, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10820, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10820, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10821, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10821, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10833, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10833, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10834, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10834, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    23:23:45.281 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10875, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    23:23:45.281 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 10875, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16763, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16763, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16771, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16771, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16779, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16779, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16787, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 16787, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17720, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17720, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17721, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17721, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17730, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17730, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17773, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17773, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17774, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17774, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:23:45.296 [script.err] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17783, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:23:45.296 [game.script] [warning] Trigger parsing warning in mods/Third_Age/data/export_descr_character_traits.txt, at line 17783, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:23:45.296 [system.io] [info] exists: missing mods/Third_Age/data/export_descr_ancillary_enums.txt

    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3256, column 11
    Could'n find ancillary name string <ring_nazgula>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3262, column 17
    Could'n find ancillary description string <ring_nazgula_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3263, column 24
    Could'n find ancillary effect description string <ring_nazgula_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3270, column 11
    Could'n find ancillary name string <ring_nazgulb>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3276, column 17
    Could'n find ancillary description string <ring_nazgulb_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3277, column 24
    Could'n find ancillary effect description string <ring_nazgulb_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3284, column 11
    Could'n find ancillary name string <ring_nazgulc>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3290, column 17
    Could'n find ancillary description string <ring_nazgulc_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3291, column 24
    Could'n find ancillary effect description string <ring_nazgulc_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3298, column 11
    Could'n find ancillary name string <ring_nazguld>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3304, column 17
    Could'n find ancillary description string <ring_nazguld_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3305, column 24
    Could'n find ancillary effect description string <ring_nazguld_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3312, column 11
    Could'n find ancillary name string <ring_nazgule>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3318, column 17
    Could'n find ancillary description string <ring_nazgule_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3319, column 24
    Could'n find ancillary effect description string <ring_nazgule_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3326, column 11
    Could'n find ancillary name string <ring_nazgulf>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3332, column 17
    Could'n find ancillary description string <ring_nazgulf_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3333, column 24
    Could'n find ancillary effect description string <ring_nazgulf_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3340, column 11
    Could'n find ancillary name string <ring_nazgulg>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3346, column 17
    Could'n find ancillary description string <ring_nazgulg_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3347, column 24
    Could'n find ancillary effect description string <ring_nazgulg_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3354, column 11
    Could'n find ancillary name string <ring_nazgulh>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3360, column 17
    Could'n find ancillary description string <ring_nazgulh_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3361, column 24
    Could'n find ancillary effect description string <ring_nazgulh_effects_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3368, column 11
    Could'n find ancillary name string <ring_nazguli>.
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [system.io] [info] exists: found mods/Third_Age/data/ui/ancillaries/ZNazgulRing.tga (from: C:\Arquivos de programas\SEGA\Medieval II Total War)
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3374, column 17
    Could'n find ancillary description string <ring_nazguli_desc>.
    23:23:45.406 [script.err] [error] Script Error in mods/Third_Age/data/export_descr_ancillaries.txt, at line 3375, column 24
    Could'n find ancillary effect description string <ring_nazguli_effects_desc>.
    23:23:45.406 [system.io] [info] exists: missing mods/Third_Age/data/export_descr_advice_timing.txt


    I'll let the files available for download that I'm using of the Immortal Nazgul without bugs mod. If anyone could take a look I'll appreciate a lot.

    PS1.: I used winmerge to play with other mods but I didn't change Immortal Nazgul script.
    PS2.: There are others warning scripts like this => [game.script] [warning]

    Thanks.
    What mods are you using?

    Also I recommend this instead of that one in the opening post
    http://www.twcenter.net/forums/showt...18#post5404518

  11. #231

    Default Re: ERROR problem with Nazgul script????

    Quote Originally Posted by JuL14n View Post
    What mods are you using?

    Also I recommend this instead of that one in the opening post
    http://www.twcenter.net/forums/showt...18#post5404518
    Thanks JuL14n.

    I had paste export_ancillaries and export_VnVs files in data folder and not in data/text folder . This mistake caused those errors because I playied now and it's all normal... any error appear in system.log file anymore.

    My bug is solved.

  12. #232
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    Default Re: Immortal Nazgul Version 1.0 Released

    If you are still improving this mod could you make some chances:
    - Witch king is always faction leader, if its possible
    - Khamûl as heir and give him ''commander of norther troops'' ancillary and so that he start at dol guldur
    - If it's not possible to make WK always to be faction leader make so that nazguls are faction leaders(something like boosting their authority)

    I would like to see this with working with RC/RR.

  13. #233
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by Santeri View Post
    If you are still improving this mod could you make some chances:
    - Witch king is always faction leader, if its possible
    - Khamûl as heir and give him ''commander of norther troops'' ancillary and so that he start at dol guldur
    - If it's not possible to make WK always to be faction leader make so that nazguls are faction leaders(something like boosting their authority)

    I would like to see this with working with RC/RR.
    It's already included in RC/RR lore

    1. It shouldn't be possible to have Witch-King as a faction leader after respawn.
    2. That's possible, but more lorish if he spawn in mordor.
    3. In vanilla nazguls become factionleaders, but when their family tree is switched to teutonic (to make the faction mordor mortal), witch-king adopts a lot of orcs that become factionleader, even orcs
    without authority, the only possible way is to make a family tree.

  14. #234
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    Default Re: Immortal Nazgul Version 1.0 Released

    Yes I have it already on RC/RR, but I meant with this addons.

    1. That was what I thought too, but just want to be sure. If you give ''faction leader'' trait to him when hi respawns is there then two leaders or is it crash?

    2. Wasn't Khamul commanding Dol guldur after Sauron came back. At least hi was second in command and that way he should faction heir.

    3. So when I'm playing as mordor only possibility is to not adopt any orc. What if those orcs were only recruitable like in some mods bodyguard and general?

  15. #235

    Default Re: Immortal Nazgul Version 1.0 Released

    It's quite funny when you get an orc in thw WKs armour.

  16. #236
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by Santeri View Post
    Yes I have it already on RC/RR, but I meant with this addons.

    1. That was what I thought too, but just want to be sure. If you give ''faction leader'' trait to him when hi respawns is there then two leaders or is it crash?

    2. Wasn't Khamul commanding Dol guldur after Sauron came back. At least hi was second in command and that way he should faction heir.

    3. So when I'm playing as mordor only possibility is to not adopt any orc. What if those orcs were only recruitable like in some mods bodyguard and general?
    1. 2 factionleaders will result in a 1 hit 2 kills bug.

    2&3. Not possible with the mortal faction thing. While Mordor was undestroyable it was possible,
    but now the heir must be "under" Witch-King, if you avoid adopting orcs mordor is destroyed when
    Witch-King is dead.


    @evinmulligan: I know and I think I know how to fix it, but I'm not sure how many strat_models are allowed
    per faction.

  17. #237
    axnsan's Avatar Protector Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Hey, just a few things:

    - Mordor is way overpowered with all imoortal nazguls being there from the start. Why don't you make them spawn gradually like in vannila?
    - AFAIK, the character with highest authority is chosen as faction leader. So giving the nazgul trait +20 authority should work.
    - I think I know how to get rid of orcs getting WK strat model, just let me test it a bit

  18. #238
    JuL14n's Avatar Centenarius
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by axnsan View Post
    Hey, just a few things:

    - Mordor is way overpowered with all imoortal nazguls being there from the start. Why don't you make them spawn gradually like in vannila?
    - AFAIK, the character with highest authority is chosen as faction leader. So giving the nazgul trait +20 authority should work.
    - I think I know how to get rid of orcs getting WK strat model, just let me test it a bit
    - One word, Lore.

    - That's only for faction trees and no faction trees, doesn't work for teutonic I think

    - Add one more stratmodel, change witchkings stratmodel to an orc, and to the new stratmodel add witch-king. And put Effect Level 4 on the witchking trait.
    But as I said, I don't know if it is possible to add one more strat model

  19. #239
    axnsan's Avatar Protector Domesticus
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    Default Re: Immortal Nazgul Version 1.0 Released

    Why all that useless work? Just remove effect level 2 from the FactionLeader trait(-> no more orcs with wk model) and give it to some special trait only the WK has.

  20. #240
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    Default Re: Immortal Nazgul Version 1.0 Released

    Quote Originally Posted by axnsan View Post
    Why all that useless work? Just remove effect level 2 from the FactionLeader trait(-> no more orcs with wk model) and give it to some special trait only the WK has.
    Because all factions use the factionleader trait?

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