It doesn't make any sense (to me) for soldiers who don't get hit by an arrow to stop rushing, yet they do, giving archers a huge advantage in the kiting "skirmish" tactic.
So how do I make the whole unit keep rushing with only dead soldiers stopping/falling over?
It's lame. Every time a volley of arrows hit, every single soldier does this wierd little pause > 360 degree turn while waiting for they guys who got hit to catch up > resume forward progress.
I want them ALL to charge unless they are DEAD.




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