Hello Ladies and Gentlemen:
Since this is not a Submod I'm posting here for a few days.
(Tune up is needed for the Battle AI in TATW XBAI)
I want to clear one thing up right now, because I have been looking at some of the forums, and am rather disappointed in some things being said, on this board and in the sub-forums it seems XBAI 3.2 is not performing as well as we need it to.
You guys also need to know that I was unable to tweak, or test XBAI in TATW, at all..before it's release. I was busy elsewhere and on vacation. So what you have is an untuned XAI 3.2. That is now going to change, and an open beta of 3.4 is going to commence very soon.
So if you guys want to get on with this, give feedback in the XAI Submod-forums.. This project will be based purely off of your interest.
What makes a great mod, the sum of it's parts... There are many parts here, and many things need balanced. XAI is just one small gear and if you think that any one mod is the "Golden Goose" you would be mistaken, it is the combination, and error free programming that makes a great mod..
I will have 3.4 XBAI ready for installation into this mod very soon! (Friday maybe sooner) all I need are RELIABLE testers that can give me feedback for a few weeks. I am opening up a BETA in the XAI forums, because I am doing other projects too. After we balance the Battle AI, we will also incorporate the XCAI. A new Campaign AI that will take some time. We will start with the basics and work our way up.
I still do not have the time to fully dedicate to testing on this mod that is needed. So, I am asking for your help in doing so. Because of the radical nature of this mod, it may take us a bit to get it balanced with this and future EDU's.
I would like you guys to get the best experience out of the Xai and TATW, but it is upto you to help.
XBAI 3.4 OPEN BETA FOR TATW HERE:
Thank you
Xeryx





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