First off, I would just like to say THANK YOU to the Third Age Team. This is far and away the finest mod I've played on the Med 2 Total Wa engine.
More than that, you can tell some love and artistry went into this. There was a great deal of love for Tolkiens material; for accuracy, and even for balance. Truly a work of art, and an incredible achievement. I'm enjoying my campaign now.
THANK YOU!
Hopefully this will not seem likeing; just suggestions for a few new units which I'm guessing you've probably seen in the forums before. I know additional things might be coming to the for later on and hopefully this might give a few ideas for some new units.
1. Dwarven Battle Ragers : Basically Dwarven Light Infantry. Dwarves who choose to wield an axe in each hand; and who possess fantastic speed and endurance over short distances. Justification for this would be in LOTR Movie franchise; Gimli often chose to wield 2 axes simultaneously. Clearly this was a fighting style in use for the Dwarven Kingdoms.
2. Dwarven Shortbowmen / Hunters: The shortbow was not wholly foreign to Dwarves. In The Hobbit; Thorin and some of the other Dwarves used the shortbows supplied to them with some familiarity; even if they were rather inept with them. Point is; they clearly didn't state it was "un Dwarven" to use a bow or that them shooting dear was anything strange. These should be mediocre AT BEST.
3. Dwarven Pony Riders : The worst Cavalry in Middle Earth. These are the dwarves who are so skillful in horsemanship that they manage to stay on their ponies. Thats about the best that could be said of them. Very little charge bonus. Best not to use for any other purpose than chasing down fleeing Snaga. Inspiration for this come, again, from the Hobbit.




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