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Thread: Tech Support for the Rights of Man

  1. #41
    Twitchy's Avatar Miles
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by sage2 View Post
    Err... I'm not sure what I can do here. This sounds like a problem you might refer to Steam technical support, the CA tech support board on twcenter.net tech support.
    Well i was able to uninstall finally. Took me a day to cause enough errors that one would negate the other.

  2. #42

    Default Re: Tech Support for the Rights of Man

    I find that the mod music will stop sometimes and the vanilla track will take ahold.

    I'm playing windowed and alt-tab alot which I get a inkling might be the heart of the issue. I'll have to consciously pay attention to the moment the music changes next time.

    Also, I find my shift button stops working at some points when I play, campaign or battle regardless. It seems to have started to occur around the time I moved my teamspeak button (which I don't have on alot so that should be interfering)

    This is most likely a game issue that shouldn't be mentioned here, but I don't read the rest of this board so it would help me greatly if someone could help me with this if they have the time to.

  3. #43
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Beastro View Post
    Also, I find my shift button stops working at some points when I play, campaign or battle regardless. It seems to have started to occur around the time I moved my teamspeak button (which I don't have on alot so that should be interfering)
    One thing you could try is to go to Steam settings. In the options there is a setting for a key command "Push to talk". Try disabling it and see if it helps.
    Rock 'n' roll is the only religion that will never let you down

  4. #44
    Dayman's Avatar Romesick
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    Default Re: Tech Support for the Rights of Man

    I have a question: how can I change the Dutch Infantry texture to one that is in the UP retexture project, as well as changing the reserve infantry to the AOR Dutch Infantry texture?

    A little clearer:

    I want the current Dutch Line infantry texture replaced by the new texture in the united provinces retexture project

    Then I want to change the dutch reserve infantry texture to use the one I'm replacing with the texture project one.
    Last edited by Dayman; May 22, 2009 at 06:58 PM.

  5. #45

    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Johan217 View Post
    One thing you could try is to go to Steam settings. In the options there is a setting for a key command "Push to talk". Try disabling it and see if it helps.
    I don't have it set to push to talk nor have I use Steam voice chat at all so I haven't fiddled with any of it's settings.

    It's a really annoying bug as it's comes and goes, but the going takes so long and is so random it's just quicker to save the game and restart the client.

    But when it occurs during a battle......

  6. #46
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Boeing View Post
    I have a question: how can I change the Dutch Infantry texture to one that is in the UP retexture project, as well as changing the reserve infantry to the AOR Dutch Infantry texture?

    A little clearer:

    I want the current Dutch Line infantry texture replaced by the new texture in the united provinces retexture project

    Then I want to change the dutch reserve infantry texture to use the one I'm replacing with the texture project one.
    Skin packs in Mod format:
    - Simply enable the pack on top of TROM with ModManager

    Skin packs in Patch format:
    - Open the pack with PackFileManager and change Pack Type is set to Mod.
    - Then enable it on top of TROM with ModManager

    This will change the textures of the named units to the ones in the skinpack.

    Changing the skins of reserve units isn't too difficult, but you need to know how to work with PackFileManager. You need to copy the textures euro_line_infantry_etc in the pack and rename them to aor_line_infantry. Then they should show up for all your Dutch line units in Trom.
    Last edited by Johan217; May 23, 2009 at 03:05 AM.
    Rock 'n' roll is the only religion that will never let you down

  7. #47

    Default Re: Tech Support for the Rights of Man

    Immediate CTD as soon as grand campaign is selected. Anyone else experience this?

    I also have Regalia of nations and A Proper Empire, perhaps those are the source of the problem?

  8. #48
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Fux View Post
    Immediate CTD as soon as grand campaign is selected. Anyone else experience this?

    I also have Regalia of nations and A Proper Empire, perhaps those are the source of the problem?
    A Proper Empire will cause conflicts with TROM. They are both gameplay mods that change the same set of files. You can only have either APE or TROM installed.

    Regalia of Nations should not cause any problems with TROM, except their flags pack, which also modifies the campaign file (startpos.esf). This would explain your campaign crash.
    But the sounds, skins and effects can be used without problems.
    Rock 'n' roll is the only religion that will never let you down

  9. #49

    Default Re: Tech Support for the Rights of Man

    Thank you very much.

  10. #50

    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Fux View Post
    Thank you very much.
    If you're looking for a flags pack, take a look at Spanky's 1.2 Realistic Flags. They are absolutely outstanding.

  11. #51

    Default Re: Tech Support for the Rights of Man

    Hey!

    Sadly I've got a problem with TROM. I can start the game and
    play land battles as well as campain game, but if I try to save
    the game or to end the turn the game crashes to desktop.
    Additionally the media-, the music-, the sound- and the smoke-
    mods do not work.
    I installed everything as described in the txt-file and tried to run
    the mod with and withod the modmanager. I can't find the
    reason for my problem. I reinstalled the game but even this
    didn't help.

    I'm using the german version of E:TW and never had a problem
    with other mods (e.g. Darthmod, Smoke&Sound mod or Regalia
    of Nations).

    I hope you can help me.

    (BTW: Great mod, as far as I can see! Keep up the good work!)

  12. #52

    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by siedasm0n View Post
    Hey!

    Sadly I've got a problem with TROM. I can start the game and
    play land battles as well as campain game, but if I try to save
    the game or to end the turn the game crashes to desktop.
    Additionally the media-, the music-, the sound- and the smoke-
    mods do not work.
    I installed everything as described in the txt-file and tried to run
    the mod with and withod the modmanager. I can't find the
    reason for my problem. I reinstalled the game but even this
    didn't help.

    I'm using the german version of E:TW and never had a problem
    with other mods (e.g. Darthmod, Smoke&Sound mod or Regalia
    of Nations).

    I hope you can help me.

    (BTW: Great mod, as far as I can see! Keep up the good work!)
    Hmmm... that's weird. Two things you might try:
    1) Have you tried LT Chamber's mod manager?
    and
    2) What happens if you remove trom_text.pack from the \data directory?

    Also, you did overwrite the old campaign files with the startpos.esf and the .lua file?

  13. #53

    Default Re: Tech Support for the Rights of Man

    Yes I used Lt's Mod Manager and it did not work but deleting
    the text.pack worked. Now I am able to play your glorious mod.

    Sadly all "special" units from your mod are now called like their
    vanilla counterparts, so I've got two different Prussian Lineinfantrymen.
    Better than nothing though.
    Thanks for your help!

  14. #54
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by siedasm0n View Post
    Yes I used Lt's Mod Manager and it did not work but deleting
    the text.pack worked. Now I am able to play your glorious mod.

    Sadly all "special" units from your mod are now called like their
    vanilla counterparts, so I've got two different Prussian Lineinfantrymen.
    Better than nothing though.
    Thanks for your help!
    If you send me a copy of your localisation.loc file, I could add the missing strings. They would be in English of course, but they should show up. Then we just need someone to translate them into German.
    Rock 'n' roll is the only religion that will never let you down

  15. #55

    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by Johan217 View Post
    If you send me a copy of your localisation.loc file, I could add the missing strings. They would be in English of course, but they should show up. Then we just need someone to translate them into German.
    If you tell me where to find it I would send it to you and translate it with great pleasure.
    (Don't worry, my German is a lot better than my English. )
    Last edited by siedasm0n; May 29, 2009 at 04:31 PM.

  16. #56
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Quote Originally Posted by siedasm0n View Post
    If you tell me where to find it I would send it to you and translate it with great pleasure.
    (Don't worry, my German is a lot better than my English. )
    ..\Steam\SteamApps\common\empire total war\data

    open the file patch_de.pack (patch_en.pack if you have English version, patch_fr.pack for French) with PackFileManager and go to

    ..\text\localisation.loc
    click "export tsv"

    Send us the .tsv file.
    Rock 'n' roll is the only religion that will never let you down

  17. #57

    Default Re: Tech Support for the Rights of Man

    I am having some trouble with an older mod conflicting with TROM. I thought I had removed the older one. If anyone is running ETW Vanilla + TROM only, could I please see a list of which files are meant to exist in the XP empire total war\data\ folder? Thanks in advance.

  18. #58

    Default Re: Tech Support for the Rights of Man

    Nevermind - I got it sorted.

  19. #59

    Default Re: Tech Support for the Rights of Man

    Hi guys. Newbie here. It says on the installation guide

    "1) Extract the all the .pack files from both Part 1 and Part 2 to your data directory, usually:
    [drive]:\Program Files\Steam\steamapps\common\empire total war\data"

    Problem is that I don't have this directory, probably because I loaded my latest patch through torrent. Will there be a problem? Hopefully not, I am eager to play your MOD already.

    Cheers..

  20. #60
    Johan217's Avatar Campidoctor
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    Default Re: Tech Support for the Rights of Man

    Where did you install Steam? In any case, the part "\Steam\steamapps\common\empire total war\data" will always be the same. It is important that you install mods in the "Data" directory, otherwise they will not show up.
    Rock 'n' roll is the only religion that will never let you down

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