Hi!
Just wanted to let you know of a little hack that lets you disable any handicaps associated to difficulty level. It may be useful for testing the balance in your mods.
You need to change your preferences file. Change the campaign difficulty to a value that doesn't exist, such as 4. That will make the game ignore any bonuses and maluses on the difficulty level. You can do the same for battle difficulty.
THIS COMES WITH NO GUARANTEES! It may cause game crashes. It is not a supported feature. It may stop working at some point. Do this at your own risk!Code:campaign_difficulty 4; # campaign_difficulty <int>, Sets the handicap for campaigns. Positive gives advantage. -2 is vhard, -1 is hard, 0 normal, 1 easy #




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