Results 1 to 6 of 6

Thread: modding difficulty

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default modding difficulty

    I have read some where that it is possible to mod difficulty.
    Can some one tell me what files shud i edit if i wanted to change them like how more or less morale have the same unit on ai side and so on?

  2. #2
    Userpro's Avatar =RAE= HostedMod Creator
    Join Date
    Jul 2008
    Location
    regno germanicum, teutonical forest
    Posts
    1,673

    Default Re: modding difficulty

    There are two possibilties to do so.
    First method is a little script (like in kingdoms) in X:\Medieval 2 Total\data\world\maps\campaign\imperial_campaign\campaign_script.txt
    and second (for advanced modders only) ......
    is the ai files; descr_campaign_ai_db.xml and descr_campaign_db.xml in the data mainfolder.
    Visit our TWC M2TW-Kingdoms Hosted Mods Forum for...

    !!! RAE Development stopped --- read last Statement here !!!
    M2TW-Kingdoms Mod Creator REDEO AD EXORDIUM ( RAE )
    Progress: 95% internal final beta release - 85% official release
    RAE TWC-Wiki Eagle Standard interview ... RAE.net Homepage ... RAE TWZ-Germany
    Proudly Sega & Steam Boycotter since ETW! See why here or this petition
    Sorry for bad english here, there and in my tutorials > advanced horde invasion & hide/unhide stratmap-ui & Beginners modding



  3. #3

    Default Re: modding difficulty

    i have looked at the descr_campaign_ai_db.xml and descr_campaign_db.xml files but found only how the ai behaves in combat didnt found those bonuses that they get in combat can you please tell me which lines change that?

  4. #4
    Userpro's Avatar =RAE= HostedMod Creator
    Join Date
    Jul 2008
    Location
    regno germanicum, teutonical forest
    Posts
    1,673

    Default Re: modding difficulty

    In vanilla such lines wasn't added. It's a really complicated work to add them. I recommend you to download and examine to see how others have implemented them, f.e. Xeryx Xai files.
    Last edited by Userpro; May 05, 2009 at 09:20 AM.
    Visit our TWC M2TW-Kingdoms Hosted Mods Forum for...

    !!! RAE Development stopped --- read last Statement here !!!
    M2TW-Kingdoms Mod Creator REDEO AD EXORDIUM ( RAE )
    Progress: 95% internal final beta release - 85% official release
    RAE TWC-Wiki Eagle Standard interview ... RAE.net Homepage ... RAE TWZ-Germany
    Proudly Sega & Steam Boycotter since ETW! See why here or this petition
    Sorry for bad english here, there and in my tutorials > advanced horde invasion & hide/unhide stratmap-ui & Beginners modding



  5. #5

    Default Re: modding difficulty

    thanks

  6. #6
    Userpro's Avatar =RAE= HostedMod Creator
    Join Date
    Jul 2008
    Location
    regno germanicum, teutonical forest
    Posts
    1,673

    Default Re: modding difficulty

    I'm glad if i could help you out a little bit, with your realy difficulty to answer question!
    Visit our TWC M2TW-Kingdoms Hosted Mods Forum for...

    !!! RAE Development stopped --- read last Statement here !!!
    M2TW-Kingdoms Mod Creator REDEO AD EXORDIUM ( RAE )
    Progress: 95% internal final beta release - 85% official release
    RAE TWC-Wiki Eagle Standard interview ... RAE.net Homepage ... RAE TWZ-Germany
    Proudly Sega & Steam Boycotter since ETW! See why here or this petition
    Sorry for bad english here, there and in my tutorials > advanced horde invasion & hide/unhide stratmap-ui & Beginners modding



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •