So I played EB 1.2 for the first time recently, but I was pretty skeptical as I heard that the script slows the game down loads. I found, however (I think they refined the script in 1.2), that the game ran very quickly, perhaps a tiny bit slower than RS (loading times, that is).
It seems to me that one of the main reasons for not using a script was because of performance and game slow down, but as this no longer seems to be affected as much (i.e. no 5 minute loading times) is there any reason not to have a script? It will take more work, but the amount of features you can add in with a script (4tpy, multiple reforms for all factions, triggered events / invasions etc) surely mean that it's worth considering?





Reply With Quote
















