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  1. #1
    saamohod's Avatar Tiro
    Join Date
    May 2008
    Location
    Unoccupied Ukraine
    Posts
    260

    Default Rivers...

    It's quite obvious that the following issue is not only TATW's problem. Still I hope there must be some ways, including in TATW, to correct it.
    Why normal (thin) rivers have to be crossed only in bridge-places, while wider custom-made rivers can be crossed in any place (well, if it's not too wide of course)? A good example is river Anduin, which can be jumped-over in many places...
    I know that it happens because "water model" is used to create wider-than-normal rivers, not "river model". And "water model" of insufficient width can be disregarded by an army and jumped-over.
    Any solutions?

    Thx
    Last edited by saamohod; May 02, 2009 at 10:26 AM.

  2. #2
    Ketchup's Avatar Senator
    Join Date
    Jan 2007
    Location
    London (well around there anyway...)
    Posts
    1,420

    Default Re: Rivers...

    The crossing of the Anduin is manually created by the mapper (King Kong in this case). It is called a 'land-bridge' If you wanted to, you could make the Anduin completely uncrossable. I would definitely like the land-bridge at the mouth to be taken out, but don't mind the one at Cair Andros staying in.

    Roma Surrectum 2.0 Team Member
    R.I.P Calvin

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