AVE Generals!!
My Tips:
1- disband all unnecessary units (e.g. 1 or 2 unit of town guard in every city *cheap*), make up your armies with efficent units (balance low cost vs how strong units are, e.g. try to limit number of mercenaries), not more armies than needed (before Marius I field about 7 or 8 legions only). Get rid of some cavalry ...
2 - focus on economic building on all settlements except one or two for military buildings. Road, Farming, Trade, Port. Academies! That will make income strat ticking
3 - control the sea east of Italy. The trade gives a huge boost to your economy. Arretium and Tergeste will pay for several legions! But care with the Greeks and the germanes . Get ready!!!
4 - Take Greece asap after clearing Italy. That will boost your econmy even further. In my case I start to get trouble spending money at this point ...
5 - avoid taking settlements bordering Germania for as long as possible. Gauls will send stack after stack to Italy. It is hard enough to fight them off. If Germania joins in you need to field more than double amount of armies and you will have trouble re-fitting your legions.
6-Taxes are a valuable asset to your profits, and should be used as such: when the city is happy, raise your taxes as much as you can (preferably to very high) without losing the ‘green face’. This will boost your income, decrease population growth, and give you room to decrease taxes when a city has to cope with riots.
7- Belive-me, Money is the most important thing in SPQR next to the battles. So make sure you earn as much as you can every turn, and try to save some money in the beginning, as you will be needing it to fund your troops later on, believe me. Don’t spend every denarius you earn!
Grow a sizeable treasury to safeguard your own future.
8- Development of cities: Cities must be developed and managed according to their function: a city with large income will be best off with a governor that has several ‘management scrolls’. Also the building queue should consist of buildings that augment the city’s income above anything else.
This is known as making a city a ‘financial center’
Contrary to that, you also have the kind of city with less income and a less good strategical position for finance. Although taxes should be dealt with as stated earlier, you should build mostly military structures in this city, and use this place to churn out your armies.
Of course, how you use this concept, is purely based on the position of the city: for example, if you have conquered a city, and it is well-suited for a financial purpose, but it’s bordering your enemy’s territory and under risk of attack, do not fulfill its financial purposes yet. It should be used as a military base for that stage of the expansion, with the proper defences.
9- After the conquest of the city: When conquering a city, you must adapt it to your faction: destroy buildings that are not of your culture and replace them with your own, as this culture-difference can become troublesome in the future. And after that –this should always be done- build main functions such as roads and proper walls before developing it further.
I hope it has helped....Good Luck General!!![]()





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