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  1. #1
    Achilla's Avatar Vicarius
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    Jan 2008
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    Poland
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    Default Attack/Death Animation Bugs

    I'd like all people to volunteer and help me determine if there are any more bugged animations/units in the game.

    Check my post in the SPOILER for reference!

    Your help is most needed, I can't do that alone!
    Spoiler Alert, click show to read: 

    Quote Originally Posted by Achilla View Post
    I'm most shocked that nobody has noticed it already, so here it goes ... heavy load of TERRIBLE ANIMATIONS BUGS !!!

    I. DWARVES

    a) death animation bug (dwarves that are being killed by special animation/finisher move from the enemy GET BIG before death and their CORPSE IS BIGGER THAN NORMAL, screenshot for reference)
    Spoiler Alert, click show to read: 




    b) dwarves attack animations bug - bugged one handed/two handed axes, possibly swords but not sure since I tested every unit only twice in skirmish - the problem is that the dwarves using SOME of attack animations in melee GET BIGGER while performing the skill (it's not my obsession, it's a fact ;s)

    list of 100% bugged units:

    - Iron Crossbowmen (melee)
    - Axe Throwers
    - Dwarven Axemen
    - Axemen of Eriador

    screenshots for reference
    Spoiler Alert, click show to read: 





    II. Snaga

    a) death animation bug (occasional big corpses, getting big on occasional final blow animations dealt by enemy; similar case as with dwarves)

    Not sure if they get bigger while attacking, I didn't test them thoroughly. You will have to make a lot of skirmish fights and determine this.

    b) Snaga Skirmishers hold their javelin upside down and use throwing animation similar to axe throwing, not javelin throwing

    c) Snaga Archers pool out arrows in the sky like some homing/ballistic missile ... fix this pls, it's ridiculous (projectiles.txt)

    III. Goblin

    a) check them for attack and death animation bugs - I haven't tested them thoroughly and as such can't say once and for all if any goblin unit is actually bugged in some way

    IV. Orcs and any models different in height/shape than vanilla human soldier

    Check every faction for this kind of bugs, I am only one and don't have all the time in the world to stare at each unit for 20-30 minutes to determine if the bug exists or not.

    IMPORTANT: I haven't tested halberd/pike units on walls (the ones that have secondary weapon) in order to determine if they are bugged or not. You will have to test it on your own!
    Man is but a shadow of his former self, encased in feverish delusions of grandeur.
    Ignorance is your shield, knowledge is your weapon.
    Heart without reason is stupid, reason without heart is blind.


  2. #2
    Achilla's Avatar Vicarius
    Join Date
    Jan 2008
    Location
    Poland
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    Default Re: Attack/Death Animation Bugs

    BUMP.

    Blind or lazy?
    Man is but a shadow of his former self, encased in feverish delusions of grandeur.
    Ignorance is your shield, knowledge is your weapon.
    Heart without reason is stupid, reason without heart is blind.


  3. #3
    saamohod's Avatar Tiro
    Join Date
    May 2008
    Location
    Unoccupied Ukraine
    Posts
    260

    Default Re: Attack/Death Animation Bugs

    I believe it's some kind of dwarven magic that makes them bigger... Or they are dwarves-mutants, a cross breed between dwarves and humans...

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