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Thread: Third Age TW - DLViscussion thread...

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  1. #1

    Default Third Age TW - DLViscussion thread...

    Hey DLVers,

    Like me, you might play the wonderful TATW. Hats off to them! My contribution to KK and team's marvelous Middle Earth mod are the symbols - as enjoyable to do as the DLV set. Third age TW is really immersive. I've been busy on the expanded edition; Divide & Conquer. The next release of DAC is going well but in need of more skilled modders. We are looking for;

    - Skilled texturer / modeller
    - Weapon switcher
    - Another scripter would be nice too.
    Archaon is waaaaay busy.

    Feel free to join our custom forum and get involved... :
    http://dacmod.forumotion.com/forum.htm


    Hope this finds you well,

    Sir Lord Tolkius*Bombadil Pope Swell-guy IIIrd
    Last edited by Tokus*Maximus; July 07, 2009 at 04:49 AM. Reason: Spelling and prose...

  2. #2
    Kjertesvein's Avatar Remember to smile
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    Default Re: Third Age TW - DLV mini-mod version...

    That would be silly & malignant. Think of all the the people loosing there jobs.
    I have tried the battles, and i'm not impressed. My general died in the first charge... come ON! Cavalry stops right before charge within a secound, and with no animation.
    And I know Rohan is a cavalry faction, but it's the same old, same old, steam enginge... and every time I think of DLV.... my precious....

    The list goes on...and on... would be pretty cool to have a DLV LOTR, right beside Britannia, Americas,....etc... I bet it would dominate the whole scene.
    Last edited by Kjertesvein; April 30, 2009 at 09:53 AM.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  3. #3

    Default Re: Third Age TW - DLV mini-mod version...

    Quote Originally Posted by Blackleaf-Wille View Post
    That would be silly & malignant. Think of all the the people loosing there jobs.
    I have tried the battles, and i'm not impressed. My general died in the first charge... come ON! Cavalry stops right before charge within a secound, and with no animation.
    And I know Rohan is a cavalry faction, but it's the same old, same old, steam enginge... and every time I think of DLV.... my precious....

    Heh, hardly fair to judge TATW on their very first release, and a lot of problems were fixed in a 1.1 patch. DLV has been around for months, TATW for a few weeks. Give it some time


  4. #4
    Ahlerich's Avatar Praeses
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    Default Re: Third Age TW - DLV mini-mod version...

    why not. that time hard diplomacy between good and evil at least would make sense. offend the nobility i personally would disable but in general i guess that could be fun

  5. #5

  6. #6

  7. #7

    Default Re: Third Age TW - DLV mini-mod version...

    Wow! that's quite an addict stack! Heh.

    I'll do some asking around this month while I rework the faction symbols a bit. Once I post up a Tokus mini- mod with those new symbol set, any of you chaps working on a Difficult Logic Version on TATW; feel free to use that thread for your stuff - we can bind it all together in a single release version and float it on the mini-mod section.

    I imagine a lot of goodwill towards DLV would incur - I now play both games happily!

  8. #8
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: Third Age TW - DLV mini-mod version...

    Quote Originally Posted by Tokus*Maximus View Post
    Anyone up for a DLVesque mini-mod for the marvelous TATW? I'm doing new stuff for it and wonder who also cooking up a TATW mini-mod?
    Very nice idea Sir Tokus!

    I would be glad to help anyway I can.
    Cheers
    Agis
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  9. #9
    Kjertesvein's Avatar Remember to smile
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    Default Re: Third Age TW - DLV mini-mod version...

    Suggestion for front picture Maybe add some names to the characters.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  10. #10

    Default Re: Third Age TW - DLV mini-mod version...

    hi!

    i have played a bit of third age this days
    (mostly because i just cant play dlv with taijis files quite broken, and vanilla dlv having a very old version without lots of new units...
    so i have to wait till a good taijiīs release is up...)


    first, i want to let everyone know this, because it is quite groundbreaking, DARTH and POINTBLANK are doing the battle stuff from ground zero!!
    go check the minimod section, at the mithrandir edu thread if you cant believe me.

    how much time you think those two will lose until a good, well rounded, version is out? i will give them a week just because i guess they are human..
    (and right now, you can download a good EDU from mith, plus a fix on cavalry by pajomife, the link is on mith first post
    the upgrade is way notorious)



    but campaign wise... i found it a bit boring. i am playing harad and the place where i got all my fun is at sea!! not that gondor has shipped troops,
    that wont happen, but sea war itself is epic.

    but i need the sea war because my ports HAVE to be free. i have no other income from my almost 15 towns...
    and i almost cant hold my economy with only two stacks of almost peasantry troops. from turn one i had to
    say no to adoptions every turn, just to avoid more upkeep!
    my family got decimated by saurons agents (aka inquisitors)... but thanks to that i am not in the red...
    even though i have built only ONE building that was not economic related.

    anyway, my own problems with harad economics out of the way, i had no need to keep family at cities. they will give almost no bonus to economy except in counted exceptions, and they dont cost me to have them in the battlefield or siegin, so i have to send my governors to work their way as heavy cav.
    and they SUCK at heavy cav... lol XD... inquisitors kills them by the unit with a single move...


    in the only matter that i didnt miss DLVs scripts was when i started to set all my territory under the light of truth... i mean.. i have planted about 100 post towers... the territory is plain immense. oh, and neither your characters nor boats have moving speed at all.
    i believe i had about 10 generals running around my territory planting towers for about 15 turns.
    if DLV were on, i would never have got to turn 16..

    they just crawl around. 5 turns to go from city A to neightbouring city B that has a rebel stack near...


    anyway.. right now, TATW needs a lot of fixing and love at campaign time..







    all in all, i believe that DLVīs script in third age should only be true if third age posts a main forum sticky with this version,
    if it is included in normal third age edition or if it is stuck to the minimod sections, i would feel ashamed.

    tweaking dlv to work ok in third age must be quite hard. (just taking note of the few stuff i mentioned, a lot of economic tweaking,
    plus a lot more speed for characters, etc... means a lot of testing!)

    since there is no real competition between TATW and DLV, because one aims for realism and the other for fantasy,
    i think a merge with both options ought to be incredible, but charging all that merge in the back of repman alone is not fair
    if both teams gathered to make it, third age would earn a "very difficult" setting for advanced players, while DLV would get a
    "fantasy world" thats also very engaging (and a new world in graphical awesomeness, you have to check out those trolls mowing people around, all covered in blood...)
    Last edited by ivanhoex; May 02, 2009 at 11:20 AM.

  11. #11
    Tiro
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    Default Re: Third Age TW - DLV mini-mod version...

    So TA:TW is very pretty but doesn't have much under the hood you are saying?

  12. #12
    Omar Nelson B.'s Avatar Senator
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    Default Re: Third Age TW - DLV mini-mod version...

    It's still in the baby step stages man. No mod is ever perfect the fist go around. Plus, with all of the hype, Im sure that the TATW will let the people settle and then start turning out patches and fixes.

    But short answer is, yes, TaTw lacks some of the scripting and muscle that DLV has. There is plenty of potential though and a huge following.
    "Ours is a world of nuclear giants and ethical infants." Omar Bradley
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  13. #13
    Tiro
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    Default Re: Third Age TW - DLV mini-mod version...

    I suppose I was being a bit unfair with that statement I made. All I was inquiring about if it had more going for it campaign wise compared to vanilla MII:TW?

  14. #14

    Default Re: Third Age TW - DLV mini-mod version...

    every one of my 18 generals has a negative income trait, most of them are ignorants of one level or the other... it sucks!!!

    and orcish factions are steamrolling all others thanks to autocalc vices

    anyway, pb is working really fast and there is a quite ok EDU right now

  15. #15
    Ahlerich's Avatar Praeses
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    Default Re: Third Age TW - DLV mini-mod version...

    just consider it a open beta. it is no where close to FATW now i agree. i am pretty sure it will get there. darths cavalry fix, miths edu file, some extra portareaits... all steps into the right direction. this mod is hard in its own way for many factions and i assume if dlv stuff will be put ontop of it it will be unplayable for many factions. i think.

  16. #16

    Default Re: Third Age TW - DLV mini-mod version...

    I was up for new events like... the stuff I did with Drakken (and was going to do with Harry for Europa until his old machine died)... When a faction conquers a territory or a faction looses one. New Third age crowns at capitals, territorial crests for each region, etc. Should any of you addicts be thinking of anything along those lines, let me know and I'll combine my Tokus art*patcher I'm beginning to grow on my home game version.

    I'm not suggesting we take DLV - lock, stock 'n' smokin' barrels - and force it into TATW. Just create new event thingies and whatnot that have a DLV 'glow' about them.

    Oh, M2TW platform has got even more interestin'...!

  17. #17

    Default Re: Third Age TW - DLV mini-mod version...

    tokus, haradīs battle UI was made by you? it is quite beautiful.. (it can as well be vainilla, since i have never played vainilla but once, with venetia)




    also, according to mith ballancing thread, harad is not a playable faction, which is frustrating, since i have started a harad campaign about 5 times now..

    i really wanted to play with those lunatics..




    anyway, i am arguing around with them, lets see if i can get them to make the battle actually funnier, because right now is coming from a mess but going to be more of the same
    (so disregard my first impulse of being happy about PBīs aportation... he has a wrong point of view about unit ballancing and probably that wont change)
    Last edited by ivanhoex; May 04, 2009 at 12:43 PM.

  18. #18
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    Default Re: Third Age TW - DLV mini-mod version...

    As a game it really seems to be coming together very nicely, I've had a little bash at a campaign, I'm quite impressed with the art, the map and some of the voice acting.... the very fact that it has voice acting at all is fantastic!

    The units look excellent, some really nice texture work there.

    The factions are well-thought out and so far it seems they are well implemented.

    PB's work on reballancing the units has me sighing with relief, he's really doing an excellent job of it. Plus he's going to implement something like the RR he did for SS, really great work.

    Germanicu5 is doing BAI as a submod (as am I) but he seems to be making further progress regarding using scripting to affect the AI, hopefull TA:TW will have a system of randomly alternating AI files. Which means you might have to change tactics battle by battle - which would be awesome.

    All in all it really is an excellent game, of course it could do with some of Repman's genius - it lacks DLV's unfathomable depth - but as it stands, it's shaping up very well so far.

  19. #19

    Default Re: Third Age TW - DLV mini-mod version...

    as taijis says, PBīs work has gotten better rounded and its more likely playable right now
    (with lesser difference between factions that made some factions unplayable before)
    plus the new BAIs minimods are a promise to change the vanilla experience into something actually funny (not just eye candy)


    but in campaign, it still needs lots of DLVīs caring.

    but its huge scale (like for example starting with more or less 14 settlements if you play harad) may force the hand of DLV modders.

    i had to plant around 40 towers to enlighten my harad territory. and i am almost always broke.. well maybe i am repeating myself, i should reread my old postings..

    anyway, making DLV features merge with TATW means a lot of testing time.

  20. #20
    Ahlerich's Avatar Praeses
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    Default Re: Third Age TW - DLV mini-mod version...

    yeah at start you dont have much money as harad on vh/vh. if you focus on building economy first combined with slow advancement north it gets better soon.

    on the other hand once i got close to minas morgul i got attacked by mordor. i can only afford 2 good stacks while mordor comes at me with 2 ful stacks and a total of about 10-12 troll units with some olog hai. in other words..5 more rounds and i ll have no army no more and one province less. i assume i ll have to start over on h/vh

    harads hunits are beautiful though. the most beautiful ones i have seen so far.

    too implement dlf feats really would have to be done carefully as tatw as it is gives you a challange already with some factions( tight economy, trolls, etc) simply adding the field cost script into a otherwise unchanged tatw would probably kill the gameplay. re introduction of merchants or adding many ressources could counterbalance that but yeah..adding dlv feats would create the necessety to balance it out by adding new stuff.
    Last edited by Ahlerich; May 10, 2009 at 04:00 AM.

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