Well, I've been hard at work the past couple of days to impliment and develope a few changes. After getting some feedback from my previous thread, I've finally learned everything about modding I needed to in order to complete and release this small submod. The goal is to get rid of a few oddities that existed in some of the files, add a few things that make me happy, and add a few new units that are, technically vinilla, just dismounted versions. I'll explain below what I included, and how I balanced the campaign map by keeping things and the code extremely simple.
However, I've made several variations to this mod, and am putting up a poll on which elements I should release. But first some screenshots of the new units! (though I can't take credit for the units themselves, they were made by Pawel the Crusader and can be found here http://www.twcenter.net/forums/showt...npack+crusades ) and some things I borrowed from Dismounted Orders Mod http://www.twcenter.net/forums/showthread.php?t=81042 (mostly unit cards, a few were better). I am just adding them to KGCM and fixing a few other things that were wrong with the EDU, script file, and other files. See the log below. And vote on what you would like included in a package download!
Spoiler Alert, click show to read:
See next post for change log and voting for mod package!
PS - I can if you all want include pwf224's horde script for factions, etc. with his permission of course. Just an idea.





















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