I've noticed that if you play some of the good factions such as Eriador, the High Elves, or the Dwarves, it seems that your only options at expanding are to go to war with another "good" faction. While I think this is entirely appropriate for an evil faction to betray another evil faction (and it happened in the books), it feels weird to send armies of elves rampaging through the shire. Since I haven't actually declared war on my neighbors as the High Elves, but am probably on the verge of hostilities, I have the following questions:
1. Is it really bad to fight another good faction? In other words, will I be left facing down all allied evil factions with no friends?
2. Are good factions similar to Catholic factions in Medieval, in that I cannot declare war on another good faction without being "excommunicated" as it were?
3. What are the options for expansion for good nations that are essentially surrounded by other good nations?





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