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Thread: Greek Mod v. 2.3 with AOR system (last update 23/02/2010)

  1. #1

    Default Greek Mod v. 2.3 with AOR system (last update 23/02/2010)





    Empire Total War news:
    Spoiler Alert, click show to read: 

    Hellas Mod v. 2.X

    This is version 2.X of Greek mod with many changes that aim to make it more interesting and more joyful. The most obvious changes are in textures. There are some fine textures made by Anastasios and some temporary made by me. All the textures should be reworked from Anastasios in next releases. Some units historically had traditional uniforms and guns. I've tried to make as closed it was possible due to serious limitations in changing models.

    However the most important change in the game play are the changes in units stats and units recruitment. Stats where reworked having in mind the VH level where Greece normally has no chance. Even now it is very challenging and only a TW expert has a few chances to succeed.

    Game play info and tips:

    The regular units are expensive and limited in numbers thus with better stats and full sizes. This reflects the small economy of the new established Kingdom. Greek units can be recruited only in Moreas, Greece and Rumelia. The only global units are the irregulars and Chorofilakes (infantry and cavalry) that historically had also police duties. Naval units are also global. You won't be able to make more than 3-4 full stacks with regular units because of the limitations. Also the high prices in buying and keeping them will discourage you to recruit many of them early in the game before you develop your economy. But the enemies will never let you do that in land and sea...

    A good strategy is always to avoid quick expansion and develop your economy. All the building slots in Athens lead to prestige buildings that boosts your economy. Sacrifice one of your towns for making a school for technology research. To protect your lands base your starting armies in irregulars that are cheap to buy and maintain. They are veterans of the Greek Revolution and especially in melee combat are excellent fighters. Also Philellenes (foreign volunteers) should be your early solution in recruiting line army and cavalry. They have also low cost in recruitment and up keeping.

    Greece starts with 2 commercial and 1 naval port, reflecting the strong power that has traditionally in sea trade. Even during the Revolution the Greeks used trade vessels transformed to battle ships. There are 4 special unique naval units that should help you survive from the see threats with low cost in recruitment and up keeping. Also Greek 5th rate line vessels can beat easily the 5th rates of other factions and will be a challenging opponent for bigger enemy ships with the help of the unique naval units. Historically this power should be met in smaller vessels but in Late Campaign there are many big ships of the line around, so 5th rate is considered a small vessel even in the beginning of the game.

    As mentioned the limitations in unit numbers will not let you make more than 3-4 full stack of regular units and these only in home regions and Rumelia. For the rest of the world you can recruit local units. More than 130 units are recruitable by Greece with the included AOR system.

    Since the depth in game play is a main objective for this mod your suggestions and ideas in this filed playing with Greek mod is mostly welcome.

    Changes in version 2.3:

    * Includes all previous fixes.
    * All reported bugs have been fixed.

    Changes in version 2.2:

    * New units
    * New textures by Anastasios
    * Darth compatible version available
    * Other changes

    Changes in version 2.1:

    * New textures added for Taktikos Stratos and Artillery units, created by Anastasios.
    * Fixed issue with Steam Ship
    * Square formastion added for Philellenes
    * Other minor changes

    Changes in version 2:

    * Greek army reformed completely to reflex the time period. Historical accurate names and descriptions.
    * New skins for Greek units.
    * AOR system added for Greece.
    * Greek ships of the line (1st-6th rate) retextured.
    * Four special Greek naval units.
    * Land and naval Greek units stats reworked.
    * Four new prestige buildings.
    * BAI improved following some ideas of Darth Vader.
    * Animations improved thanks to tiyafeh,s mod. Now officers point in the battlefield, or look through telescope etc. instead of staying still. Also man_musket_sabre animations changed so when charging and in melee some of the men will use sabres and others will use muskets.
    * Greek titles have replaced European (Basileus, Prothipourgos, etc.).
    * Many other minor changes.

    Prestige Buildings

    Spoiler Alert, click show to read: 


    Anaktora
    (government). The neoclassical three-floor structure designed by Friedrich von G?rtner and completed in 1843, originally served as a palace for the Greek monarchs.

    Academia,
    Acad?me, or the Academy are collective terms for the community of students and scholars engaged in higher education and research. The word comes from the akademeia, just outside ancient Athens, where the gymnasium was made famous by Plato as a center of learning.

    Oplostasio
    was the central wherahouse of military equipment assigned to Artillery Administartion.

    Gramateia Stratiotikon was the center of the army leadership and command of the Greek Kingdom.

    The Greek Army:

    Irregulars

    Royal Phalanx

    Royal Phalanx was honorary corps of veterans of the Greek Revolution. The carried musket and sword, were dressed with their traditional clothes and they had excellent melee skills.

    Spoiler Alert, click show to read: 


    Ethnofilakes
    (National Guards) where responsible for the protection of the country side from rebel attacks. They were Veterans of the Revolution, very experienced in combat with excellent skills for melee battle. They carried a musket and a sword and were dressed with traditional clothes.

    Spoiler Alert, click show to read: 


    Orofilakes
    (Mountain Guards) where responsible for the protection of the mountain areas from rebel attacks. They were Veterans of the Revolution, very experienced in combat with excellent skills for melee battle. They carried a musket and a sword and were dressed with the traditional clothes.

    Spoiler Alert, click show to read: 


    Acrobolistes
    (Sharpshooters) were Veterans of the Revolution used in the battlefield as supporting force to regular army. They were very experienced in combat with excellent skills for melee battle. They carry a rifle and a sword and they were allowed to wear their traditional clothes.

    Spoiler Alert, click show to read: 


    Regulars

    Bavarian Corps
    was a military force that accompanied the Bavarian first King of Greece, to secure his authority in the new established Greek Kingdom. NEW texture by Anastasios

    Spoiler Alert, click show to read: 


    Bavarian Royal Guard
    NEW texture by Anastasios
    Spoiler Alert, click show to read: 



    Phelellenes
    Philhellenism (the love of Greek culture) was an intellectual fashion prominent at the turn of the 19th century, that led Europeans like Lord Byron to advocate for Greek independence from the Ottoman Empire. NEW texture by Anastasios



    Phelellenes Ippeis
    Texture by Anastasios
    Spoiler Alert, click show to read: 


    Taktikos Stratos
    Greek Taktikos Stratos (regular army) was organized in 1833 as the european modern armies of that period. New texture by Anastasios

    Spoiler Alert, click show to read: 


    Marines
    Spoiler Alert, click show to read: 


    Evelpides
    are young officer cadets, attending the Evelpidon Military Academy of Greece. They are well trained, but young and inexperienced light infantry units armed with rifles. Texture by Anastasios

    Spoiler Alert, click show to read: 


    Naval Cadets
    are young officers straight away from the Hellenic Naval Academy. They are well trained in melee fighting, but very often they prove themselves adept in handling rifles, that provides them a handy versatility in battle. Texture by Anastasios

    Spoiler Alert, click show to read: 


    Michaniko
    (Engineers), was a special technical force for constructing military facilities, bridges, roads, etc NEW texture by Anastasios

    Spoiler Alert, click show to read: 


    Chorofilakes
    (state guards) were military corps loyal to Greek monarch and responsible for maintaing the low and the order in all the state, the military camps and the army. It included infantry and cavalry units.

    Spoiler Alert, click show to read: 


    Chorofilakes Ippeis NEW
    texture by Anastasios
    Spoiler Alert, click show to read: 


    Lonchoforoi
    Ippeis (Lancers) was the first cavalry force of Greek Army.Texture by Anastasios

    Spoiler Alert, click show to read: 


    Epanastates Off.
    where officers of the regular army that often protest or made movements against the King's authority disappointed by his military or foreign policy.

    Spoiler Alert, click show to read: 


    Artillery units NEW
    texture by Anastasios
    Spoiler Alert, click show to read: 

    Non Historical units

    Revolutionary Guards New Unit textured by Anastasios
    Spoiler Alert, click show to read: 

    Republican Guards New Unit textured by Anastasios
    Spoiler Alert, click show to read: 

    Campaign Line Infantry New Unit textured by Anastasios
    Spoiler Alert, click show to read: 

    Heavy Cavalry NEW texture by Anastasios
    Spoiler Alert, click show to read: 


    Greek Navy:

    All line ships have been retextured. Also 4 unique special naval units have been added.
    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Special naval units:

    Frigate ΕΛΛΑΣ 1st rate, Frigate ΕΛΠΙΣ 3rd rate, Frigate ΣΑΛΑΜΙΣ 4th rate, Frigate ΑΘΗΝΑ 5th rate
    Spoiler Alert, click show to read: 


    Installation:

    First install v. 2.2 and then proceed with v. 2.3


    a) Vanilla version

    v. 2.2

    Download Link 1 http://www.filefront.com/15483843/Hellas_22.7z

    Download Link 2 http://www.megaupload.com/?d=BQ2OL823

    Download Hellas_22.7z and extract it to your [...]empire total war/data folder. None of your files will be overwritten. Activate the 3 pack files, Hellas_patch22, Hellas_naval, Hellas_models with Mod Manager and start a new grand campaign. Then proceed with v. 2.3 installation:

    v. 2.3

    Download also the Hellas_patch_23.7z, extract it in your data folder and delete Hellas_patch_22.

    Download Link

    If you don't use Mod Manager and you edit manually the user.empire_script add the following lines:

    Code:
    mod " Hellas_patch23.pack";
    mod " Hellas_naval.pack";
    mod " Hellas_models.pack";

    If you want to play something else you have to remove Hellas_loc.pack.

    b) Darth version

    v. 2.2

    Download Link 1 http://www.filefront.com/15483767/Hellas_Darth22.7z

    Download Link 2 http://www.megaupload.com/?d=4I1BYAWQ

    Download Link 2 http://www.filefactory.com/file/a2h8...las_Darth22.7z

    This version is compatible with light and standard Darth's mods (for DMUC 5.3 look here). Download Hellas_Darth22.7z from the above link and extract it on your desktop. Ignore the instalation.doc file. Copy the pack files and the folder campaigns in [...]empire total war/data folder.

    V. 2.3


    Download Hellas_Darth_ patch_23.7z, extract it in your data folder and delete
    Hellas_Darth_patch_22. Activate Hellas_Darth_patch23, Hellas_Darth_data and Darth's mod with Mod Manager and start a new Grand Campaign.

    Download Link

    If you don't use Mod Manager and you edit manually the user.empire_script add the following lines:

    Code:
    mod " Hellas_Darth_patch23.pack";
    mod " Hellas_Darth_data.pack ";
    plus the line for Darth's mod according his instructions.

    If you want to play something else you have to remove Hellas_loc.pack.

    Special Credits for this release:

    Danova
    for his lancers, albanian and musician models.
    Sir Digby Chicken Caesar for his Sikh warrior model.
    tiyafeh for his animation mod.
    Kungfuserge for his constant help.
    Darth Vader for his work in improving BAI.
    Gertrudius! and KKB5 for the help and material.



    V. 1.5 beta


    * Compatible with 1.5 patch
    * Greece playable in Late Campaign
    * Greece starts with greece and moreas regions
    * New textures
    * Loading screens
    * Other minor changes

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 



    The Team:

    Founder of the mod: Demis 14

    Mod Leader/Coder: HusserlTw

    Lead Skinner/2D artist: Anastasios

    Skinner/2D artist: sam100255

    Research: Starlightman, HusserlTw


    Thanks to:

    Demis14 and his team for making this mod.

    1. Just for EsfEditor, Koras321, alpaca, erasmus777 for the later development.
    2. LtChambers for PackFileManager and DbEditor.
    3. Alpaca for modfoldering.
    4. All the friends of Greek mod thread.




    Last edited by husserlTW; February 22, 2010 at 07:37 PM.

  2. #2
    demis14's Avatar Miles
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    Icon4 Greece Playable & Improvement mod BETA v1.4

    GREECE PLAYABLE & RETEXTURE MOD

    BETA V1.4 RELEASED

    This BETA version 1.4 is just a quick release before I go away for some time and get back in late August to continue work. We are open in response to some errors or suggestions, but have always in mind that a lot of improvement or changes are subject to be done until the final v1.4 release. In this BETA you can get a glimpse of the new units with Anastasios' great new textures and the new republic flags made by Sam.
    This mod is not aimed at historical accuracy

    simply put, to anyone complaining about historical accuracy or authenticity, simply DONT DOWNLOAD THIS MOD or View this mod thread!

    Details of mod:
    Spoiler Alert, click show to read: 

    Regions: Greece
    Victory conditions:
    Short Campaign: 15 total regions, including Greece, Morea, Rumelia, Anatolia (these surely) I also included Syria as it has the island of Cyprus and Bulgaria as the Balkans is an area that the Greeks have always wanted to dominate
    Long Campaign: 25 total regions, including Greece, Morea, Rumelia, Anatolia, Syria, Bulgaria, Bosnia, Serbia (the last 3 as for seeking dominance in the Balkans)
    Prestige Victory: 15 total regions, including Greece, Morea, Rumelia, Anatolia, Syria, Bulgaria (same as short campaign)
    World Domination: 40 total regions, including Greece, Morea, Rumelia (just these as they approximately represent the regions that have always been the main land of Greece)

    Other changes:
    1.Changed the voice language of the characters, army and navy from Turkish to US English as Greek is non-existing (credit to LSD)
    2.Changed Larisa from village to town in order to give a slot available for school and technology advancements.


    Known Issues:
    1. At the start you won't have a government and the government tab and taxes panels will be disabled, until you capture a new region.
    I also weakened the Morea region that Venice controls to make it easy to capture early in the game and enable the tab.

    2. Due to AI entries, the AI thinks that it still owns the Greece region and it may recruit a unit from time to time at the start of the game, but as the game progresses this should become very rare. Also we you destroy the Ottomans, the game crashes.
    Also due to this, Athens has very bad wealth deficit and illogical minor problems. I strongly encourage you to follow the steps below to solve this! Together with the next update, a savegame with the steps already done will be released.

    To solve this:
    Spoiler Alert, click show to read: 

    After capturing Morea, open the savegame with esf editor and change the capital region to Morea and then give the region of Greece to Venice through diplomacy in game.
    In the same turn capture Greece back (it will be easy as it wont have any army) and then change again the capital back to Athens through esf editor. To do this:

    1. Open the savegame with esf editor
    2. Go to CAMPAIGN_STARTPOS\CAMPAIGN_ENV\CAMPAIGN_MODEL\WORLD\REGION_MANAGER\REGIONS_ARRAY\ and find the region_array of Morea
    3. With REGION being highlighted, copy the second entry on the right-side which is the Region ID of Morea and a number of type Int
    4. Then go to CAMPAIGN_STARTPOS\CAMPAIGN_ENV\CAMPAIGN_MODEL\WORLD\FACTION_ARRAY\FACTION_ARRAY and find the faction_array of Greece (it should be the first in order)
    5. With FACTION being highlighted find the 12th and 13th entry on the right, which are the Capital Region IDs of the faction. Replace BOTH of them with the previously copied Morea ID.
    6. After that, click save and run the game

    NOTE: Normally, after recapturing Athens back, it should open a message which will say "Old Capital region recaptured" (or something similar).
    If so, then Athens will be automatically changed back to capital region. If a normal message of capturing a region appears, then you have to manually change the Capital ID back to Athens,
    so follow the same steps as above, but this time for Greece region instead of Morea.
    (also note that Region IDs change when ownership changes)


    I've played through turn 50 with no bugs or crashes, but i suggest you save your game before each turn, as it may crash randomly



    Thanks to:
    1. GeorgiaPeanuts for his tutorial on enabling emergents
    2. Zach_the_Evil for his tutorial on changing victory conditions
    3. Just for his wonderful esf editor
    4. LtChambers for his amazing PackFileManager
    5. Trasibulos for his republic flags
    6. and of course special thanks to Anastasios for his great skinning and general support on the mod

    Installation:

    1. BACK UP your existing "startpos.esf" (data folder\campaigns\main) and "regions.esf" (data folder\campaign_maps\global_map)
    2. Extract the downloaded "Greece_mod_V1.3.rar" file
    3. Replace your old "startpos.esf" and "regions.esf" files with the downloaded ones
    4. Copy the "Greek_mod.pack" and "Greek_mod_descriptions.pack" to the data folder of your ETW directory
    5. Enable the "Greek_mod.pack" through Mod Manager or add the line: mod "Greek_mod.pack"; to the user.empire_script file that should be found under:
    Vista C:\Users\[User Name]\AppData\Roaming\The Creative Assembly\Empire
    XP C:\Documents and Settings\[User Name]\Application Data\The Creative Assembly\Empire

    The "Greek_mod_descriptions.pack" doesnt need enabling, just place it in the data folder.
    6. Run the game as usual and enjoy

    Also make sure you have no older version of Greek mod in your data folder!


    Changelog:
    Spoiler Alert, click show to read: 

    Update to V1.3-fixed:
    -Fixed bug with Naval building slot in Athens, that caused to CTD whenever tried to upgrade the building
    -Fixed building coordinates of newly enlarged Athens, to correctly fit the buildings in both campaign and battle map

    Update to V1.3:
    -Added Naval building slot to Athens in order to enable Naval tech researching
    -Improved texture of Line Infantry, Grenadiers and 12-lber foot Artillery
    -Retextured Greek Militia
    -Fixed flag problem of netherlands, naples, tuscany, norway, new spain
    -Changed city names from Izmir to Smyrna and from Instanbul to Constantinople, that is historically correct

    Update to V1.2:
    -Retuxtured Greek Line Infantry, Greek Grenadiers and Greek 12-foot Artillery
    -Made Greece playable in Custom Battle
    -Changed the Republic flag of Greece
    -Added custom description of Greece
    -Changed portrait of monarch in the Grand Campaign faction selection panel to reflect the correct person

    Update to V1.1:
    Made Greece to appear as major faction, in order to have Greece represented in the Prestige tab. (credit to LSD)


    DOWNLOAD BETA v1.4 LINK: Attachment 51420

    Future Changes in upcoming update v1.4:
    1. Full retexture of existing Greek units and officers
    2. Add new units including: Philhellene Volunteers "Φιλέλληνες", Evelpides "Ευέλπιδες" and Naval Cadets "Ναυτικοί Δόκιμοι" with unique textures, unit cards and descriptions
    3. Add Marines for major naval powers (to balance out the addition of Naval Cadets to Greece)
    4. Edit the Royal Family Tree and Ministers to reflect a more historical sequence
    5. Add characters like Rigas Feraios as gentleman, Palaion Patron Germanos as Orthodox Missionary and other historical characters of 1821 revolution
    6. Edit existing and new unit stats of Greece to balance out the Army strenght
    7. Change Greek Monarchy flag and Battalion flag

    Long-term changes (currently no breakthrough, as the we dont have the tools or method to do them)
    1. Create new models & textures for the following units:
    -Armatoloi "Αρματωλοί" (replacement of Militia)
    -Klephts "Κλέφτες" (Skirmishers, will replace Pikemen)
    -Evzones "Εύζωνες" (will replace Guards)
    -Cretan Fighters "Κρητικοί" (Marines)
    -Macedonian Guards (Elite Infantry)
    2. Add unit-specific battalion flags
    3. Make Crete and Cyprus (maybe even Macedonia) seperate regions





    THE TEAM:


    Mod Leader/Lead Coder: demis14


    Lead Skinner/2D artist: Anastasios


    Skinner/2D artist: sam100255


    Coder: husserlTW




    The following our outdated screenshots and info. New ones are due to be uploaded in some time.
    Spoiler Alert, click show to read: 


    Greek mod v1.3 SCREENSHOTS IN GAME:



    Greece Republic flags:




    Spoiler Alert, click show to read: 

















    Retextured Greek Line Infantry:





    Spoiler Alert, click show to read: 
















    Retextured Greek Grenadiers:





    Spoiler Alert, click show to read: 















    Retextured Greek Militia





    Spoiler Alert, click show to read: 
















    Retextured Greek 12-lber foot Artillery:





    Spoiler Alert, click show to read: 

















    SAMPLE SCREENSHOTS of upcoming v1.4 new units/retextures:










    Evelpides





    Spoiler Alert, click show to read: 






    (Light Infantry) "Ευέλπιδες" (young officer cadets attending the "Evelpidon Military Academy" of Greece. They are well trained, but young and inexperienced light infantry units armed with rifles.)




















    Philhellene Volunteers





    Spoiler Alert, click show to read: 



    (Line Infantry) "Φιλέλληνες" (a unit of european philhellenes who joined the Greek Army as volunteers as part of their sympathy for Greek freedom and are willing to fight to preserve it.)


















    Naval Cadets





    Spoiler Alert, click show to read: 



    (Naval Infantry) "Ναυτικοί Δόκιμοι" (young officers straight away from the Hellenic Naval Academy. They are well trained in melee fighting, but very often they prove themselves adept in handling rifles, that provides them a handy versatility in battle)













    Greek Hussars retextured





    Spoiler Alert, click show to read: 









  3. #3

    Default Re: Greece Playable mod

    and injustice, but it would be disrespectful to the Ottomans.
    Greece in 1700 was not independent.

    disrespect to the British made
    America in 1700 was not independent.



    Oğuzam Türkmenem
    100% Turkmen
    الله أكبر الله أكبر
    Devlet-i Ālī Osman - دولة علياء - ط ط أوسمانيا

    OPEN IMAGE PLS.




  4. #4
    demis14's Avatar Miles
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    Default Re: Greece Playable mod

    Quote Originally Posted by TÜRKMEN-Timūr View Post
    and injustice, but it would be disrespectful to the Ottomans.



    Greece in 1700 was not independent.





    disrespect to the British made


    America in 1700 was not independent.






    my friend Turkmen-Timur, as i posted above, in this mod am not interested in historical accuracy, i just posted a mod of my personal entertainment that i thought some other people would find enjoyable to play with Greece. After all it's just a game and nobody forced you to download this mod!

    EDIT: I also dont understand what's the relevance of American Independence with this mod thread!

  5. #5

    Default Re: Greece Playable mod

    Quote Originally Posted by TÜRKMEN-Timūr View Post
    and injustice, but it would be disrespectful to the Ottomans.
    Greece in 1700 was not independent.

    disrespect to the British made
    America in 1700 was not independent.


    ITS A GAME !!!!!
    there is a mod to create Byzantine Empire for God love and many others including Mexico, Italy, US, Brazil, Ireland etc......

    Demis nice work, many thanx mate!
    I hope in the future to upgrade your work!

  6. #6
    demis14's Avatar Miles
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    Default Re: Greece Playable mod

    update to top post
    Last edited by demis14; April 30, 2009 at 02:49 AM. Reason: read top post

  7. #7
    Agisilaos's Avatar GREECE - ΕΛΛΑΔΑ
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    Default Re: Greece Playable mod

    i will try it when i will buy the game. thanks a lot demis
    Macedones were, are and will always be Greeks
    Under the Noble Patronage of jimkatalanos and proud patron of Agis Tournas and cocobongoclub-DJ
    Terrae Expugnandae, Imperial Might, Mythology, Complete Byzantine Roster, Ruins of glory, Sparta 3, Hegemonia City States, Roma Surrectum 2,300 Warlords of Sparta, Sparta 3.5, Classical Age Total War
    watch this
    , this and this
    Τακτική είναι να ξέρεις τι να κάνεις αν υπάρχει κάτι που μπορείς να κάνεις.
    Στρατηγική είναι να ξέρεις τι να κάνεις όταν δεν υπάρχει τίποτα να κάνεις.

  8. #8

    Default Re: Greece Playable mod

    Good work.

  9. #9

    Default Re: Greece Playable mod

    Got it working.

    Works great so far after you get a town of course.

    Thanks Greece has got the blue uniforms that I wanted to have on my soilders :-)
    Name is steam account name.

    Altho...i'm not very good

  10. #10

  11. #11
    Cheshire Cat's Avatar Civis
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    Default Re: Greece Playable mod

    Nice work m8 and if you reskin the faction aswell it dosent have to be historic which means if you can get a skinner or do it yourself theres no limits as to what colours you can use as greece had no standing army at the time or i could be wrong but thx for another faction to play..

  12. #12

    Default Re: Greece Playable mod

    Great work man, and yeah I agree with Cheshire Cat, it would be awesome if this could be fleshed out more and give Greece some unique units

  13. #13

    Default Re: Greece Playable mod

    Maybe one could make Greece a protectorate of the Ottoman empire? It may not be historically correct, but more so than a fully independant Greece. It would certainly provide a great challenge for anyone wanting to play as them, and in my dictionary, challenge = fun. I haven't tried playing as a protectorate before, so I'm not certain what the game mechanics allow or won't allow you to do though.


  14. #14

    Default Re: Greece Playable mod

    Just woundering I know some emgrants get a CTD if they kill thier former fraction example: scotland kills england, player gets a crash.

    Does this happen if you kill the Ottoman empire?
    Name is steam account name.

    Altho...i'm not very good

  15. #15

    Default Re: Greece Playable mod

    lost the game authenticity.

    Oğuzam Türkmenem
    100% Turkmen
    الله أكبر الله أكبر
    Devlet-i Ālī Osman - دولة علياء - ط ط أوسمانيا

    OPEN IMAGE PLS.




  16. #16
    Giorgos's Avatar Deus Ex Machina
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    Default Re: Greece Playable mod

    Keep your vaunted authenticity, don't install the mod.

    Turkocentrism won't do you any favors here. Neither will your constant worrying. This is a game.


  17. #17

    Default Re: Greece Playable mod

    I agree man leave.It its not offending anyone.I am turk and I'm ok with it
    Its kinda pointless to say those words TÜRKMEN-Timūr.
    ETW MODS
    To pick your own research, construction and recruitment time > Power of X
    -------------------------------------------------------------------------------------------------------------
    Flags, sounds, uniforms, effects mod > Regalia of Nations

  18. #18
    demis14's Avatar Miles
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    Default Re: Greece Playable mod

    Thnx guys, when I find some time I will invest in producing a more complete "Greek mod" with more uniqueness but I will need the help of some skinners and modders that know the thing well and actually I am waiting for the reply of some great Greek modders to help me!

    As for the idea of making Greece a protectorate of the Ottomans, I think the Greeks if they have managed their independence, they would never settle for being protectorate of the Ottomans. But even so, it's not hard as far as I know to make Greece a protectorate of the Ottomans, it just needs one or two changes in the esf file...

    P.S. As for my friend TURKMEN-Timur, please start making some more fruitful comments otherwise stop wasting our time

  19. #19
    demis14's Avatar Miles
    Join Date
    Apr 2009
    Location
    Nicosia, Cyprus
    Posts
    339

    Default Re: Greece Playable mod

    Quote Originally Posted by (G)Kivit View Post
    Just woundering I know some emgrants get a CTD if they kill thier former fraction example: scotland kills england, player gets a crash.

    Does this happen if you kill the Ottoman empire?
    I will find out about this, while playing the game.. if someone has tried this, please report

  20. #20
    Jannisary26's Avatar Foederatus
    Join Date
    Apr 2009
    Location
    Ottoman Empire
    Posts
    39

    Default Re: Greece Playable mod

    This is Fantastic mod




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