Results 1 to 13 of 13

Thread: Help with adding unit to a new faction

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Help with adding unit to a new faction

    I try to make my own mod but when I create a unit for a faction it have a peasant unit card
    how to change this?
    I mean I only add this unit to some faction
    so I want to use the old unit card
    really not good at drawing
    Empire II and Medieval III pls

  2. #2

    Default Re: uhm, I need help

    Read this:
    http://www.twcenter.net/forums/showt...27#post4339927

    This will tell you what you need to do.

  3. #3
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Re: uhm, I need help

    thank you
    I found that topic yesterday but forgot bookmark that page so I can't find where is that topic
    Last edited by vietanh797; April 25, 2009 at 11:07 PM.
    Empire II and Medieval III pls

  4. #4

    Default Re: uhm, I need help

    Quote Originally Posted by vietanh797 View Post
    thank you
    I found that topic yesterday but forgot bookmark that page so I can't find where is that topic
    I am glad that I could be of assistance.

  5. #5
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Re: uhm, I need help

    one more thing
    why i use a unit already in game but my new unit turn out as some invisible men?
    Empire II and Medieval III pls

  6. #6

    Default Re: uhm, I need help

    Quote Originally Posted by vietanh797 View Post
    one more thing
    why i use a unit already in game but my new unit turn out as some invisible men?
    Hmm, could you post a screenshot of them?

  7. #7
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Re: uhm, I need help

    here you go
    I make pikemen and pike militia available for wales
    I havn't done my unit card yet but I don't think it make my unit turn out like this one
    as you can see
    there only captain is here all others men invisible @@!
    p/s: find what is need now thank to the below topic
    Last edited by vietanh797; April 26, 2009 at 01:54 AM.
    Empire II and Medieval III pls

  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,682
    Blog Entries
    35

    Default Re: uhm, I need help

    If you add existing units to new factions, you will have to give them a 'skin' in the modeldb file.










  9. #9
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Re: uhm, I need help

    how to remove or at least decreased shield bashing action?
    it is annoying and make battle look poor
    I take some custom battle with my unit even when they have high stats but they really don't want to finish their enemy with hack &slash but shield bashing
    Empire II and Medieval III pls

  10. #10

    Default Re: uhm, I need help

    You could try SigniferOne's animations pack. It can be found here.

    Coder on Dark Ages: Roman Revival, the alternate history mod for BI.

    Under the Patronage of Augustus Lucifer, member of the House of Ward.

  11. #11
    Squid's Avatar Opifex
    Patrician Artifex Technical Staff

    Join Date
    Feb 2007
    Location
    Frozen waste lands of the north
    Posts
    17,751
    Blog Entries
    3

    Default Re: Help with adding unit to a new faction

    Moved to Text Editing and Scripting. If you are not posting a tool or a tutorial, do not create new threads in the tutorial section.
    Under the patronage of Roman_Man#3, Patron of Ishan
    Click for my tools and tutorials
    "Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein

  12. #12
    vietanh797's Avatar Domesticus
    Join Date
    Jan 2008
    Location
    HN,VN
    Posts
    2,441

    Default Re: Help with adding unit to a new faction

    sorry but I need help again
    I don't know how to add my new unit to recruit pool
    Empire II and Medieval III pls

  13. #13
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Help with adding unit to a new faction

    Quote Originally Posted by vietanh797 View Post
    sorry but I need help again
    I don't know how to add my new unit to recruit pool
    Looking at other recruit pool entries in the EDB will give you an idea of what it should look like. The four numbers after the unit name are (in order from left to right):

    1. The number of this unit available when the building is first built.
    2. The rate that the unit will replenish (i.e. how long until the next one is available). This number is a fraction. So a replenish rate of 0.20 will mean the next unit will become available in 5 turns. A rate of 0.34 = 3 turns.
    3. The total number of this unit that can become available at any one time.
    4. The experience level of the unit when recruited from this building.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •