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  1. #1
    Vectis's Avatar Civis
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    Default Cretan Archers

    After a long time away from RTR I recently thought I would have another go. I decided to try a campaign as Greece as it said it was hard and I thought I would like a challenge. Nevertheless when playing other factions I have always tried to recruit Cretan archers whenever possible as I think they are one of the better archery units. Will I, playing as Greece, be able to recruit them from my base on the island, just as I can Spartans from Sparta? or if not how could I mod it to enable me to do so, for at present I seem only to be able to recruit the same archers as the Macedonians, and it would be nice to have a little advantage over the black hordes. I'm sure it isn't unreasonable to expect the Greek Cities to be able recruit Cretan archers from Crete.

  2. #2

    Default Re: Cretan Archers

    The hidden resource is in place, but for whatever reason the unit was not made recruitable(except for the slave faction). Making it recruitable would mean editing the file export_descr_buildings(EDB) from Rome - Total War/data or if you have the mod switch versions, from Rome - Total War/RTRPE/data
    Make backups of the file and of your saved games before giving it a try.
    If you only want to recruit the unit with the greek cities you only need to add two lines. One under each of the practice_field and siege_engineer sections. To make it easier for you just search this line:
    Code:
                    recruit "greek archer"  0  requires factions { greek_cities, } and building_present_min_level barracks_greek_cities muster_field
    and under it add this line:
    Code:
                    recruit "merc cretan archers"  0  requires factions { greek_cities, } and hidden_resource unit_crete and building_present_min_level barracks_greek_cities auxilia_phase3
    Repeat this for the second building and then save the file. The unit will be available in Crete/Kydonia and would require an auxilia_phase3 or up to be build in addition to the missile buildings as a precondition. It won`t be available in the other cretan region because that lacks the unit_crete hidden resource. To change that would also probably require to restart your campaign.

  3. #3
    Vectis's Avatar Civis
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    Default Re: Cretan Archers

    Thanks. I've just amended the relevent sections and when I click on the archery range info for thatcityit does now say that I will be able to recruit Cretan Archers. Thanks for your help.

  4. #4

    Default Re: Cretan Archers

    Remember not to right click the unit on the building info panel. All units having a building as a precondition(the new cretans included) crash the game if they are right clicked in this way. It`s a rtw bug related to building preconditions and short of changing the whole style of recruitment in rtrpe there`s nothing that can be done about it.

  5. #5
    Vectis's Avatar Civis
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    Default Re: Cretan Archers

    When I eventually conquer Rhodes would I be able to get Rhodian slingers in the same way, or are they not avilable to the playable factions?

  6. #6

    Default Re: Cretan Archers

    Iirc it`s the same story as with the archers. You`d need to implement them too. The EDB line should probably look like this:
    Code:
                    recruit "merc rhodian slingers"  0  requires factions { greek_cities, } and hidden_resource unit_rhodes and building_present_min_level barracks_greek_cities auxilia_phase3
    Again, don`t forget to make backups before editing the file.

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